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Search: Posts Made By: Exhibit
Forum: General 20/10/2019, 03:44 PM
Replies: 1,037
Views: 332,810
Posted By Exhibit
Re: Is it still worth it?

Just make a final release merging both the branches, don't pass it to anyone.
Forum: Scripting Help 14/08/2019, 06:09 AM
Replies: 6
Views: 188
Posted By Exhibit
Re: Problem mysql

not an expert in MySQL but isn't this

new query[128];
mysql_format(SQL_CONNECTION, query, sizeof(query), "SELECT ID, Name, Number FORM contacts WHERE cID = '%d' LIMIT %d",...
Forum: Filterscripts 22/06/2019, 10:22 AM
Replies: 36
Views: 22,591
Posted By Exhibit
Re: Discord Chat - Real time chatting ( Discord + In Game)

https://forum.sa-mp.com/showthread.php?t=655367
Forum: Filterscripts 07/06/2019, 08:35 AM
Replies: 36
Views: 22,591
Posted By Exhibit
Re: Discord Chat - Real time chatting ( Discord + In Game)

Update zeex compiler?



What? Use IRC I guess.



Exactly, with this you can send/receive messages from either ingame to discord or from discord to ingame.
Forum: Scripting Help 24/05/2019, 11:13 PM
Replies: 3
Views: 209
Posted By Exhibit
Re: Problems with Register/Login (dini)

I suggest you use this since it's syntax is like y_ini https://forum.sa-mp.com/showthread.php?t=591250
Forum: Scripting Help 24/05/2019, 11:07 PM
Replies: 4
Views: 316
Posted By Exhibit
Re: discord connector | specific channel

public DCC_OnChannelMessage(DCC_Channel:channel, DCC_User:author, const message[])
{
new channel_name[32];
DCC_GetChannelName(channel, channel_name);

new user_name[32 +...
Forum: Gamemode Scripts 10/05/2019, 01:53 PM
Replies: 138
Views: 38,120
Posted By Exhibit
Forum: Includes 28/04/2019, 04:17 PM
Replies: 1,358
Views: 341,794
Posted By Exhibit
Re: Nex-AC - Anticheat system

Can you link me the 0.3.DL version of this include?
Forum: Includes 20/04/2019, 06:13 PM
Replies: 1,358
Views: 341,794
Posted By Exhibit
Re: Nex-AC - Anticheat system

When 0.3DL support?
Forum: Scripting Help 30/03/2019, 06:29 PM
Replies: 7
Views: 405
Posted By Exhibit
Re: Error: Function not registered: 'DCC_FindChannelById'

Make sure you start pawno from the folder where your includes folder containing the discord-connector include is.
Forum: Filterscripts 27/02/2019, 09:24 AM
Replies: 13
Views: 7,762
Posted By Exhibit
Re: Discord irc System [first filterscript]

I actually made this like a year ago...
https://forum.sa-mp.com/showthread.php?t=655330
Forum: Scripting Help 15/02/2019, 06:22 AM
Replies: 21
Views: 687
Posted By Exhibit
Re: If and Else statements problem

yes
'break' means breaking the loop.
Forum: Scripting Help 05/02/2019, 05:28 AM
Replies: 6
Views: 348
Posted By Exhibit
Re: Delay kick question

It is possible. After you check for the banned player just run a timer for 10 seconds and kick him?
Forum: Filterscripts 02/02/2019, 04:41 AM
Replies: 36
Views: 22,591
Posted By Exhibit
Re: Discord Chat - Real time chatting ( Discord + In Game)

Make sure you are open the pawno which has the discord connector include along with the others.
Forum: Filterscripts 02/02/2019, 04:39 AM
Replies: 31
Views: 15,881
Posted By Exhibit
Re: Discord Admin Control Panel - Manage players through discord!

"BOT_CHANNEL" - The channel which the bot will send the messages to and accept the commands from. You can get specific roles to work ( I guess).I did try that but for some reason I couldn't get the...
Forum: Scripting Help 18/01/2019, 10:15 AM
Replies: 3
Views: 282
Posted By Exhibit
Re: Send the message when he shot another diff. player

Save the weapon id in a variable and check if it's the same weapon or not. What's so hard ?
Forum: Everything and Nothing 12/01/2019, 12:00 PM
Replies: 21
Views: 1,577
Posted By Exhibit
Re: Lost the patience

You're listening to the wrong music
Forum: Scripting Help 30/12/2018, 07:48 AM
Replies: 21
Views: 812
Posted By Exhibit
Re: Pickup to vehicle

facepalm*

Remove it for everyone then add it back when the vehicle is streamed?
Forum: Scripting Help 29/12/2018, 02:15 PM
Replies: 21
Views: 812
Posted By Exhibit
Re: Pickup to vehicle

Just remove the objective for everyone(This will only remove the objective from the players who can see the objective) using SetVehicleParamsEx ?
Forum: Scripting Help 25/12/2018, 04:59 AM
Replies: 13
Views: 406
Posted By Exhibit
Re: How do I script something like this?

Float:IsPlayerInRangeOfVehicle(vehicleid, Float:Range = 10.0)
{
if(vehicleid == INVALID_VEHICLE_ID) return -1.0;
new Float:X, Float:Y, Float:Z, Float:Distance;
...
Forum: Scripting Help 22/10/2018, 06:57 AM
Replies: 4
Views: 463
Posted By Exhibit
Re: How to create radar?

There's a mod known as GTA V HUD that add those lines when a way point is set.
Forum: Scripting Help 20/10/2018, 07:19 AM
Replies: 4
Views: 315
Posted By Exhibit
Forum: Scripting Help 19/10/2018, 10:26 PM
Replies: 4
Views: 315
Posted By Exhibit
Lower case detection.

How can I check if a string's first letter is lower case? Thanks
Forum: Includes 03/09/2018, 10:50 AM
Replies: 10
[Include] eLogs
Views: 1,555
Posted By Exhibit
Re: eLogs

diNILogs
Forum: Scripting Help 02/09/2018, 02:29 PM
Replies: 3
Views: 437
Posted By Exhibit
Re: EasySqlite

Show the player enum plus you should check this after the player has logged in and not on connect.
Showing results 1 to 25 of 180

 

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