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Forum: Scripting Help 12/02/2018, 12:38 PM
Replies: 2
Views: 124
Posted By xLucy
Need some help

I need this stock to send a nearby message to anyone APART from the player actually executing the command.

stock SendNearbyMessage(playerid, Float:radius, string[], col1, col2, col3, col4, col5)...
Forum: Tools and Files 19/01/2018, 06:24 PM
Replies: 4
Views: 4,625
Posted By xLucy
Re: Notepad++ PAWN API [0.3.7 R2]

Thats true, I will upload it so that its fixed and then I'll add a version updated for 0.3.8 RC4.

EDIT: I have fixed that and updated the API so that its compatible with 0.3.8 RC4.

Link:...
Forum: Gamemode Scripts 15/09/2017, 08:03 PM
Replies: 218
Views: 85,539
Posted By xLucy
Re: Scratch Role Play Gamemode! [25,000 lines] [Y_INI] [ZCMD]

How do you even remove the tutorial? I cant find where introstart even leads to.
Forum: Scripting Help 10/09/2017, 01:14 PM
Replies: 14
Views: 311
Posted By xLucy
Re: enter/exit garage help

Thank you so, so much Arthur. I wasn't able to rep you because I've already repped you before.
I would like to ask if it would automatically place the player in the vehicle?
Forum: Scripting Help 10/09/2017, 01:07 PM
Replies: 14
Views: 311
Posted By xLucy
Re: enter/exit garage help

Yes, I have done. And thank you for the fix, I'll try it.
Forum: Scripting Help 10/09/2017, 12:46 PM
Replies: 14
Views: 311
Posted By xLucy
Re: enter/exit garage help

I think the best thing to do is completely rewrite the code how somebody like you would do it. I'll show you what it's like now.

CMD:entergarage(playerid, params[])
...
Forum: Scripting Help 10/09/2017, 12:43 PM
Replies: 14
Views: 311
Posted By xLucy
Re: enter/exit garage help

Yeah no the whole PAWN compiler crashdetect thing aint workin. I'll try zeex's complier.
Forum: Scripting Help 10/09/2017, 12:40 PM
Replies: 14
Views: 311
Posted By xLucy
Re: enter/exit garage help

Already got crash detect. I'll try it.
Forum: Scripting Help 10/09/2017, 12:37 PM
Replies: 14
Views: 311
Posted By xLucy
Re: enter/exit garage help

Still crashing. And yes, I know that my code is hella fuckin' messy, lmao. I'm somewhat new to PAWN.
Forum: Scripting Help 10/09/2017, 12:32 PM
Replies: 14
Views: 311
Posted By xLucy
Re: enter/exit garage help

What's the issue with this code that is making my pawno compiler crash.

^
Forum: Scripting Help 10/09/2017, 12:29 PM
Replies: 14
Views: 311
Posted By xLucy
enter/exit garage help

CMD:entergarage(playerid, params[])

if(IsPlayerInRangeOfPoint(playerid, 5.0, 265.9687,115.3523,1004.6172))
{
oldvw[playerid] = GetPlayerVirtualWorld(playerid);
...
Forum: Scripting Help 18/08/2017, 10:34 AM
Replies: 10
Views: 565
Posted By xLucy
Re: house sistem

Cough up the fact that you're using retarded macros. It's reccomended that you use enums.#

#define HOUSE_MENU 2013
#define HOUSE_LEVEL 2014
#define HOUSE_INTERIOR ...
Forum: Lanšamentos/Releases 17/08/2017, 09:18 AM
Replies: 7
Views: 3,324
Posted By xLucy
Re: Visual Studio Code Compiler

d: \ Bare script \ pawno \ include \ YSI \ y_debug.inc (367): error 036: empty statement
d: \ Bare script \ pawno \ include \ YSI \ y_debug.inc (367): error 036: empty statement
d: \ Bare Script...
Forum: Gamemode Scripts 16/08/2017, 09:28 PM
Replies: 254
Views: 79,691
Posted By xLucy
Re: Modern Life Roleplay R.I.P Roy Nash (My Brother)

