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Search: Posts Made By: <Weponz>
Forum: Everything and Nothing 09/01/2011, 06:11 AM
Replies: 98
Views: 11,559
Posted By <Weponz>
Re: GTA:United

Do ppl actually play this? Why is it 280+ MBs when i try download it? Links Plz!!

PS: This MOD is all 3 citys in one map!???? :O?
Forum: Help Archive 08/01/2011, 01:43 AM
Replies: 1
Views: 2,597
Posted By <Weponz>
Attach Bandana To Face?

Hi, Im not fimiliar with how float:offset X/Y/Z and float:Rot X/Y/Z work and if there is actually a bandana id can someone if possible explain how to get the float coords for a face and what the...
Forum: Help Archive 07/01/2011, 04:00 PM
Replies: 1
Views: 1,291
Posted By <Weponz>
[HELP]SetPlayerAttachedObject

What is the idex of a object? How do you the index of a certain object?

Link: http://wiki.sa-mp.com/wiki/SetPlayerAttachedObject

Thanks In Advanced!
Forum: Help Archive 04/01/2011, 09:43 PM
Replies: 7
Views: 2,192
Posted By <Weponz>
Re: Kills and Deaths

public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid == INVALID_PLAYER_ID)//They killed them self
{
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
}...
Forum: Help Archive 04/01/2011, 09:33 PM
Replies: 4
Views: 3,614
Posted By <Weponz>
Re: error 027: invalid character constant

ahh comment lines 2168 2170 and 2174..
Forum: Help Archive 04/01/2011, 09:31 PM
Replies: 6
Views: 2,331
Posted By <Weponz>
Re: [0.3c Help]Creating Fire

can u make permo fire like a burn car shell thats aways burning on the road,How can i do this ant help?
Forum: Help Archive 04/01/2011, 09:23 PM
Replies: 7
Views: 1,126
Posted By <Weponz>
Re: PAWN Error

try reinstalling pawn
Forum: Help Archive 04/01/2011, 09:19 PM
Replies: 3
Views: 855
Posted By <Weponz>
Re: Need a bit of help...

Its telling you that you need to forward those callbacks.

Put this on the top of you script under the includes/defines.

forward OnPlayerEnterCP(playerid);
forward...
Forum: Help Archive 04/01/2011, 05:20 PM
Replies: 6
Views: 2,331
Posted By <Weponz>
Re: [0.3c Help]Creating Fire

can u add 0.3cc objects in a MTA sorta way of ingame? or is it CreateObject at w/e coords?
Forum: Help Archive 04/01/2011, 05:11 PM
Replies: 6
Views: 2,331
Posted By <Weponz>
Question [0.3c Help]Creating Fire

Can someone please post a link or a short tutorial on how to create fire in code please.

Thanks in advanced!
Forum: Help Archive 04/01/2011, 05:00 AM
Replies: 3
Views: 1,177
Posted By <Weponz>
Re: Help with my Clock code please [Not Realtime]

nice thanks alot man..just to get it clear i just run a 60 sec timer for timechange then it will change 1 hour every min correct?
Forum: Help Archive 04/01/2011, 04:22 AM
Replies: 5
Views: 1,084
Posted By <Weponz>
Re: Cluckn Bell Interiors?

Lol yeh dude theres only 1 there xD
Forum: Help Archive 04/01/2011, 04:15 AM
Replies: 5
Views: 1,084
Posted By <Weponz>
Unhappy Cluckn Bell Interiors?

I can only find 1 Cluckn Bell interior online im sure theres more then one i need another 2 Cluckn Bell interiors does anyone know a link or have the coords/interior ID's for them?

Thanks in...
Forum: Help Archive 04/01/2011, 04:13 AM
Replies: 3
Views: 1,177
Posted By <Weponz>
Help with my Clock code please [Not Realtime]

Ok so this code is simple as we all know thanks to the function SetWorldTime But im not sure how i should do it to make it more efficient.

This is what i have so far,Can someone with experience...
Forum: Help Archive 02/01/2011, 04:04 PM
Replies: 4
Views: 787
Posted By <Weponz>
Forum: Help Archive 02/01/2011, 04:02 PM
Replies: 3
Views: 713
Posted By <Weponz>
Re: New At Scripting

******: SAMP Wiki ,Do The Tutorials And Use The Search For Functions,Only Way.
Forum: Help Archive 02/01/2011, 03:53 PM
Replies: 4
Views: 787
Posted By <Weponz>
Same Interior/2 Different Stores/2 Different Exits Using IsPlayerInRangeOfPoint..Possible?

So i want to use the same cluckn bell interior for 3 different cluckn bell locations but use the same coords for the exits but SetPlayerPos in 3 different locations
(The right places)

How can i...
Forum: Help Archive 02/01/2011, 06:03 AM
Replies: 6
Views: 1,173
Posted By <Weponz>
Re: Weapons in interiors.

AllowInteriorWeapons();

try that
Forum: Help Archive 31/12/2010, 06:00 PM
Replies: 7
Views: 1,377
Posted By <Weponz>
Re: [HELP] Random Numbers

Use this function..

Random(100000000000);

Will return a value from 0-99999999999
Forum: Help Archive 31/12/2010, 05:35 PM
Replies: 7
Views: 1,377
Posted By <Weponz>
Re: [HELP] Random Numbers

#define MAX_RAND_NUM 99999999999

??
Forum: Help Archive 31/12/2010, 04:15 PM
Replies: 5
Views: 1,084
Posted By <Weponz>
Re: No commands working

ahh try removing this new cmd[256], idx;
cmd = strtok(cmdtext, idx); ...


Edit:

public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(explode, 6, cmdtext);
return 1;
Forum: Help Archive 31/12/2010, 03:43 PM
Replies: 3
Views: 811
Posted By <Weponz>
Re: I want gamemode, [NEED SCRIPTER]

What will the scripter get in return? i can make this for you in a few hours..
Forum: Help Archive 31/12/2010, 03:34 PM
Replies: 0
Views: 854
Posted By <Weponz>
Question [HELP] sqlite saving in FS bugs other FS's?

Ok i have a vehicle ownership sys in a FS that saves with sqlite,And its bugging the LuxAdmin FS,You cant do the full register process and it bugs the score,

Can anyone explain why this is...
Forum: Help Archive 30/12/2010, 11:14 AM
Replies: 5
Views: 1,013
Posted By <Weponz>
Re: i messed up?!

oh now i see that irc thing xD
Forum: Help Archive 30/12/2010, 11:04 AM
Replies: 5
Views: 1,013
Posted By <Weponz>
Re: i messed up?!

change 10403 and 10404 to new pName[MAX_PLAYER_NAME];
format(str,sizeof str,"0,5%s Is Reading the server rules!",pName);
SendClientMessageToAll(0x0,str); the compile..if u get more post them ill...
Showing results 1 to 25 of 460

 

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