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Forum: Everything and Nothing 21/08/2017, 02:27 PM
Replies: 4
Views: 495
Posted By XK
Server type

We can all notice that there are alot of roleplay servers opening everyday and closing few days later due to lack of players,since most of the players would prefer a server that is not new and has...
Forum: Everything and Nothing 10/06/2017, 09:35 AM
Replies: 50
Views: 5,137
Posted By XK
Re: Server Ideas

Any new ideas?
Forum: Everything and Nothing 01/06/2017, 10:40 AM
Replies: 50
Views: 5,137
Posted By XK
Re: Server Ideas

Thats why i asked what he meant by 'war' because a server based a war wont have alot of options in it because its based on a real story and it would be limited and get boring.
Forum: Everything and Nothing 30/05/2017, 02:58 PM
Replies: 50
Views: 5,137
Posted By XK
Re: Server Ideas

If you dont have anything to say then just dont reply....I already said i am just asking for new type of modes or new editions to the current modes like they said rp based on something....or survival...
Forum: Everything and Nothing 30/05/2017, 01:55 PM
Replies: 50
Views: 5,137
Posted By XK
Re: Server Ideas

I think someone is already trying to make it but What do you want it to include in it?Like do you guys want a RP mode with all the features and it is based on wars between gangs and mafias trying to...
Forum: Everything and Nothing 28/05/2017, 12:05 PM
Replies: 50
Views: 5,137
Posted By XK
Re: Server Ideas

Seems like you didnt get what i want....I am asking fir new types of gamemodes( There are RP/DM/TDM/freeroam/survival and zombie and..) i want a new idea to implement or a new idea for an existing...
Forum: Everything and Nothing 27/05/2017, 10:02 PM
Replies: 50
Views: 5,137
Posted By XK
Re: Server Ideas

Alright i got your point but what does this has to do with a new type of gamemode or a new idea?What would i use it for?Is it just converting it to pawn script file? and then what?
Forum: Everything and Nothing 27/05/2017, 07:32 PM
Replies: 50
Views: 5,137
Posted By XK
Re: Server Ideas

I didnt really get the point...Can you explain more?
Forum: Everything and Nothing 27/05/2017, 12:48 PM
Replies: 50
Views: 5,137
Posted By XK
Re: Server Ideas

I am willing to spend alot if time on it so i am not going to get some type of gamemode and put it in.....thats why i asked for new ideas because i am gonna put alot of work into it..
Forum: Everything and Nothing 27/05/2017, 11:42 AM
Replies: 50
Views: 5,137
Posted By XK
Re: Server Ideas

Exactly....i am looking for new ideas...i am not looking for things that have been made alot...
Forum: Everything and Nothing 24/05/2017, 04:39 PM
Replies: 50
Views: 5,137
Posted By XK
Server Ideas

I would like to hear new type of servers that you would like to play on and find insteresting...something special and new....
Forum: Scripting Help 25/08/2015, 12:43 AM
Replies: 3
Views: 273
Posted By XK
Re: There are bands with spikes?

oops sorry wrong post
Forum: General 03/09/2014, 11:01 AM
Replies: 1
Views: 811
Posted By XK
Relog system

Hey,in our community we have made a relog system...it allows you to relog as any name you want with a password....and it's working perfectly,May you guys suggest me what could i use it for,like a...
Forum: Filterscripts 21/06/2014, 05:35 AM
Replies: 31
Views: 7,468
Posted By XK
Re: [FS]Bullets Holes on Vehicles v1.0

Very nice,good job , +Rep
Forum: Scripting Help 26/05/2014, 07:53 PM
Replies: 8
Views: 1,069
Posted By XK
Forum: Scripting Help 26/05/2014, 07:28 PM
Replies: 6
Views: 638
Posted By XK
Re: Checkpoint problem!

add this to each one before setplayercheckpoint in the code you showed

DisablePlayerCheckpoint(playerid);
Forum: Scripting Help 26/05/2014, 04:05 PM
Replies: 7
Views: 576
Posted By XK
Re: Is this possible?

add this under the command

new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
for(new i; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
...
Forum: Scripting Help 26/05/2014, 03:56 PM
Replies: 7
Views: 576
Posted By XK
Re: Is this possible?

sure,when he enters the command use:

TogglePlayerControllable(playerid,0);

use loop and loop all of the players in it,and set marker for them,when player enters that marker,show him the...
Forum: Scripting Help 26/05/2014, 03:51 PM
Replies: 7
Views: 375
Posted By XK
Re: Dafaq ?

as i have told you,you havent defined them in the new file or it's not pInfo,another thing
Forum: Scripting Help 26/05/2014, 03:46 PM
Replies: 7
Views: 375
Posted By XK
Re: Dafaq ?

Check if you defined pInfo in the testfile,it should be defined,and also check if it's pInfo or what..
Forum: Scripting Help 23/05/2014, 11:10 AM
Replies: 9
Views: 543
Posted By XK
Re: [HELP] fuel set wrong

Show IsACar and IsAMotorcycle
Forum: Scripting Help 22/05/2014, 08:56 PM
Replies: 6
Views: 556
Posted By XK
Re: OnPlayerConnect!

just try what i have told you,Under OnPlayerConnect,set a timer,and in that timer when it's over show the login/register thingy,give it a try,it will work,well,and it doesnt send the player to class...
Forum: Scripting Help 22/05/2014, 08:49 PM
Replies: 5
Views: 510
Posted By XK
Re: Engine

well,it's because you are using i,i means all of the cars,lets say i entered a car,it searches in all of the cars,if any car is mine from the max cars it sends the message,you should change it to:
...
Forum: Scripting Help 22/05/2014, 08:39 PM
Replies: 6
Views: 556
Posted By XK
Re: OnPlayerConnect!

well,that connecting message,and connected to server[name] is not in your gamemode or...it's in samp,well,what the other servers do is when player connect,they set a timer for 20 seconds,and in that...
Forum: Scripting Help 21/05/2014, 10:42 AM
Replies: 11
Views: 1,182
Posted By XK
Re: Save Neon Components

If you have a command for adding neon ,add under it

Neon[GetPlayerVehicleID] = 1;

And anywhere in your script add

new Neon[MAX_VEHICLES];

So you can use neon[..] to detect if the car...
Showing results 1 to 25 of 242

 

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