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Search: Posts Made By: Skream
Forum: Português/Portuguese 12/12/2017, 10:44 AM
Replies: 11
Views: 1,214
Posted By Skream
Re: Custom Weapons - Improvisação [0.3.8]

Já imagino logando nesses servidores "plays" e derivados e baixando 2gb só de skins, sem nem um real update...

Mas para alguns servidores essa versão será bem aproveitada. Pelo menos no Rio e no...
Forum: Português/Portuguese 12/11/2017, 04:57 PM
Replies: 16
Views: 851
Posted By Skream
Re: Reverso de GetPlayerDistanceFromPoint

continua sendo o mesmo que eu falei, você vai ter que pegar a distancia e fazer comparações

new Float:dist = GetPlayerDistanceFromPoint(playerid, x, y, z);

if(dist > 70)
// ...
else if(dist...
Forum: Português/Portuguese 12/11/2017, 04:24 PM
Replies: 16
Views: 851
Posted By Skream
Re: Reverso de GetPlayerDistanceFromPoint

sinceramente não entendi a pergunta, pra que você quer isso? creio que voce vai usar o getplayerdistancefrompoint mas apenas aplicá-lo em uma situação diferente

explica oq vc quer fazer

...
Forum: Scripting Help 12/11/2017, 03:32 PM
Replies: 9
Views: 722
Posted By Skream
Re: Multicharacter

Of course its possible. Its just a shitty idea but yeah definitely possible
Forum: Scripting Help 12/11/2017, 12:47 PM
Replies: 3
Views: 434
Posted By Skream
Re: OnPlayerStreamOut

I know that I think you guys misunderstood my question.
Forum: Scripting Help 11/11/2017, 10:26 AM
Replies: 3
Views: 434
Posted By Skream
OnPlayerStreamOut

OnPlayerStreamOut gets called when you disconnect? is it called when you starts to spectate someone?
Forum: Português/Portuguese 04/11/2017, 01:34 AM
Replies: 11
Views: 1,092
Posted By Skream
Re: Converter salvamento nativo do samp para dof2

o dof2 usa o salvamento nativo do sa-mp. na verdade, ele nem vai ser mais rápido do que esse seu código.
Forum: Scripting Help 29/10/2017, 04:57 PM
Replies: 2
Views: 204
Posted By Skream
Re: vehicleHasATrunk

ty but it isn't what i'm looking for. I need to know if the vehicle has a trunk or not (like BMX doesn't)

close it already did it by myself.
Forum: Scripting Help 29/10/2017, 04:28 PM
Replies: 2
Views: 204
Posted By Skream
vehicleHasATrunk

I need that function
Forum: Lançamentos/Releases 28/10/2017, 02:57 PM
Replies: 3,453
Views: 809,064
Posted By Skream
Re: Códigos Úteis #1

Gerar uma randomplate no formato ABC-1234 usada no BRA. DELIMITER $$
CREATE FUNCTION IF NOT EXISTS randPlate() RETURNS varchar(8)
BEGIN
DECLARE retPlate...
Forum: Scripting Help 27/10/2017, 10:14 PM
Replies: 1
Views: 323
Posted By Skream
Re: GetVehicleColRadius?

nvm GetVehicleModelInfo do the job it.
Forum: Scripting Help 27/10/2017, 10:06 PM
Replies: 1
Views: 323
Posted By Skream
GetVehicleColRadius?

Do you guys have it?
Forum: General 27/10/2017, 01:49 PM
Replies: 220
Views: 59,832
Posted By Skream
Re: What's happening with LS-RP? Comment.

just give us GetCursorPos and TogglePlayerHUD and we'll be fine. And allow onplayerkeystatechange in selectiontextdraw mode. This would be a REALLY big update for devs. I see alot of servers having a...
Forum: Scripting Help 26/10/2017, 10:47 PM
Replies: 4
Views: 330
Posted By Skream
Re: MySQL not storing

raise up your string size
Forum: Português/Portuguese 26/10/2017, 10:41 PM
Replies: 3
[Pedido] Chats
Views: 341
Posted By Skream
Re: Chats

public OnPlayerText(playerid, text[]) {
new
pname[MAX_PLAYER_NAME],
pcolor = GetPlayerColor(playerid),
str[128];

GetPlayerName(playerid, pname, MAX_PLAYER_NAME);

format(str,...
Forum: Português/Portuguese 20/10/2017, 02:36 AM
Replies: 6
Views: 825
Posted By Skream
Re: codigo verificar quantidade de players?

return (z == 4) ? (1) : (0); é redundante. try this return z == 4;
Forum: Lançamentos/Releases 19/10/2017, 09:28 PM
Replies: 3,453
Views: 809,064
Posted By Skream
Re: Códigos Úteis #1

Formato seguindo o padrão R$

stock formatReal(Float:amount) {
new
rmoney[22] = "R$";

format(rmoney, sizeof(rmoney), "R$%0.2f", amount > 0 ? (amount) : (-amount));

new
l =...
Forum: Scripting Help 16/10/2017, 01:51 AM
Replies: 1
Views: 255
Posted By Skream
Mysql return

seems that cache_num_rows doesn't return if there was a affected row or not.

https://pastebin.com/xNFJBQQH

So how I do it?
Forum: Scripting Help 15/10/2017, 12:39 AM
Replies: 2
Views: 319
Posted By Skream
Re: GetArrayIndex

thanks but I was asking for something like this

http://zone.ni.com/reference/en-XX/help/370052N-01/tsapiref/reftopics/propertyobject_getarrayindex_m/
Forum: Scripting Help 15/10/2017, 12:29 AM
Replies: 2
Views: 319
Posted By Skream
GetArrayIndex

any way to do it in pawn?
Forum: Português/Portuguese 14/10/2017, 11:14 PM
Replies: 9
Views: 843
Posted By Skream
Re: Portuguese Accents

Eu uso isso aqui

stock FixTextDrawText(const string:text[]) {
new
output[512],
i = -1,
l = strlen(text);

while(++i < l) {
output[i] = text[i];
Forum: Includes 07/10/2017, 10:21 PM
Replies: 860
Views: 195,386
Posted By Skream
Re: weapon-config.inc - Damage system with many features

Is there any version fixing the y_hooks conflict?
Forum: Scripting Help 01/10/2017, 07:29 PM
Replies: 1
Views: 316
Posted By Skream
Is there any invisible object?

I need a invisible object to use only his box in my inventory system. At least it needs to look invisible in TextDrawFont(..., 5);
Forum: Scripting Help 30/09/2017, 09:46 PM
Replies: 2
Views: 581
Posted By Skream
Re: GetCursorPos

k thanks NaS
Forum: Scripting Help 30/09/2017, 09:43 PM
Replies: 2
Views: 581
Posted By Skream
GetCursorPos

is there any plugin or something to work with SelectTextDraw to give me this func?
Showing results 1 to 25 of 209

 

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