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Search: Posts Made By: Mobtiesgangsa
Forum: Tutorials 18/02/2019, 10:26 PM
Replies: 4
Views: 169
Posted By Mobtiesgangsa
Re: Returning strings and arrays

i love'd it.. Explained very well..

Congratz :D Rep++;
Forum: Scripting Help 16/02/2019, 10:08 AM
Replies: 13
Views: 175
Posted By Mobtiesgangsa
Re: Modular gamemode includes

i'm sorry who tough that you cant use a module with a .inc extension here is a link by Misiur (

a gamemode based in includes and...
Forum: Scripting Help 14/02/2019, 09:33 PM
Replies: 4
Views: 121
Posted By Mobtiesgangsa
Re: Tutorial

the parameters for dialogs is:

native ShowPlayerDialog(playerid, dialogid, caption[], info[], button1[], button2[]);

that means you show it too:
- playerid
- dialogid the dialog you defined...
Forum: Scripting Help 04/02/2019, 02:14 AM
Replies: 17
Views: 387
Posted By Mobtiesgangsa
Re: Empty array

dude sarcastic's
Forum: Scripting Help 01/02/2019, 02:21 AM
Replies: 3
Views: 125
Posted By Mobtiesgangsa
Re: y_timers when to use and wen not to use!

why should i? please explain. gettime what for?
Forum: Scripting Help 01/02/2019, 12:53 AM
Replies: 3
Views: 125
Posted By Mobtiesgangsa
y_timers when to use and wen not to use!

Player Timers

How can i use this specific timer for players how much time a player has spent playing in a typical game-server.

player function i'm using for now, testing purpose

Forum: Scripting Help 30/01/2019, 06:17 PM
Replies: 17
Views: 387
Posted By Mobtiesgangsa
Re: Empty array

Forum: Scripting Help 30/01/2019, 04:04 PM
Replies: 3
Views: 116
Posted By Mobtiesgangsa

I'M sorry NNeK this is a only SA-MP Related scripting help section not a "Counter-Strike" one i advice you to check trough ytub or if its samp scripting help ill be please'd helping you
Forum: Scripting Help 26/01/2019, 01:32 AM
Replies: 1
Views: 83
Posted By Mobtiesgangsa
Re: found some code

it doesn't happen anything you mightCheck Limits ( for more info
Forum: Everything and Nothing 11/01/2019, 11:19 PM
Replies: 1
Views: 263
Posted By Mobtiesgangsa
Lightbulb Advancing my build-log for 2k19

Hello SA-MP members. i would like to share idea's with your all and what you propose\suggest for my up-coming developer computer station Q6/19.

What Brand of CPU/APU?
What Brand of RAM and...
Forum: Scripting Help 07/01/2019, 01:21 AM
Replies: 9
Views: 198
Posted By Mobtiesgangsa
Re: [Help] SQLite

db_logging set it to 1 in order for it to work on the server command console

useful SQLite on server.cfg

logqueries - is a boolean variable in the server console it enables to log all...
Forum: Gamemode Scripts 04/01/2019, 12:26 AM
Replies: 34
Views: 4,804
Posted By Mobtiesgangsa
Re: [CE-RP] Cubie Emergency Roleplay

can you please specify for each plugins and include versions, and how can i remove the TS system if i don't want to, too use it?
Forum: Scripting Help 31/12/2018, 04:12 AM
Replies: 12
Views: 349
Posted By Mobtiesgangsa
Re: MySQL Errors

here is my example:

"UPDATE `Players` SET `Admin` = '%d', `Money` = '%d', `Kills` = '%d', ... and so on, and so on, WHERE `ID` = '%d' "

Forum: Tutorials 30/12/2018, 12:05 AM
Replies: 19
Views: 1,300
Posted By Mobtiesgangsa
Re: "Goes To" operator: -->

My knowledge allow's me to improve, so some times in most case scenarios the term `stupid` if you did not do such an explanatory to the subject it self. Can, could or the opposite will show a value...
Forum: Scripting Help 10/12/2018, 11:25 PM
Replies: 6
Views: 270
Posted By Mobtiesgangsa

turn this:

cache_get_field_content_float(loaded, "A", xSafe[id][safe_Pos][3]);

into this:

cache_get_field_content_float(loaded, "A", _:xSafe[id][safe_Pos][3]);
Forum: Plugin Development 10/12/2018, 09:35 AM
Replies: 21
Views: 2,892
Posted By Mobtiesgangsa
Re: SAMP GameMode in Assembly (SGMA)

i suggest you to be more specific that telling your self how S**t you are or not.

if you made a project tell us about your project not about your personality and how lame you are....
Forum: Scripting Help 28/11/2018, 11:38 PM
Replies: 6
Views: 384
Posted By Mobtiesgangsa
Re: Compiling warnings

Pawn compiler 3.10.9 havent you seen...

Kosso downgrade the compiler to 3.10.8...
Forum: Scripting Help 27/11/2018, 10:42 AM
Replies: 1
Views: 127
Posted By Mobtiesgangsa
Rcon CP error's

What are these error flags for? it came from my built-in mysql web server these are not from my normal pc

using Windows Server 2016 VPS game-host!!!!

Loading ......
Forum: Scripting Help 25/11/2018, 04:06 AM
Replies: 4
Views: 141
Posted By Mobtiesgangsa
Re: Combaining Regullar enum's with pVar's

Are you making me stupid? :confused:, its been a long time since i left my projects way behind schedule, cuz of my work, in-fact i found free time to try something new, i know the code wont magically...
Forum: Scripting Help 25/11/2018, 02:04 AM
Replies: 4
Views: 141
Posted By Mobtiesgangsa
Combaining Regullar enum's with pVar's

My Logic:
- enumerating some Variable's & using 'PVar' for easy resetting

Forum: Scripting Help 17/11/2018, 03:26 AM
Replies: 2
Views: 93
Posted By Mobtiesgangsa
Re: MySql error

okay what filterscript you have putted maybe that fs contained an unsupported a_mysql include and plugin where that source code came from?
Forum: Scripting Help 17/11/2018, 03:23 AM
Replies: 8
Views: 165
Posted By Mobtiesgangsa
Re: invalid expression, assumed zero

you can do like so:

if(GetPlayerTeam(playerid) == DRAGONS)

else if(GetPlayerTeam(playerid) == DINOS)
Forum: Scripting Help 16/11/2018, 11:55 PM
Replies: 4
Views: 192
Posted By Mobtiesgangsa
Re: SA-MP librarys.

the only possibility to write gamemodes\filterscripts for different API's are:

Witch stands for Gamemode Development Kit it allow's you to write code...
Forum: Scripting Help 15/11/2018, 11:41 PM
Replies: 6
Views: 140
Posted By Mobtiesgangsa
Re: I can't find these 2 objects help please!

i found something similar i do not know is it similar depends on your in-game time day\night check if its the right one,...
Forum: Scripting Help 15/11/2018, 10:19 PM
Replies: 6
Views: 140
Posted By Mobtiesgangsa
Re: I can't find these 2 objects help please!

You meant the obelisk and the helipad, they are scripten related cuz. They contain objectid xyz cords, simple in a navive function
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