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Forum: Scripting Help 28/02/2018, 12:56 AM
Replies: 5
Views: 3,037
Posted By Nokia17Rocks
Thumbs up Re: libmysqlclient.so.18: cannot open shared object file: No such file or directory

Thanks friend! You do not know how much I was struggling with this, I even got to reinstall the vps to change version of Centos (From 6 to 7 [64bits both])

I had MariaDB 10.2 installed but I do...
Forum: SA-MP 0.3.DL 26/02/2018, 04:09 AM
Replies: 14
Views: 1,749
Posted By Nokia17Rocks
Thumbs up Re: CreateObjects are not Creating

It's good to finally know that you found a solution to the problem, I have one last query, did you update the pawno's includes? (a_samp ... etc) (Those of the version 0.3.DL) and compiled already...
Forum: Includes 21/02/2018, 11:12 PM
Replies: 521
Views: 103,472
Posted By Nokia17Rocks
Thumbs up Re: Dialogs include - Adding new styles to SAMP GUI

Having a lot of problems with the include and plugin on Linux, famous error 19 amx... (Include and Plugin doesn't match)
Forum: SA-MP 0.3.DL 17/02/2018, 06:53 PM
Replies: 14
Views: 1,749
Posted By Nokia17Rocks
Thumbs up Re: CreateObjects are not Creating

Kalcor has nothing to do with this error that happens to you. XD

It happens that your new tmpobjid; you are creating it out of stock, so when you read the stock it only maps the first object, and...
Forum: SA-MP 0.3.DL 17/02/2018, 06:13 PM
Replies: 204
Views: 2,628,294
Posted By Nokia17Rocks
Re: SA-MP 0.3.DL R1 Release

Not only is it due to the use of customized models, but it also has some improvements in the Anti-cheat section, for example sob... and others cheats is no longer effective in this version.

You...
Forum: SA-MP 0.3.DL 17/02/2018, 06:01 PM
Replies: 204
Views: 2,628,294
Posted By Nokia17Rocks
Lightbulb Re: SA-MP 0.3.DL R1 Release

On the server, not at all.

Now the question is always to think about the users, I personally am not using textures greater than 512x512, since I do not want to create Super High Resolution...
Forum: SA-MP 0.3.DL 17/02/2018, 05:49 PM
Replies: 204
Views: 2,628,294
Posted By Nokia17Rocks
Thumbs up Re: SA-MP 0.3.DL R1 Release

Please Kalcor add support for custom models on CreatePickup.

It's interesting because i created all my new PickUps and when i put them on CreatePickup to test it, i realice that this isn't working...
Forum: SA-MP 0.3.DL 16/02/2018, 05:21 AM
Replies: 2
Views: 883
Posted By Nokia17Rocks
Re: About AddSimpleModelTimed and CreatePickup

Small reason why CreatePickup does not work with personalized objects, thanks for the friendly response, I had to wait for Kalcor to include the CreatePickup so that they work with personalized...
Forum: SA-MP 0.3.DL 16/02/2018, 05:14 AM
Replies: 14
Views: 1,749
Posted By Nokia17Rocks
Re: CreateObjects are not Creating

If you are using your objects something like this, you are good, if not, I don't know what's you problem.


#define FILTERSCRIPT

#include <a_samp>


public OnFilterScriptInit()
{
Forum: SA-MP 0.3.DL 15/02/2018, 09:35 PM
Replies: 2
Views: 883
Posted By Nokia17Rocks
Thumbs up About AddSimpleModelTimed and CreatePickup

Greetings to all, today came with two questions.

The first is that if you work placing custom models in CreatePickup

I am currently using the pickup as follows:

CreatePickup(-1045, 1,...
Forum: SA-MP 0.3.DL 15/02/2018, 04:40 PM
Replies: 14
Views: 1,749
Posted By Nokia17Rocks
Re: CreateObjects are not Creating

Make sure that if you are using CreateObject, you have not already exceeded the limit of objects, in addition to checking if you are placing the objects in the correct public (OnFilterScriptInit)
...
Forum: SA-MP 0.3.DL 30/01/2018, 08:47 AM
Replies: 20
Views: 6,557
Posted By Nokia17Rocks
Thumbs up Re: Server interface in 0.3.7-DL

Can you make a tutorial or explain how to do that like a step by step instructions for making it?

Thanks
Forum: SA-MP 0.3.DL 30/01/2018, 07:39 AM
Replies: 9
Views: 4,368
Posted By Nokia17Rocks
Re: How to use custom Textdraw images?

It's a good design, so well done
Forum: SA-MP 0.3.DL 27/12/2017, 06:32 PM
Replies: 23
Views: 12,461
Posted By Nokia17Rocks
Thumbs up Re: [TUTORIAL] How to add a skin/object

How to know the Base ID from a model? or I only need to put someone to "Replace" and take a valid id?

AddSimpleModel(virtualworld, baseid, newid, dffname[], txdname[]);
Forum: Model Releases 25/12/2017, 05:20 PM
Replies: 220
Views: 59,213
Posted By Nokia17Rocks
Thumbs up Re: [example] vc2sa & lc2sa 4 samp 0.1 (0.3.8 RC2+)

Oh, perfect, is good to know, thanks dude.

meanwhile i will be waiting for your conversion of Vice City.

Regards, and Merry Christmas.
Forum: Model Releases 24/12/2017, 12:06 AM
Replies: 220
Views: 59,213
Posted By Nokia17Rocks
Thumbs up Re: [example] vc2sa & lc2sa 4 samp 0.1 (0.3.8 RC2+)

Your conversion of GTA United 1.2 include Liberty City?

Also, will be great have both cities going perfectly.

This will be a good gift for Christmas, thanks.
Forum: Scripting Help 25/07/2017, 11:57 PM
Replies: 0
Views: 143
Posted By Nokia17Rocks
Lightbulb [Help] DestroyObject & AttachObjectToVehicle

Hello friends, you see that I am a little lost in this matter, I am making a command so that users of a certain faction, (Taxi drivers) can put "An object / label" to vehicles of the faction that...
Showing results 1 to 17 of 17

 

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