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Search: Posts Made By: Join7
Forum: Scripting Help 21/07/2013, 05:00 PM
Replies: 4
Views: 504
Posted By Join7
Re: dini problem with save.

That was Windows bug.
Forum: Scripting Help 31/05/2013, 12:35 PM
Replies: 4
Views: 504
Posted By Join7
Re: dini problem with save.

Up of the topic.
Forum: Scripting Help 24/05/2013, 10:12 AM
Replies: 4
Views: 504
Posted By Join7
dini problem with save.

Dini don't saving the registered players.

if(dialogid == REGISTER)
{
new file[128];
new pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
format(file,...
Forum: Scripting Help 24/11/2012, 01:57 PM
Replies: 1
Views: 436
Posted By Join7
Scripting question.

What I can make when type /pm [id] [msg]
First symbol of message can not be a number?
Forum: Scripting Help 13/08/2012, 08:43 PM
Replies: 10
Views: 1,224
Posted By Join7
I have little question.

How to include colors in SendClientMessage.
Forum: Scripting Help 13/08/2012, 12:11 AM
Replies: 5
Views: 1,517
Posted By Join7
Re: Problem with moneyhax in GarHouse (REP +1)

no dude, this is original moneyhax_FS.inc and he work in other filterscripts.
Forum: Scripting Help 12/08/2012, 11:28 AM
Replies: 5
Views: 1,517
Posted By Join7
Forum: Scripting Help 11/08/2012, 11:51 PM
Replies: 5
Views: 1,517
Posted By Join7
Forum: Scripting Help 10/08/2012, 02:01 PM
Replies: 5
Views: 1,517
Posted By Join7
Forum: Scripting Help 09/08/2012, 11:23 PM
Replies: 5
Views: 1,517
Posted By Join7
Thumbs up Problem with moneyhax in GarHouse (REP +1)

The problem is: When someone sell his house (/sellhouse) and other player buy his house, seller does not receive money.

I added "#include <moneyhax_FS>" in GarHouse.pwn
in other filterscripts...
Forum: Server Support 16/05/2012, 08:31 PM
Replies: 8
Views: 1,037
Posted By Join7
Re: Problem with Windows Server

Up.
And, the problem is by Windows or program.
Forum: Server Support 16/05/2012, 01:44 PM
Replies: 8
Views: 1,037
Posted By Join7
Re: Problem with Windows Server

I tried, and streamer load failed.
Forum: Server Support 16/05/2012, 01:24 PM
Replies: 8
Views: 1,037
Posted By Join7
Re: Problem with Windows Server

@Silentfood. Before I preinstall my computer, server working successful.
@Xtreme_playa. Before, server working with .NET Framework 2.0.
This is my server.log
----------
Loaded log file:...
Forum: Server Support 15/05/2012, 08:04 PM
Replies: 8
Views: 1,037
Posted By Join7
Problem with Windows Server

When I start my server, server writes:
Run-time Error 19 "File not found"

The problem started when I preinstall my computer and "D:" moved to "E:"
Forum: Scripting Help 16/04/2012, 06:31 PM
Replies: 4
Views: 1,806
Posted By Join7
Re: Help with pawno crash(rep++)

In other Filterscripts, Pawno working... with this INC
Forum: Scripting Help 16/04/2012, 05:48 PM
Replies: 4
Views: 1,806
Posted By Join7
Re: Help with pawno crash(rep++)

I put #define FILTERSCRIPT in my .inc and not work.
Forum: Scripting Help 16/04/2012, 05:17 PM
Replies: 4
Views: 1,806
Posted By Join7
Help with pawno crash(rep++)

I have GarHouse 2.0. When added #include <moneyhax_FS> obtained Pawno crash.

This is top of script (GarHouse.pwn):
#define FILTERSCRIPT
#include <a_samp>
#include <sscanf2>
#include...
Forum: Scripting Help 14/04/2012, 04:10 PM
Replies: 26
Views: 1,928
Posted By Join7
Forum: Scripting Help 11/04/2012, 02:44 PM
Replies: 4
Views: 1,043
Posted By Join7
Re: Reaction-Test Bug(rep++)

I fixed, бut I will give you rep
Forum: Scripting Help 11/04/2012, 02:41 PM
Replies: 26
Views: 1,928
Posted By Join7
Forum: Scripting Help 10/04/2012, 04:04 PM
Replies: 26
Views: 1,928
Posted By Join7
Re: Question (rep++)

Edit: AntiMoneyHack is .inc file that is located in /pawno/includes.
It is include in my Gamemode.
I have a FS (Drift_points.pwn). I want to disable #include <AntiMoneyHack> in my FS.

@Viniborn,...
Forum: Scripting Help 10/04/2012, 04:00 PM
Replies: 26
Views: 1,928
Posted By Join7
Re: Question (rep++)

Yes, and his code I've mentioned in previous comment.
Forum: Scripting Help 10/04/2012, 03:57 PM
Replies: 26
Views: 1,928
Posted By Join7
Re: Question (rep++)

I activated AntiMoneyHack in my Gamemode.
I want to deactivate in my FS (Drift_Points.pwn) and at the same time it is activated for my gamemode.
Forum: Scripting Help 10/04/2012, 03:53 PM
Replies: 26
Views: 1,928
Posted By Join7
Re: Question (rep++)

I put #include <AntiMoneyHack> in my Gamemode, and FS? So not work for Drift Points
Forum: Scripting Help 10/04/2012, 03:49 PM
Replies: 26
Views: 1,928
Posted By Join7
Re: Question (rep++)

#include <a_samp>

#define DRIFT_MINKAT 10.0
#define DRIFT_MAXKAT 90.0
#define DRIFT_SPEED 30.0

#define COLOR_Label 0xFFFFFFFF
#define COLOR_LabelOut 0x00000040
#define COLOR_ValueOut...
Showing results 1 to 25 of 344

 

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