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Forum: Plugin Development 01/06/2020, 10:23 PM
Replies: 6
Views: 1,192
Posted By Whitetiger
Re: [C++] SA:MP Plugin Template Library (samp-ptl)

Sure, hit me up in a PM or the steam in my signature and I can try to clarify if you misunderstand something. The SA-MP AC link in my signature was also using this technique, so you could check that...
Forum: Plugin Development 01/06/2020, 04:55 PM
Replies: 6
Views: 1,192
Posted By Whitetiger
Re: [C++] SA:MP Plugin Template Library (samp-ptl)

Looks pretty cool man, wondering if you'd be interested in possibly implementing a PoC I wrote a few years back to determine from PAWN which plugins are loaded:...
Forum: Includes 22/05/2020, 07:32 PM
Replies: 147
Views: 91,509
Posted By Whitetiger
Re: GeoIP (ISP, Country, City)

I would recommend you check out this include: https://forum.sa-mp.com/showthread.php?t=660723
Forum: Includes 19/02/2020, 02:07 AM
Replies: 40
[Include] GeoLite
Views: 10,252
Posted By Whitetiger
Re: GeoLite

Great job, glad you could improve upon what I made some years back!
Forum: Plugin Development 31/07/2019, 01:02 AM
Replies: 163
Views: 75,333
Posted By Whitetiger
Re: SKY - Slice's fork of kurta999's fork of YSF

I think you're using an old version of GCC/G++. CentOS uses really old packages, I would try it on another distro. I think there's a docker file in the 0.3DL repo that shows compilation on fedora. It...
Forum: Plugin Development 21/01/2019, 12:41 AM
Replies: 40
Views: 13,698
Posted By Whitetiger
Re: CHandling - Server control of handlings & per-vehicle handlings

Great release man, i wonder if you could do something similar but for weapon.dat?
Forum: Plugin Development 15/10/2018, 03:49 AM
Replies: 25
Views: 14,632
Posted By Whitetiger
Re: SAMP_AC_v2: Most advanced Client-Side Anti-Cheat for SA-MP. (2014-2017)

Indeed, the RakNet layer was a lot more hacked than I had realized. Some kind of Enigma/encryption is necessary but there's always a trade off. By the time you and others were writing bypasses there...
Forum: Plugin Development 11/10/2018, 03:39 AM
Replies: 25
Views: 14,632
Posted By Whitetiger
Re: SAMP_AC_v2: Most advanced Client-Side Anti-Cheat for SA-MP. (2014-2017)

You're definitely right, there are many public releases that do get around this. It is trivial to add most closed source program to the list though and would not take more than a few minutes....
Forum: Plugin Development 08/10/2018, 09:42 AM
Replies: 25
Views: 14,632
Posted By Whitetiger
Re: SAMP_AC_v2: Most advanced Client-Side Anti-Cheat for SA-MP. (2014-2017)

If you recompile the source code and do not run the Enigma protector on it then no it won't be. I'm going to try to do this in the next few days but I realized there's an issue building the source...
Forum: Plugin Development 07/10/2018, 09:18 PM
Replies: 25
Views: 14,632
Posted By Whitetiger
Lightbulb SAMP_AC_v2: Most advanced Client-Side Anti-Cheat for SA-MP. (2014-2017)

SAMP_AC_v2

https://travis-ci.com/Whitetigerswt/SAMP_AC_v2.svg?token=ENM294yxGXvxxZbK9fRC&branch=master (https://travis-ci.com/Whitetigerswt/SAMP_AC_v2) Version 2.0 of SAMP Anti-Cheat. This is a...
Forum: Plugin Development 10/03/2018, 11:08 PM
Replies: 163
Views: 75,333
Posted By Whitetiger
Re: SKY - Slice's fork of kurta999's fork of YSF

fixes to your code or SKY? If it's SKY, you should commit it. I haven't written any C++ in a couple years so I'm sure I made a few mistakes.
Forum: Plugin Development 09/03/2018, 04:12 PM
Replies: 163
Views: 75,333
Posted By Whitetiger
Re: SKY - Slice's fork of kurta999's fork of YSF

I had some free time so I did some work on it today.

