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 Showing results 1 to 25 of 500 Search took 0.03 seconds. Search: Posts Made By: Nero_3D
 Forum: Scripting Help 12/08/2020, 01:25 AM Replies: 2 Views: 114 Posted By Nero_3D Re: largest number in pawno? you can't, you need to find a workaround, some possibilities avoid the problem, do you really need these big integers? you could do the addition in mysql create / find a working include /...
 Forum: Scripting Help 23/07/2020, 04:23 PM Replies: 10 Views: 234 Posted By Nero_3D Re: Division Problem It depends on what you want to do, in some cases it is enough to multiply the dividend by some number new n1 = 10, n2 = 1000; printf("Division : %dE-3", n1 * 1000 / n2); // 10E-3
 Forum: Scripting Help 23/07/2020, 03:07 PM Replies: 10 Views: 234 Posted By Nero_3D Re: Division Problem You will never see the right result because these are a floating point precision error printf("%0.16f", 0.1); // 0.1000000014901161 printf("%0.16f", 0.01); // 0.0099999997764825 The reason...
 Forum: Scripting Help 04/07/2020, 06:38 PM Replies: 5 Views: 237 Posted By Nero_3D Re: SAMP Check: Is Vehicle DIVING? If I am not mistaken this GetVehicleRotation did return rX (pitch), rY (roll) and rZ (yaw), so you need to check if rX is smaller or bigger 0 (not sure if diving is positive or negative)
 Forum: Scripting Help 19/05/2020, 04:03 PM Replies: 3 Views: 106 Posted By Nero_3D Re: Duplicated You use a local static variable but don't know what it does, read that -> https://wiki.sa-mp.com/wiki/Scripting_Basics#static_local
 Forum: Scripting Help 14/05/2020, 12:22 AM Replies: 4 Views: 145 Posted By Nero_3D Re: Problem with sorting arrays You need to use ".order = SORT_DESC" because order isn't the third parameter
 Forum: Scripting Help 27/04/2020, 11:53 PM Replies: 4,149 Views: 639,962 Posted By Nero_3D Re: Little coding questions - For general minor queries 5 Took me literally one search to find it, on the second last page of the main thread attached to this reply If it is useful, depends, packed strings are only useful if you plan to save a lot of...
 Forum: Scripting Help 25/04/2020, 02:46 AM Replies: 8 Views: 293 Posted By Nero_3D Re: Message gang The ganid / factionid isn't the index so you got the wrong entry format(str, sizeof(str), "Your gang %s has taken over a territory not belonging to any gang",...
 Forum: Scripting Help 23/04/2020, 07:33 PM Replies: 10 Views: 369 Posted By Nero_3D Re: OnNpcConnect not called well you did break the hook chain in "clerks.pwn" by returning Y_HOOKS_BREAK_RETURN_1, therefore the second OnNpcConnect is never called, avoid breaking a hook chain and use Y_HOOKS_CONTINUE_RETURN_0...
 Forum: Scripting Help 23/04/2020, 02:28 PM Replies: 10 Views: 369 Posted By Nero_3D Re: OnNpcConnect not called if it gets called what did that print show you? GetPlayerName( npcid, npc_name, sizeof( npc_name ) ); // this one \/ printf("\"%s\" == \"%s\" (%d)", npc_name, SECURE_TRUCK_DRIVER_NAME, strmatch(...
 Forum: Scripting Help 23/04/2020, 01:59 AM Replies: 4,149 Views: 639,962 Posted By Nero_3D Re: Little coding questions - For general minor queries 5 It is somewhat explained here -> https://wiki.sa-mp.com/wiki/Scripting:tags But to make it short it is usually used to overwrite tags new MyTag: myvar; if(_: myvar == 0) { print("yay"); }
 Forum: Scripting Help 23/04/2020, 01:51 AM Replies: 10 Views: 369 Posted By Nero_3D Re: OnNpcConnect not called Calling the hook in an empty script works for me, so the question is, do you hook OnNpcConnect somewhere before?, did you break the hook chain somewhere?, alternatively try using a different function...