"- OnPlayerShootPlayer (wups)"
That gave me eyesore, I'm sorry.
He could have just used OnPlayerTakeDamage instead of forcing the script to take unnecessarily long to process that...
Forum: Gamemode Scripts 16/08/2017, 09:17 PM
Replies: 28
Views: 13,632
Posted By xLucy
Re: xMovie Server (movie-making/map editor/freeroam/minigames - MySQL/IRC/GeoIP/etc)

You know you and your script made it big time when TommyB or Mmartin posts on it.
Forum: Gamemode Scripts 16/08/2017, 09:15 PM
Replies: 145
Views: 82,815
Posted By xLucy
Re: [GM]San Fierro Role-Play (SF-RP) ***8773 Lines*** Version 1.1.0

This is more of a Cops and Robbers Roleplay Game (CNRRPG) or a Cops and Robbers (CNR) script.
You can clearly see that being a "cop" or a "FireFighter" is a job rather than it being a faction, for...
Forum: Scripting Help 16/08/2017, 06:11 PM
Replies: 1
Views: 162
Posted By xLucy
Sort of /onduty command

NOTE: I'm no scripting newbie.

Everybody knows the LSRP onduty command, right? When every PD/SD/FD person goes onduty, the PD/SD/FD value increases by one.
How can I have it do that? I thought of...
Forum: Scripting Help 16/08/2017, 06:04 PM
Replies: 9
Views: 1,075
Posted By xLucy
Re: Hide Map

Your very welcome.
Feel free to rep me if I helped you at all.
Forum: Scripting Help 16/08/2017, 05:57 PM
Replies: 38
Views: 1,184
Posted By xLucy
Re: OnPlayerText Problem..

just use switch(strval(text)) then case's under it, like;

switch(strval(text))
{
case 1:
{
//shit
}
case etc...
}
Forum: Scripting Help 15/08/2017, 06:29 PM
Replies: 3
Views: 458
Posted By xLucy
Re: Explosion Damage

stock CreateExplosionForPlayerEx(playerid, type, Float:radius, Float:damage)
{
new Float:X, Float:Y, Float:Z, Float:health, Float:armour;
GetPlayerHealth(playerid, health);...
Forum: Scripting Help 15/08/2017, 06:08 PM
Replies: 6
Views: 586
Posted By xLucy
Re: SA-MP 0.3.7 rc6 problem

Unless a virtually-impossible breakthrough occurs, you've basically lost this script without the the source (in PAWN's case, .pwn).
You can try De-AMX but I can virtually guarantee that it wont...
Forum: Scripting Help 15/08/2017, 06:06 PM
Replies: 9
Views: 1,075
Posted By xLucy
Re: Hide Map

OnGameModeInit:

HideMap = GangZoneCreate(-3000.0,-3000.0,3000.0,3000.0);

OnPlayerSpawn:

GangZoneShowForPlayer(playerid,HideMap,0x000000FF);

OnPlayerCommandReceived:
Forum: Scripting Help 15/08/2017, 05:59 PM
Replies: 1
Views: 240
Posted By xLucy
Re: SAMP Script Problem, Objects/Item didn't show when Attached

Do you have streamer? Please give a snippet of your code.
Forum: Scripting Help 15/08/2017, 05:52 PM
Replies: 7
Views: 468
Posted By xLucy
Re: Help Script Error 17: undefined symbol "ShowPlayerNameTag"

its supposed to be ShowPlayerNameTagForPlayer...
alas
depending on your preference you can pick to use switch or the if's and else if's.
im not the best at scripting but i have a decent amount of...
Forum: Server Support 15/08/2017, 05:37 PM
Replies: 26
Views: 2,482
Posted By xLucy
Re: SA-MP Server Randomly TimeOuting Player

When I was a newbie, I used to get this a lot. Check if any people are running any bad commands.
I suggest going under OnPlayerCommandReceived and adding a log feature, something like...

new...
Showing results 1 to 25 of 74

 

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