I've fixed all problems I noticed with it. Every function is untested, but the hooks are working (which is the majority of the problem when...
Forum: Client Support 31/01/2018, 02:36 PM
Replies: 24
Views: 10,441
Posted By Whitetiger
Re: Game locked at 60 FPS.

Give this mod a try which removes the fps limit imposed by sa-mp: https://github.com/Whitetigerswt/gtasa_crashfix/releases

Disclaimer: playing at fps in the triple digits causes many bugs within...
Forum: Plugin Development 21/12/2017, 12:08 PM
Replies: 4
Views: 2,024
Posted By Whitetiger
Spray Re: More control over plugin native errors (PoC)

You can use any sa-mp native in the server, it doesn't have to be GetGravity. The reason I used GetGravity is because it's been in every sa-mp version down to 0.1b, and it's easier to understand the...
Forum: Plugin Development 21/12/2017, 11:28 AM
Replies: 4
Views: 2,024
Posted By Whitetiger
Re: More control over plugin native errors (PoC)

I'm not sure of a performance impact, I have only tested this code on servers with low player counts (<50). I'm sure it could be made more efficient. From my experience it hasn't been necessary to...
Forum: Plugin Development 21/12/2017, 05:13 AM
Replies: 4
Views: 2,024
Posted By Whitetiger
Lightbulb More control over plugin native errors (PoC)

I recommend reading this over at the GitHub page at it is formatted better: https://github.com/Whitetigerswt/Dynamic_Natives/blob/master/README.md

(I made this a year ago and never made a post...
Forum: Plugin Development 23/11/2017, 04:49 AM
Replies: 41
Views: 24,211
Posted By Whitetiger
Re: PAWN memory access plugin

What's the advantage of this over your old plugin? Why would I wanna allocate memory on the PAWN heap when I can do the same thing without messing with PAWN's heap in your other plugin?
Forum: Plugin Development 12/10/2017, 04:06 AM
Replies: 35
Views: 10,621
Posted By Whitetiger
Re: TexAndreas - Community Project Development

Let me know how I can help. I'm pretty smart finding stuff in SA.
Forum: Plugin Development 04/09/2017, 01:35 AM
Replies: 260
[Plugin] Pawn.RakNet
Views: 120,435
Posted By Whitetiger
Forum: Includes 10/06/2017, 10:57 PM
Replies: 147
Views: 91,509
Posted By Whitetiger
Re: GeoIP (ISP, Country, City)

Do I have your permission Silicium to put it onto my GitHub page? In addition, I don't mind if you're a collaborator on the project so you can do stuff on that page.
Forum: Scripting Help 27/05/2017, 04:44 PM
Replies: 12
Views: 4,144
Posted By Whitetiger
Re: Anybody using a client-side anticheat?

You're wrong. But I won't discuss in detail about how things work.



Many things.
Forum: Scripting Help 27/05/2017, 03:38 PM
Replies: 12
Views: 4,144
Posted By Whitetiger
Re: Anybody using a client-side anticheat?

Come to our Discord if you want more info. It's at the bottom of that page. Public servers have shown to have been pretty negative on adopting this if it's forced. However, many popular servers have...
Forum: Plugin Development 21/01/2017, 04:50 AM
Replies: 16
Views: 5,509
Posted By Whitetiger
Re: [DISCUSSION] Server & client sided SAMP extension?

Good luck man, it's a lot of time to do something like that.
Forum: Includes 15/12/2016, 07:21 PM
Replies: 147
Views: 91,509
Posted By Whitetiger
Re: GeoIP (ISP, Country, City)

Are you testing on your local host? Remember that your IP address is 127.0.0.1 on local host.
Forum: Includes 02/04/2016, 03:35 PM
Replies: 147
Views: 91,509
Posted By Whitetiger
Re: GeoIP (ISP, Country, City)

I've updated the databases to be from March 2016.

https://github.com/Whitetigerswt/SAMP-geoip/releases/download/Db.3/Mar.2016.Databases.zip
Showing results 1 to 25 of 406

 

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