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Search: Posts Made By: DaKill
Forum: Bug Reports 09/06/2014, 04:58 PM
Replies: 6
Views: 1,714
Posted By DaKill
Re: Certain objects crashing

Someone deleted my post. These objects don't crash on MTA guys.
Forum: General 03/08/2011, 11:21 PM
Replies: 7
Views: 2,400
Posted By DaKill
Re: SetPlayerAttachedObject Limit

Change to unlimited limit (like MTA). The programmers themselves will establish a maximum limit in gamemode.
Forum: News and Updates 03/08/2011, 01:06 PM
Replies: 365
Views: 236,956
Posted By DaKill
Re: SA-MP 0.3c R3/R4/R5 server update

This is RC7 (testing release), not R7. :D
Forum: Plugin Development 03/06/2011, 11:37 PM
Replies: 48
[Plugin] "ALERT"
Views: 13,440
Posted By DaKill
Re: "ALERT"

This (http://forum.sa-mp.com/showthread.php?t=61796) plugin can change console color text. ;)
Forum: Filterscripts 25/04/2011, 12:36 PM
Replies: 10
Views: 5,700
Posted By DaKill
Re: Jetpack Fuel script by Jaan Kukin

http://forum.sa-mp.com/showthread.php?t=113443
Forum: Filterscripts 25/04/2011, 12:21 PM
Replies: 10
Views: 5,700
Posted By DaKill
Re: Jetpack Fuel script by Jaan Kukin

Why do not you use progress bar?
Forum: Filterscripts 12/04/2011, 11:04 PM
Replies: 67
Views: 20,604
Posted By DaKill
Re: Nitro on motorcycles[0,3c]

Nice, but why you not used real nitro effect just lighting ball?
Forum: General 13/01/2011, 03:57 PM
Replies: 4,033
Views: 873,252
Posted By DaKill
Re: Suggestions For Future Sa:MP Versions.

Ability to create new skins:
modelId, ModelName, TxdName, Default pedtype, animGroup(man,cop,woman,fatwoman,sexywoman...), cars can drive mask(in hex), other flag (drugs,...), animfile, radio1,...
Forum: Client Support 29/12/2010, 11:30 PM
Replies: 13
Views: 3,116
Posted By DaKill
Re: [0.3c] 2 bugs

I have the same thing. I'm using Windows 7.
Forum: Help Archive 14/12/2010, 04:15 PM
Replies: 11
Views: 2,229
Posted By DaKill
Re: [Small suggestion] Radio

Not better only two function?
SetPlayerRadioStation(playerid, radiostationid);
GetPlayerRadioStation(playerid);

With this functions you can block radio or synchronize.
Forum: Help Archive 14/12/2010, 04:13 PM
Replies: 13
Views: 1,866
Posted By DaKill
Re: [SUGGESTION] My all ideas :D

I am for everything except drive-by mode. Drive-by should be possible for the driver.
Forum: Help Archive 05/12/2010, 05:48 PM
Replies: 4
Views: 1,126
Posted By DaKill
Forum: Help Archive 05/12/2010, 03:40 PM
Replies: 63
Views: 8,636
Posted By DaKill
Forum: Help Archive 04/12/2010, 02:56 PM
Replies: 2
Views: 1,123
Posted By DaKill
Forum: Help Archive 04/12/2010, 02:10 PM
Replies: 2
Views: 1,123
Posted By DaKill
[RC3] Crash when loading.

I have crash when SA-MP loading.
SA-MP 0.3c-RC3
Exception At Address: 0x0040FB80

Registers:
EAX: 0x0CBAB940 EBX: 0x0E4B2808 ECX: 0x00000000 EDX: 0x00000000
ESI: 0x3A13A864 EDI: 0x0E4B2808 EBP:...
Forum: Help Archive 29/11/2010, 04:16 PM
Replies: 3
Views: 1,437
Posted By DaKill
Re: Incognito streamer

I had an old plugin version, thanks.
Forum: Help Archive 29/11/2010, 03:52 PM
Replies: 3
Views: 1,437
Posted By DaKill
Incognito streamer

I can't see objects in incognito streamer, my command:
if(strcmp(cmd, "/mc", true) == 0)
{
tmp = strtok(cmdtext, idx);
new id;
id = strval(tmp);

if(strlen(tmp) == 0) return...
Forum: Help Archive 29/11/2010, 01:23 PM
Replies: 18
Views: 2,566
Posted By DaKill
Re: [doubt] Streamer for 0.3C

I can't see objects (incognito streamer), my command:
if(strcmp(cmd, "/mc", true) == 0)
{
tmp = strtok(cmdtext, idx);
new id;
id = strval(tmp);

if(strlen(tmp) == 0) return...
Forum: News and Updates 05/11/2010, 03:24 PM
Replies: 883
Views: 348,093
Posted By DaKill
Smile Re: SA-MP 0.3c in development

Awesome! SA-MP team goes to work. :]
Forum: General 20/07/2010, 12:33 AM
Replies: 4,033
Views: 873,252
Posted By DaKill
Re: Suggestions For Future Sa:MP Versions.

New NPC - actor system.

Functions.
native CreateActor(actorname[], skinid, bool:scoretab, bool:nametag, bool:moveable, bool:killable, Float:X, Float:Y, Float:Z, Float:angle); // create actor,...
Forum: Filterscripts 31/05/2010, 07:51 PM
Replies: 122
[FilterScript] [FS] DropGun
Views: 50,386
Posted By DaKill
Re: [FS] DropGun

Good job! Thanks.

@edit
stock CreateWeapon(WeaponID, Float:X, Float:Y, Float:Z)
{
new f = maxobj+1;
for(new a = 0; a < sizeof(ObjCoords); a++)
{
if(ObjCoords[a][0] == 0.0) f = a;
}
Forum: Plugin Development 25/05/2010, 08:58 PM
Replies: 1,376
[Plugin] Audio Plugin
Views: 625,051
Posted By DaKill
Re: [REL] Audio Plugin v0.4

Audio_PlayStreamed() not working..

if(!strcmp(cmd, "/misia", true))
{
Audio_PlayStreamed(playerid, "misia.mp3", false, true, false);
SendClientMessage(playerid, COLOR_WHITE, cmd);
...
Forum: General 17/01/2010, 12:44 PM
Replies: 42
Views: 13,966
Posted By DaKill
Re: Windows Server R4 Download Archive have trojan in samp-server.exe

http://lopez.xaa.pl/myfiles/virr.png
http://lopez.xaa.pl/myfiles/vir.PNG
http://lopez.xaa.pl/myfiles/vir2.png
:roll:
Forum: Help Archive 27/11/2009, 06:49 PM
Replies: 2
Views: 751
Posted By DaKill
Re: Please help, NPCTALK!!

You cant use SendChat in FilterScript or GameMode. You can use in only NPC script.

You cant use callback OnPlayerText in NPC script. Use OnPlayerText in FilterScript or GameMode and replace...
Forum: Help Archive 27/10/2009, 08:43 PM
Replies: 7
Views: 1,142
Posted By DaKill
Re: Fatal Textdraw Bug

TextDraw fail.

This is a ESC menu bug (ESC menu = TextDraw's). Too many TextDraws.
Showing results 1 to 25 of 30

 

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