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Forum: Scripting Help 13/06/2016, 09:40 PM
Replies: 3
Views: 545
Posted By bartje01
Re: Calling function from PHP

Yup, I looked through that one already but I don't think that will let me call an actual function.
What I want to do is letting a bomb explode as soon as someone hits a button on my website. I have...
Forum: Scripting Help 13/06/2016, 09:11 PM
Replies: 3
Views: 545
Posted By bartje01
Calling function from PHP

Hello all,

Is it possible to call a samp function in game as soon as I fill in something like a PHP form in my webbrowser?
I am using MySQL.
Forum: Scripting Help 13/06/2016, 01:36 PM
Replies: 6
Views: 453
Posted By bartje01
Re: Giving money with mysql query has no effect

Well, I want a live update on my server. So if the money gets updated from an external way (from a website by example) it should automatically change ingame as well. Don't want the player to have to...
Forum: Scripting Help 13/06/2016, 01:23 PM
Replies: 6
Views: 453
Posted By bartje01
Re: Giving money with mysql query has no effect

Aah, great!

This also makes much more sense to me.

Thanks!
Forum: Scripting Help 13/06/2016, 01:15 PM
Replies: 6
Views: 453
Posted By bartje01
Giving money with mysql query has no effect

Hello everyone,

I've been out of scripting sa-mp for years now. I would like to get back into it a littlebit to play around with MySQL.
Now I am trying to give money to a player with the...
Forum: Maps 19/08/2014, 12:42 PM
Replies: 21
Views: 5,120
Posted By bartje01
Re: Abandoned Mine by Crowex

10/10. Brilliant.
Forum: Maps 19/08/2014, 12:37 PM
Replies: 19
Views: 7,328
Posted By bartje01
Re: OMV Gas Station (textured)

It does not fit with the other GTA objects honestly.
Forum: Filterscripts 08/01/2012, 04:17 PM
Replies: 45
[FilterScript] Radio script (v0.1)
Views: 13,411
Posted By bartje01
Forum: Tutorials 26/12/2011, 02:41 PM
Replies: 553
Views: 333,527
Posted By bartje01
Re: Login and Register System - Dialogs - Using Y_INI

I still got some problems but I'll fix them. thanks.
Forum: Tutorials 25/12/2011, 11:43 PM
Replies: 52
Views: 44,268
Posted By bartje01
Re: How to use Map editor: 0.3-D version

Thanks. I'm using it now.!
Forum: Scripting Help 15/12/2011, 06:11 PM
Replies: 10
Views: 1,766
Posted By bartje01
Re: pickpocket job

I've made my own pickpocket system. After your pickpocket you have to wait for 5 mins.
You can only rob an amount of 1000-20000 randomly. I've done this so other jobs will make sence.
Forum: Scripting Help 11/12/2011, 02:27 PM
Replies: 6
Views: 1,091
Posted By bartje01
Re: Can someone find it for me? :) (+REP)

It's already included in pawno right?..

if(!IsPlayerInRangeOfPoint(playerid, 3.0, 2742.4167,-2229.4236,13.2740))
Forum: Scripting Help 10/12/2011, 03:06 PM
Replies: 14
Views: 2,399
Posted By bartje01
Re: /buygun help

Couldyou send me your script in PM?
Forum: Scripting Help 10/12/2011, 02:55 PM
Replies: 14
Views: 2,399
Posted By bartje01
Re: /buygun help

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/buygun", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, 2500, DIALOG_STYLE_LIST, "SERVER: Guns", "Desert ...
Forum: Scripting Help 10/12/2011, 02:12 PM
Replies: 14
Views: 2,399
Posted By bartje01
Re: /buygun help

Show me line 565-575
Forum: Scripting Help 10/12/2011, 02:10 PM
Replies: 5
Views: 2,356
Posted By bartje01
Re: Briefcase

Not the right place to ask for scripts..

http://forum.sa-mp.com/showthread.php?t=187229
Forum: Scripting Help 10/12/2011, 02:08 PM
Replies: 14
Views: 2,399
Posted By bartje01
Re: /buygun help

Line 570
Forum: Scripting Help 10/12/2011, 02:05 PM
Replies: 14
Views: 2,399
Posted By bartje01
Re: /buygun help

CMD:buygun(playerid, params[]) {
ShowPlayerDialog(playerid, 2500, DIALOG_STYLE_LIST, "SERVER: Guns", "Desert Eagle($6745)\nM4A1(15000)\nSpas 12(20000)", "Buy Gun", "Cancel");
return 1;
}
Forum: Scripting Help 10/12/2011, 10:57 AM
Replies: 5
Views: 863
Posted By bartje01
Re: Money question

You want that your "chips" system is displayed in the standard money thing of GTA and not be able to hacked?
Forum: Scripting Help 09/12/2011, 11:16 PM
Replies: 2
Views: 1,175
Posted By bartje01
Re: weapon name

Thanks, I'll test it tomorrow. +rep anyways!
Forum: Scripting Help 09/12/2011, 10:07 PM
Replies: 2
Views: 1,175
Posted By bartje01
Re: weapon name

Wow, that looks really difficult right now xD

Could you please put it in my command so I can understand it better?


COMMAND:sellweapon(playerid,params[])
{
new id, weapon, price;
...
Forum: Scripting Help 09/12/2011, 09:49 PM
Replies: 2
Views: 937
Posted By bartje01
Re: /login crashes server

Yes, I'm just looking straight into your script now... -_-
Forum: Scripting Help 09/12/2011, 09:27 PM
Replies: 2
Views: 1,175
Posted By bartje01
weapon name

Hey. I want to know how to do the following.

I want that if you type this command you don't have to type the ID of the weapon but the name.

if(sscanf(params,"ddd",id,weapon,price)) return...
Forum: Scripting Help 09/12/2011, 09:14 PM
Replies: 30
Views: 3,632
Posted By bartje01
Re: Really not sure about this.

So I've been thinking and I think that this will just work fine. Still, I'm not sure if it's bugless.
I was just trying to think on an easy way and made this. It's not done though.


new...
Forum: Scripting Help 08/12/2011, 08:40 PM
Replies: 20
Views: 2,258
Posted By bartje01
Re: How to make this command?

*facepalm* That will not help him at alll...
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