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Search: Posts Made By: AWhite
Forum: SA-MP 0.3.DL 07/08/2019, 04:25 AM
Replies: 11
Views: 1,652
Posted By AWhite
Re: [Tools] DragonFF - tools for gtasa.

Everything works for me, I think you are doing something wrong
https://imgur.com/ExBz70T
Forum: SA-MP 0.3.DL 05/08/2019, 02:28 PM
Replies: 11
Views: 1,652
Posted By AWhite
Forum: SA-MP 0.3.DL 03/08/2019, 05:23 AM
Replies: 5
Views: 409
Posted By AWhite
Re: Exporting dff files

Addon DragonFF
Forum: SA-MP 0.3.DL 21/06/2019, 02:58 PM
Replies: 6
Views: 2,455
Posted By AWhite
Forum: Model Releases 29/05/2019, 12:03 PM
Replies: 11
Views: 2,970
Posted By AWhite
Wink Re: [Pack] Builds y others.

Some models feel incomplete, but in general - good.
Forum: Model Releases 29/05/2019, 11:57 AM
Replies: 135
Views: 84,887
Posted By AWhite
Exclamation Re: kdff gui (v0.2.5b) Feb 2019

The program "crooked" shows the model. I am using the latest scripts DragonFF(Blender 2.80 May) @Kalcor
Blender:
https://imgur.com/M9FdjQy.png

Kdff gui:
https://imgur.com/yGDmffe.png
Forum: SA-MP 0.3.DL 29/05/2019, 11:53 AM
Replies: 5
Views: 815
Posted By AWhite
Forum: Model Releases 29/05/2019, 11:51 AM
Replies: 11
Views: 2,970
Posted By AWhite
Forum: SA-MP 0.3.DL 04/04/2019, 12:44 PM
Replies: 10
Views: 12,366
Posted By AWhite
Question Re: [Manual] Creating static lighting for an object

I did not quite understand, are the screenshots showing models using color vertices?
Forum: SA-MP 0.3.DL 03/04/2019, 02:15 PM
Replies: 10
Views: 12,366
Posted By AWhite
Re: [Manual] Creating static lighting for an object

In this article, I made the lighting without light sources, because in 2.8 there is a bug with the light on the object.
Forum: SA-MP 0.3.DL 03/04/2019, 12:58 PM
Replies: 10
Views: 12,366
Posted By AWhite
Lightbulb [Manual] Creating static lighting for an object

I studied the topic for a long time with the creation of static lighting for a model through Blender 3D.
A month later, I studied this topic and decided to share it. Wrote an article on the wiki...
Forum: SA-MP 0.3.DL 24/03/2019, 05:26 PM
Replies: 6
Views: 90,422
Posted By AWhite
Question Re: [Help] With the creation of the object

Found. And where to insert the files dff and txd \ col?
Forum: SA-MP 0.3.DL 24/03/2019, 02:51 PM
Replies: 6
Views: 90,422
Posted By AWhite
Re: [Help] With the creation of the object

Where can I find this gamemode? I do not know where to download the build with the server under 0.3DL.
Forum: SA-MP 0.3.DL 21/03/2019, 02:48 PM
Replies: 6
Views: 90,422
Posted By AWhite
Forum: SA-MP 0.3.DL 21/03/2019, 09:20 AM
Replies: 6
Views: 90,422
Posted By AWhite
Question [Help] With the creation of the object

Hello everyone, I wanted to ask for help from knowledgeable people in the scripts of 'Pawn'.

I canít write a game mode that, on my command, created an object (which I modeled in blender) and I...
Forum: SA-MP 0.3.DL 06/03/2019, 09:40 AM
Replies: 4
Views: 691
Posted By AWhite
Re: A big problem..

Can a video of how you did it all? To identify the error.
Forum: SA-MP 0.3.DL 03/03/2019, 12:28 PM
Replies: 4
Views: 691
Posted By AWhite
Re: A big problem..

I have never had such a thing, I can not say why. Option: try to use another script for export, for example DragonFF, BUT it seems to me that you did not do it right before exporting.
Forum: SA-MP 0.3.DL 01/03/2019, 04:59 AM
Replies: 1
Views: 374
Posted By AWhite
Re: Invisible walls

I did not see the problem, you describe it better.
It is better to make a room with the help of a lesson on the Internet, where you can learn about all the "subtleties" of modeling. And problems...
Forum: SA-MP 0.3.DL 01/03/2019, 04:53 AM
Replies: 11
Views: 1,652
Posted By AWhite
Re: [Tools] DragonFF - tools for gtasa.

People attached a link to the topic with the author, go and ask.
Forum: SA-MP 0.3.DL 01/03/2019, 04:51 AM
Replies: 11
Views: 1,652
Posted By AWhite
Re: [Tools] DragonFF - tools for gtasa.

Not understood. Can a supplement to do animation?
Forum: SA-MP 0.3.DL 28/02/2019, 01:33 PM
Replies: 11
Views: 1,652
Posted By AWhite
Lightbulb [Tools] DragonFF - tools for gtasa.

DragonFF - import and export script for Blender.
Author: Zarig
Repository: https://github.com/Zarig/DragonFF

Note Supplement: working on version 2.8, but the author is working on versions...
Forum: SA-MP 0.3.DL 28/02/2019, 12:33 PM
Replies: 0
Views: 272
Posted By AWhite
Question [HELP] Procedural materials GTA SA

Welcome, I wanted to ask knowledgeable people have a way to put on the object <procedural materials> that are provided in the engine RenderWare (GTA SA) and called <GTA Material> without using 3ds...
Forum: Model Releases 01/02/2019, 02:49 PM
Replies: 110
Views: 47,195
Posted By AWhite
Re: Basics of exporting from blender to SA-MP

Does Add-on support mip-map?
Forum: SA-MP 0.3.DL 30/01/2019, 11:00 AM
Replies: 1
Views: 717
Posted By AWhite
Re: White object

Maybe the textures are applied correctly. Attach a screenshot.
Forum: SA-MP 0.3.DL 30/01/2019, 09:46 AM
Replies: 3
Views: 1,347
Posted By AWhite
Lightbulb [Blender 2.8] gta-tools add-on.

Hello, everyone knows that there is a new version of the 3D package called Blender. In the new version 2.8 there are no global changes, but therefore does not work gta-tools blender. I would like to...
Showing results 1 to 25 of 27

 

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