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Search: Posts Made By: Cebo
Forum: General 02/02/2016, 04:01 PM
Replies: 8
Views: 1,939
Posted By Cebo
Re: HELP_new samp walls shine problem

yes maybe.
just humor.


i'll look, thank you
Forum: General 01/02/2016, 06:04 PM
Replies: 8
Views: 1,939
Posted By Cebo
Re: HELP_new samp walls shine problem

I tried but not good enough. thank you



yes you are right.
maybe samp developer team solve the problem :D
Forum: Maps 01/02/2016, 04:09 PM
Replies: 59
Views: 20,429
Posted By Cebo
Re: Paul Walker Memorial

can i add any image?
Forum: Maps 01/02/2016, 03:49 PM
Replies: 117
[Map] Blake Island
Views: 34,090
Posted By Cebo
Re: Blake Island

perfect :)
Forum: General 01/02/2016, 12:22 PM
Replies: 8
Views: 1,939
Posted By Cebo
HELP_new samp walls shine problem

hey. help please :(

new samp wall objects shige bug with any light object.
http://s29.postimg.org/r1darf2jb/Ekran_Al_nt_s.jpg
red area=without light
green area=without car light (or any light...
Forum: Tools and Files 26/01/2016, 08:47 PM
Replies: 1,469
Views: 1,230,144
Posted By Cebo
Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Hello, i have some suggestion for you. (so for we :) )

we need;
MTA object movement shortcut keys;
example:
alt+left/down= slowly movement
shift+left right=fastly object movement...

&...
Forum: Maps 26/01/2016, 08:39 PM
Replies: 4
Views: 1,894
Posted By Cebo
Gas Station & Garage (country-westLs)

https://www.*******.com/watch?v=dS6Zpu4kazE

download http://n20mapping.cebraililhan.com/2016/01/26/mapgas-station-garage-country-westls/
mirror http://pastebin.com/MGPu6967
Forum: Maps 17/01/2016, 08:38 AM
Replies: 58
Views: 14,873
Posted By Cebo
Re: apartment Interior

great. :) dont stop dude
Forum: Maps 03/06/2015, 09:26 PM
Replies: 4
[Map] My All Maps
Views: 2,001
Posted By Cebo
My All Maps

hey guys, i create a website for my maps archive.You can visit and comment :) (loaded maps %40... i'll upload all map soon

http://www.n20mapping.cebraililhan.com/
Forum: Filterscripts 02/06/2015, 09:48 AM
Replies: 32
[FilterScript] Ship System
Views: 9,811
Posted By Cebo
Forum: Maps 04/11/2014, 08:07 AM
Replies: 18
Views: 5,598
Posted By Cebo
Re: Alhambra MALL

no, is my idea.if is made, i dont know

-thanks guys
Forum: Maps 06/07/2014, 02:16 PM
Replies: 4
[Map] N20xGarage
Views: 1,633
Posted By Cebo
Re: N20xGarage

moveobject codes

#include <a_samp>

#pragma tabsize 0
#define COLOR_YELLOW 0xFFFF00AA
#define FILTERSCRIPT
#if defined FILTERSCRIPT
new object1;
new object2;
Forum: Maps 06/07/2014, 02:14 PM
Replies: 4
[Map] N20xGarage
Views: 1,633
Posted By Cebo
N20xGarage

http://i.imgur.com/5WwfN25.jpg?1
img representative.
click for image gallery (http://imgur.com/a/PzniC#0)


rail system's perfect



Moveobject commands:
Forum: Scripting Help 30/03/2014, 07:15 AM
Replies: 4
Views: 576
Posted By Cebo
Re: Can'nt Object Add on Vehicle (attach)

Trying, cannot see objects? reason: samp 3z version?
Forum: Scripting Help 30/03/2014, 06:47 AM
Replies: 4
Views: 576
Posted By Cebo
Re: Can'nt Object Add on Vehicle (attach)

not worked, whats problem :|
Forum: Scripting Help 30/03/2014, 05:03 AM
Replies: 4
Views: 576
Posted By Cebo
Can'nt Object Add on Vehicle (attach)

Object and positions here, this object'll add DFT-30.I've tried but not working, can someone help me?

CreateObject(3567,-0.0440000,-6.5330000,-0.8000000,0.0000000,0.0000000,0.0000000);
Forum: Maps 23/03/2014, 04:47 PM
Replies: 0
[Map] Sayonara VII
Views: 646
Posted By Cebo
Sayonara VII

http://i.imgur.com/MhZyPTP.jpg?1
Click for SS gallery --> (http://imgur.com/a/Fl0lS#0)
•workshop (http://www.gtaturk.com/forum/pawn-mod-galerisi/%28map%29bir-kac-calisma/)

[yumulun]...
Forum: Filterscripts 15/03/2014, 08:01 AM
Replies: 462
Views: 177,794
Posted By Cebo
Re: Texture Studio - Texture your maps

I waiting update, thank you Pottus
Forum: Filterscripts 14/02/2014, 03:10 PM
Replies: 462
Views: 177,794
Posted By Cebo
Re: Texture Studio - Texture your maps

this is bug?

example; Texture 13176 in in link (http://textures.future-elife.com/?page=textures&p=1&limit=100&search=floor#show_code36147)
editor cant this? why? How can I do this, help me...
Forum: Scripting Help 11/02/2014, 08:06 PM
Replies: 2
Views: 366
Posted By Cebo
Re: I search nototovehiclerespawn GameMode

Got it, them was "15" I changed "999999" :) done, thank you
Forum: Scripting Help 11/02/2014, 07:48 PM
Replies: 2
Views: 366
Posted By Cebo
I search nototovehiclerespawn GameMode

I using grandlarc GM but this; if I get out vehicle, in one minute autorespawn car.

I wanna not auto respawn vehicle, GM, for homeserver. anyone help me?
Forum: Filterscripts 11/02/2014, 07:46 PM
Replies: 66
[FilterScript] [0.3Z] Bullet cam
Views: 19,096
Posted By Cebo
Re: [0.3Z] Bullet cam

holly s.

GREAT!
Forum: Scripting Help 11/02/2014, 12:31 PM
Replies: 16
Views: 11,639
Posted By Cebo
Re: attach objects to vehicles

wow great idea!
It was very easy now, thanks
Forum: Scripting Help 11/02/2014, 11:53 AM
Replies: 7
Views: 783
Posted By Cebo
Re: FS]Packer Loading-not working

--done, working now

thank you Alonzo
Forum: Scripting Help 11/02/2014, 11:00 AM
Replies: 7
Views: 783
Posted By Cebo
Re: FS]Packer Loading-not working

okey i'll wait for your answer -thanks
Showing results 1 to 25 of 103

 

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