 Forum: Scripting Help 21/04/2020, 12:46 PM Replies: 10 Views: 369 Posted By Nero_3D Re: OnNpcConnect not called Add more prints and find out what happens hook OnNpcConnect( npcid ) { static npc_name[ MAX_PLAYER_NAME ]; printf("OnNpcConnect(%d)", npcid); GetPlayerName( npcid,...
 Forum: Scripting Help 30/03/2020, 10:21 PM Replies: 1 Views: 116 Posted By Nero_3D Re: Pass array in SetTimerEx I am not sure how accurate the information on the sa-mp wiki (https://wiki.sa-mp.com/wiki/SetTimerEx) is but it states that arrays and strings are not working with the default compiler But testing...
 Forum: Scripting Help 27/02/2020, 01:43 PM Replies: 3 Views: 291 Posted By Nero_3D Re: #include doesn't include you could create a list file (-l in the compiler option) and see what the preprocessor does but I think your problem is that you use forward slashes and the default compiler
 Forum: Scripting Help 23/02/2020, 03:29 AM Replies: 2 Views: 153 Posted By Nero_3D Re: Best way to have Multiple Factions usually you create an additional table to link both player-table and faction-table Tutorial by Vince \/
 Forum: Scripting Help 04/02/2020, 10:42 PM Replies: 1 Views: 106 Posted By Nero_3D Re: [Error] Native you get the error because native is used to import external functions (build-in or from plugins) and there is no such external function remove or comment the native to solve your problem
 Forum: Scripting Help 03/02/2020, 02:19 PM Replies: 3 Views: 168 Posted By Nero_3D Re: Shorten this you can use a little trick to make it faster and shorter (https://forum.sa-mp.com/showpost.php?p=2857588&postcount=4225)
 Forum: Scripting Help 08/01/2020, 10:15 PM Replies: 2 Views: 141 Posted By Nero_3D Re: Player in queque You need a global variable which blocks the login process, something like that // global new bool: SomoneIsLogginIn = false; // OnPlayerRequestLogin - pseudo function which gets called if player...
 Forum: Scripting Help 05/01/2020, 11:34 PM Replies: 2 Views: 165 Posted By Nero_3D Re: Fuel consumption it would help if you could tell us what exactly is wrong and what the code is supposed to do or what you expected results are anyways, what I currently see is that your "printf output" doesn't...
 Forum: Includes 29/12/2019, 01:17 AM Replies: 43 [Include] Screen to World vice versa Views: 16,045 Posted By Nero_3D Re: Screen to World vice versa I renamed the master branch to test (https://github.com/Shiska/screentoworld/tree/test) because I had to fix something (https://github.com/pawn-lang/compiler/pull/454) and I didn't retest the code...
 Forum: Scripting Help 20/12/2019, 01:34 AM Replies: 3 Views: 227 Posted By Nero_3D Re: String length (ellipses) that should do the trick str[26] = EOS; strcat(str, "...");
 Forum: Scripting Help 16/12/2019, 02:44 AM Replies: 4 Views: 195 Posted By Nero_3D Re: How to replace a text to place another one? The compiler is unable the determine the size (with sizeof) or "message" because it is a parameter Either pass through the size or guess the size (not recommended) ...
 Forum: Scripting Help 30/11/2019, 02:03 AM Replies: 5 Views: 274 Posted By Nero_3D Re: On press 2,4,6,8 make sure you are in a vehicle, like MrAuto said, onfoot works only if the player has selected the JOYPAD configuration and I think that not many players did. Also it depends on the players...
 Forum: Scripting Help 05/11/2019, 01:46 PM Replies: 6 Views: 445 Posted By Nero_3D Re: AntiCheat system engraved into my server? if you start your server it should show you how many filterscripts and plugins were loaded if you disabled everything and it still persists than it is probably a problem in your gamemode and at...
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