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Search: Posts Made By: bigtigerbeee
Forum: Scripting Help 20/01/2019, 12:12 PM
Replies: 6
Views: 970
Posted By bigtigerbeee
Re: Other Language in Textdraws

I want to change the font to Thai too. (I found that here "fonts.txd")
Forum: Scripting Help 02/12/2018, 03:56 AM
Replies: 9
Views: 1,022
Posted By bigtigerbeee
Re: How to add x, y to move object with floatsin, floatcos for current angle.

CMD:createboard(playerid, params[]) {

new Float:cbx, Float:cby;
if (sscanf(params, "ff", cbx, cby)) {
SendClientMessage(playerid, COLOR_GRAD1, "USING: /createboard [x] [y]");
...
Forum: Scripting Help 02/12/2018, 03:26 AM
Replies: 9
Views: 1,022
Posted By bigtigerbeee
Re: How to add x, y to move object with floatsin, floatcos for current angle.

I would like this!! And work every player facing.
https://uppicimg.com/s/wXnz0HZE (https://uppicimg.com/v/wXnz0HZE)
Forum: Scripting Help 02/12/2018, 03:16 AM
Replies: 9
Views: 1,022
Posted By bigtigerbeee
Re: How to add x, y to move object with floatsin, floatcos for current angle.

Thanks, but It doesn't help anything. I've already done it in my code see above.
Forum: Scripting Help 02/12/2018, 02:44 AM
Replies: 9
Views: 1,022
Posted By bigtigerbeee
Re: How to add x, y to move object with floatsin, floatcos for current angle.

It can't control space between lines and text size each lines.
Forum: Scripting Help 02/12/2018, 01:56 AM
Replies: 9
Views: 1,022
Posted By bigtigerbeee
How to add x, y to move object with floatsin, floatcos for current angle.

CMD:createboard(playerid, params[]) {

new Float:px, Float:py, Float:pz, Float:pa;
GetPlayerPos(playerid, px, py, pz);
GetPlayerFacingAngle(playerid, pa);

...
Forum: Plugin Development 26/10/2018, 08:31 PM
Replies: 9
Views: 2,891
Posted By bigtigerbeee
Re: Color Embled Fix (CEFix)

I'm glad to hear that, Maybe someone has to use it in the future.
Forum: Plugin Development 23/10/2018, 11:23 AM
Replies: 9
Views: 2,891
Posted By bigtigerbeee
Re: Color Embled Fix (CEFix)

Now release 2.0, it work perfectly. (not support on /fontsize 1 and 4 )

In conclusion, the problem of the Thai alphabet is mixed with the tonal, resulting in a shorter text length for the...
Forum: Scripting Help 16/10/2018, 01:00 PM
Replies: 0
Views: 148
Posted By bigtigerbeee
How can I redefined Streamer function

Error:

_ALS_UpdateDynamic3DTextLabelTe" is truncated to 31 characters...


CE_UpdateDynamic3DTextLabelText not work also if call function directly



#if defined _streamer_included
Forum: Scripting Help 06/10/2018, 06:25 PM
Replies: 10
Views: 780
Posted By bigtigerbeee
Re: Offline set admin [YSI]

then read his data before set
Forum: Scripting Help 05/10/2018, 03:03 PM
Replies: 5
Views: 660
Posted By bigtigerbeee
Re: Color Embedding bug?

This can help you. https://forum.sa-mp.com/showthread.php?p=4056488#post4056488

พอดีผมลองทดสอบแล้วมันได้ผลในระดับนึง แต่ถ้าเป็นข้อความยาวๆที่มี \n\t และมี Embled ติดๆกันมันแสดงผลไม่ตรง...
Forum: Plugin Development 04/10/2018, 04:52 AM
Replies: 9
Views: 2,891
Posted By bigtigerbeee
Re: Color Embled Fix (CEFix)

What do you recommend to me ? I would like to make plugin useful more than this.

old version
https://preview.ibb.co/f9YRte/sa_mp_088.png (https://ibb.co/ecysYe)...
Forum: Plugin Development 03/10/2018, 05:51 PM
Replies: 9
Views: 2,891
Posted By bigtigerbeee
Re: Color Embled Fix (CEFix)

