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Search: Posts Made By: m1n1vv
Forum: Bug Reports 20/12/2019, 11:01 AM
Replies: 1
Views: 1,136
Posted By m1n1vv
Num Lock does not work

If you put 5 vehicles next to you in which Num Lock is used, it won't work in one of the vehicles.

For example:
All lowride vehicles
Forklift...
Forum: Scripting Help 27/11/2019, 03:17 PM
Replies: 5
Views: 239
Posted By m1n1vv
Re: Bag with hydraulics

AddVehicleComponent(vehicleid, 1087);
If you create 5 cars with hydraulics nearby, it won't work on the latter
Forum: Scripting Help 27/11/2019, 11:17 AM
Replies: 5
Views: 239
Posted By m1n1vv
Re: Bag with hydraulics

It's a bug game. Limit. Maybe he's switching off somehow.
Forum: Scripting Help 27/11/2019, 11:03 AM
Replies: 5
Views: 239
Posted By m1n1vv
Bag with hydraulics

Hello. How do you put 5 cars with hydraulics in a radius? On the fifth car, she stops working. Same problem with movers.
Forum: General 06/11/2019, 02:59 AM
Replies: 1,037
Views: 333,061
Posted By m1n1vv
Re: Is it still worth it?

Thank you. This algorithm makes TD 100% quality at any screen resolution.

To:
http://tscars.narod.ru/p-w/new/tda-1.png

After:
http://tscars.narod.ru/p-w/new/tda-2.png...
Forum: General 04/11/2019, 08:18 PM
Replies: 1,037
Views: 333,061
Posted By m1n1vv
Re: Is it still worth it?

You can make a program that updates SAMP.img when new objects appear. And create SAMP.txd for custom sprites. For shapes and icons. I can create this file.
Forum: General 31/10/2019, 12:08 AM
Replies: 1,037
Views: 333,061
Posted By m1n1vv
Re: Is it still worth it?

Again. All the big servers use RackNet. The DL has other addresses.
Forum: General 30/10/2019, 11:59 PM
Replies: 1,037
Views: 333,061
Posted By m1n1vv
Re: Is it still worth it?

When connected, a warning dialog opens. Buttons: download and exit. Store load information in USERDATA.DAT.
Forum: General 30/10/2019, 11:25 PM
Replies: 1,037
Views: 333,061
Posted By m1n1vv
Re: Is it still worth it?

All the big servers use RackNet. The DL has other addresses.
Forum: General 30/10/2019, 11:22 PM
Replies: 1,037
Views: 333,061
Posted By m1n1vv
Re: Is it still worth it?

Need a limit on the number of objects and skins. And the file size limit is 500kb.
Forum: General 30/10/2019, 08:46 PM
Replies: 1,037
Views: 333,061
Posted By m1n1vv
Re: Is it still worth it?

Please increase the SetPlayerAttachedObject limit. And objects with numbers are needed.
Forum: General 30/10/2019, 03:26 PM
Replies: 1,037
Views: 333,061
Posted By m1n1vv
Re: Is it still worth it?

TextDrawSetPos
PlayerTextDrawSetPos
RecoveryBuildingForPlayer - restore all objects removed through RemoveBuildingForPlayer

ToggleHUDComponnent(playerid, componentid, bool:toggle); - disable...
Forum: General 21/03/2019, 03:26 AM
Replies: 2
Views: 9,861
Posted By m1n1vv
SA-MP in ****** Stadia

SA-MP will be in G**g** Stadia? Will Allow you to quickly correct the game and will not be able to install cheats. Or RockStar Games will not allow?
Forum: General 13/03/2019, 03:01 AM
Replies: 2,989
Views: 563,111
Posted By m1n1vv
Re: Suggestions for future SA:MP updates

RestoreBuildingForPlayer

In the RemoveBuildingForPlayer function, add the parameter groupid:
RemoveBuildingForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius, groupid);
...
Forum: Includes 29/01/2019, 08:59 PM
Replies: 8
[Include] Police Infernus
Views: 2,139
Posted By m1n1vv
Re: Police Infernus

Inattention. Initially there was no loop with assignment at all.
Forum: Includes 29/01/2019, 08:12 PM
Replies: 8
[Include] Police Infernus
Views: 2,139
Posted By m1n1vv
Re: Police Infernus

Oh, by the way. Forgot to do it.
Forum: Includes 29/01/2019, 07:32 PM
Replies: 8
[Include] Police Infernus
Views: 2,139
Posted By m1n1vv
Re: Police Infernus

Update
- Made symmetrical flashers under the headlights and improved flashing lights.



What are the settings?
Forum: Includes 29/01/2019, 05:30 PM
Replies: 8
[Include] Police Infernus
Views: 2,139
Posted By m1n1vv
Police Infernus

Video:
https://i.imgur.com/F9XmCFM.png (https://www.youtube.com/watch?v=XW9Gw03WspQ)

Download: github.com (https://github.com/m1n1vv/SAMP-Vehicles/blob/master/PoliceInfernus.inc)
Version: 0.2...
Forum: General 23/12/2018, 05:51 AM
Replies: 3
Views: 861
Posted By m1n1vv
Re: Effect with AttachObject

And why this effect when attaching an object to the player?
Forum: General 15/12/2018, 06:57 AM
Replies: 3
Views: 861
Posted By m1n1vv
Re: Effect with AttachObject

Kalcor, thank you. But on the contrary I like this effect. I use an object without a background. With the weather ID 7 text bad seen. Without AttachObject can do this effect? 19475-19483 objects are...
Forum: General 14/12/2018, 10:07 AM
Replies: 3
Views: 861
Posted By m1n1vv
Effect with AttachObject

Kalcor, why AttachObjectToObject makes this effect?
Before/after:
https://i.imgur.com/0eNn7As.jpg
static obj[2];
obj[0] = CreateObject(19481, 0.0, 0.0, 30.0, 0.0, 0.0, 180.0);
obj[1] =...
Forum: Plugin Development 13/12/2018, 02:53 AM
Replies: 5,553
[Plugin] Streamer Plugin
Views: 3,327,152
Posted By m1n1vv
Re: Streamer Plugin

Why do I need a plugin 'YSF', if I can make the AttachPlayerObjectToObject through the Pawn.RakNet?
Forum: News and Updates 11/12/2018, 06:52 PM
Replies: 191
Views: 154,508
Posted By m1n1vv
Forum: News and Updates 11/12/2018, 12:10 PM
Replies: 191
Views: 154,508
Posted By m1n1vv
Re: SA-MP 0.3.7 R3 client update (optional)

Return function: AttachPlayerObjectToPlayer
Forum: News and Updates 06/12/2018, 04:49 PM
Replies: 191
Views: 154,508
Posted By m1n1vv
Re: SA-MP 0.3.7 R3 client update (optional)

userid, on a different version of the client will be different
Romz, GetPlayerVersion
Kalcor, need a function change of type radar
Showing results 1 to 25 of 49

 

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