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Search: Posts Made By: jasperschellekens
Forum: Scripting Help 14/08/2020, 10:15 AM
Replies: 3
Views: 116
Posted By jasperschellekens
Re: anti fly hack

What else do you expect your staff members to do then? lmao
You should make that face when they don't do it.
Forum: Server Support 13/08/2020, 05:34 PM
Replies: 2
Views: 466
Posted By jasperschellekens
Re: new exploit? The server did not respond. Retrying ..

Your server just becomes unresponsive probably because of your code.
For example, infinite loops that occur through a bug.
Forum: Scripting Help 13/08/2020, 12:25 PM
Replies: 5
Views: 124
Posted By jasperschellekens
Re: Out-of-bounds Mapping

The vehicle issue can be fixed with for ex map/col andreas but moving the position fixed it. The thing is that the map wont be streamed for the vehicle afaik but for the players so it doesn't matter...
Forum: Scripting Help 13/08/2020, 11:21 AM
Replies: 3
Views: 175
Posted By jasperschellekens
Re: Actors with fake weapons

You can make actors react to a robbery but it's gonna be a lot more of work compared to doing it with FNPC.
Just use FCNPC. Just because you don't want to learn it or know how to use it means that...
Forum: Scripting Help 13/08/2020, 11:18 AM
Replies: 5
Views: 124
Posted By jasperschellekens
Re: Out-of-bounds Mapping

It does, players will not be able to do melee damage to another player. Vehicle's will fall through the map, NPC's will fall through the map.

I can tell from experience. We had to move the map to...
Forum: Scripting Help 13/08/2020, 11:16 AM
Replies: 1
Views: 71
Posted By jasperschellekens
Re: Problem with mapping in GM / Filterscript

" So I decided to put the .pwn in the gamemodes folder and the main GM put a #include at the end with the name of the mapped.pwn"

Yeah filterscripts don't work like that buddy...
Nor does...
Forum: Scripting Help 13/08/2020, 11:14 AM
Replies: 3
Views: 116
Posted By jasperschellekens
Re: anti fly hack

These anti fly hacks never work as they should. Inaccurate af.
The one doesn't work at all and the other bans vehicle surfers.
Just get a good staff team and spec system.
Forum: Scripting Help 10/08/2020, 10:50 AM
Replies: 4
Views: 122
Posted By jasperschellekens
Re: samp-npc randomly stops working

Wrong, you are checking for occupants, not for npcs. NPCS are still classified as occupants..
Use IsPlayerNPC
Forum: Scripting Help 09/08/2020, 03:54 PM
Replies: 6
Views: 157
Posted By jasperschellekens
Re: mysql problem

That's just how auto increment works. Not sure if there is a way to solve it.
Forum: Scripting Help 06/08/2020, 10:55 AM
Replies: 1
Views: 93
Posted By jasperschellekens
Re: loadfactinons error

Do you also setup your handle?
handle = mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_PASS, MYSQL_DATABASE, option_id); // Setting up the "Database" handle.

You are handling a non threaded query as...
Forum: Scripting Help 06/08/2020, 10:46 AM
Replies: 2
Views: 93
Posted By jasperschellekens
Re: How to fix ?

If only I still had my glass ball to magically look into your code...
Forum: Screenshots and Videos 05/08/2020, 09:22 AM
Replies: 4
Views: 346
Posted By jasperschellekens
Forum: Scripting Help 02/08/2020, 06:37 PM
Replies: 4
Views: 161
Posted By jasperschellekens
Re: how can i save an iterator with mysql r41-4

What's with the font lol?

You don't have to save the iter, you save the vehicle...
Then when the server starts you load them from the db and add them to the iter.
Also, why don't create a global...
Forum: Plugin Development 02/08/2020, 01:50 PM
Replies: 19
Views: 924
Posted By jasperschellekens
Re: Textdraw Streamer

Kyle is kinda right.
If you use player textdraws as you should use them you would never reach the limit. Speaking of experience here with thousands of textdraws.
Forum: Screenshots and Videos 29/07/2020, 01:29 PM
Replies: 3
Views: 421
Posted By jasperschellekens
Re: UWRP: The tales of the Old and New

Thanks..

It's possible I've played there. How was it called?
Forum: Screenshots and Videos 29/07/2020, 10:32 AM
Replies: 3
Views: 421
Posted By jasperschellekens
UWRP: The tales of the Old and New

Tales of the Old and New

It was the year 1975 - 20th century when uncertainty and uneasiness has plunged the whole world. While the world was holding its breath in uncertainty of the Cold War,...
Forum: Scripting Help 28/07/2020, 08:13 AM
Replies: 7
Views: 191
Posted By jasperschellekens
Re: Server lagging OnplayerUpdate

You clearly have no Idea how to use onplayerupdate.
Code above is a nightmare... Setting pvars under onplayerupdate? Most of your stuff doesn't even need onplayerupdate.
Even a 10 ms timer wouldve...
Forum: Scripting Help 26/07/2020, 09:01 AM
Replies: 5
Views: 311
Posted By jasperschellekens
Re: Excuse me, but I have a question.

I totally agree with you that it's a dick move to do that, but the guy above merely mentions a server name and idk if it's related to anything but then still, not a reason to go full keyboard warrior...
Forum: Scripting Help 25/07/2020, 02:01 PM
Replies: 5
Views: 311
Posted By jasperschellekens
Re: Excuse me, but I have a question.

Wow, are you on your period or why are you so mad?
Forum: Filterscripts 13/07/2020, 08:31 AM
Replies: 16
Views: 2,023
Posted By jasperschellekens
Re: Horse System (Beta 0.7 Version)

Can you put me in there too? Always wanted to be inside a gamemode
Forum: Scripting Help 12/07/2020, 12:58 PM
Replies: 7
Views: 205
Posted By jasperschellekens
Re: FCNPC plugin

I don't think you really need it. I assume it's for clerkids as in robbable shops (clerks)
Check out this maybe to help you on your way a bit:...
Forum: Scripting Help 12/07/2020, 12:51 PM
Replies: 3
Views: 210
Posted By jasperschellekens
Re: OnPlayerSelectDynamicObject never called

Why are you not using edit responses?


if(response == EDIT_RESPONSE_FINAL)
{
// Editing the object was a success.
}
if(response == EDIT_RESPONSE_CANCEL)
{
// Player pressed ESC so...
Forum: Scripting Help 12/07/2020, 12:35 PM
Replies: 7
Views: 205
Posted By jasperschellekens
Re: FCNPC plugin

It is explained actually but you have to search a bit.

Check this out:

FCNPC_SetWeapon(npcid, 31); // Gives a M4 to npcid
FCNPC_SetWeaponAccuracy( npcid, weaponid, 0.5 ); // Set a low...
Forum: Scripting Help 11/07/2020, 02:44 PM
Replies: 2
Views: 163
Posted By jasperschellekens
Re: somebody help me boombox sound is strange..(help me just once)

It's a server-side bug. Seems like he is missing the parameters for the boom box location where it should play.


Float:PosX The X position at which to play the audio. Default 0.0. Has no effect...
Forum: Scripting Help 11/07/2020, 02:05 PM
Replies: 0
Views: 92
Posted By jasperschellekens
Weird custom object collision

Not really a code-related issue but maybe there is somewhere on this forum that can help me.
I'm having trouble with the collision for custom DL objects.

Does anybody have an idea what could be...
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