This plugin use simple source from https://forum.sa-mp.com/showthread.php?t=295798
(developed on MVC++ 2010)



I'm only fixes some characters with problems. It needs someone to write this...
Forum: Plugin Development 03/10/2018, 03:25 PM
Replies: 9
Views: 2,891
Posted By bigtigerbeee
Color Embled Fix (only for Thai Language)

Color Embled Fix

I used two days to develop this plugin however it has some bugs and canít work. This was my first time to develop a plugin on c++. Thai language has tone marks/vowels for example...
Forum: Tutorials 02/10/2018, 08:54 AM
Replies: 5
Views: 8,813
Posted By bigtigerbeee
Re: Packets - Pawn.RakNet

This can detect some cleo name tag ?
Forum: Gamemode Scripts 01/10/2018, 11:25 AM
Replies: 22
Views: 9,785
Posted By bigtigerbeee
Re: SA-MP War of Banish [Battle Royale look like PUBG][STILL DEV]

Ok, thanks. I'll put it on first releases. This is my education case for modular programming & increase gamemode performance such as optimize script, useless memory etc..
Forum: Gamemode Scripts 01/10/2018, 10:53 AM
Replies: 22
Views: 9,785
Posted By bigtigerbeee
Re: SA-MP War of Banish [Battle Royale look like PUBG][STILL DEV]

Only for 0.3.7 or 0.3.DL, We need FCNPC Plugin for NPC or you can edit them to attach camera for moving object without plane driver.
Forum: Gamemode Scripts 01/10/2018, 09:26 AM
Replies: 22
Views: 9,785
Posted By bigtigerbeee
SA-MP-PUBG [Battle Royale look like PUBG][STILL DEV]

This gamemode that was plan to run in Thailand, But I have no time much to develop it. then sorry for my bad english.

Ok so. I have 2 version, That old version working good on some feature but...
Forum: Server Support 24/08/2018, 04:15 AM
Replies: 3
Views: 460
Posted By bigtigerbeee
Re: Server timers randomly stopping for no reason

Timerfix INC or fixes2 Plugin will help you.
Forum: Scripting Help 06/04/2018, 04:39 AM
Replies: 4
Views: 544
Posted By bigtigerbeee
Re: BUG Float x.x99999

I already do that dude !
Forum: Scripting Help 05/04/2018, 06:59 PM
Replies: 4
Views: 544
Posted By bigtigerbeee
BUG Float x.x99999

Some values, such as 25.8, are always 25.7(99999), but values like 4.8 show 4.8(00000)


new Float:amount = ConvertFloatToOneDP(floatstr(inputtext));

stock...
Forum: Scripting Help 06/02/2018, 05:09 AM
Replies: 6
Views: 664
Posted By bigtigerbeee
Re: How to reduce the data size. It's about 100M [Need Help]

Like this ?


CMD:colorlist(playerid, params[])
{
new id = -1;

if ((PlayerData[playerid][pJob] == JOB_MECHANIC || PlayerData[playerid][pSideJob] == JOB_MECHANIC) || ((id =...
Forum: Scripting Help 06/02/2018, 05:05 AM
Replies: 8
Views: 1,359
Posted By bigtigerbeee
Re: Dynamic 3D Text Label - View problem.

Use only one label


new msg[128];
new line2[128];
if(CharacterCache[CharacterUID(playerid)][cAFKTime]) {
format(line2, sizeof(line2), "\nAFK Time %s",...
Forum: Scripting Help 06/02/2018, 04:53 AM
Replies: 6
Views: 664
Posted By bigtigerbeee
Re: How to reduce the data size. It's about 100M [Need Help]

I'm know that case. I put this on top of script !

#undef MAX_PLAYERS
#define MAX_PLAYERS (100)


Too huge array like 1 house : 400 furniture, 1 furniture : 5 object material, 1 house : 40...
Forum: Scripting Help 06/02/2018, 03:52 AM
Replies: 6
Views: 664
Posted By bigtigerbeee
Exclamation How to reduce the data size. It's about 100M [Need Help]

I'm afraid that will take more effect in the future.

https://i.imgur.com/hetPvwU.png


Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

Header size: 32572 bytes...
Showing results 1 to 25 of 107

 

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