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Search: Posts Made By: Justsmile
Forum: Help Archive 04/05/2010, 02:24 PM
Replies: 1
Views: 653
Posted By Justsmile
Servercrash

my server crashed at Textdraws, whats wrong?



--------------------------

SA-MP Server: 0.3a R7
Forum: Help Archive 03/05/2010, 06:53 PM
Replies: 4
Views: 751
Posted By Justsmile
Re: Textdraws changing, why?

No, one PayDay text, clock text, and servername text,
Forum: Help Archive 03/05/2010, 06:49 PM
Replies: 4
Views: 751
Posted By Justsmile
Re: Textdraws changing, why?

ok, here are the codes :D
TextDrawShow/Hide are under OnPlayerSpawn/OnPlayerDisconnect TextDrawDestroy for paydaytext

new Text:server;
new Text: clock;
OnGameModeInit
server =...
Forum: Help Archive 03/05/2010, 06:40 PM
Replies: 4
Views: 751
Posted By Justsmile
Textdraws changing, why?

Hey there,

i have a problem with the textdraws in my script, sometime they are changing. Text A ist over text B and so on.
Code is perfectly right, some else a solution?
Forum: Help Archive 30/03/2010, 02:41 PM
Replies: 3
Views: 876
Posted By Justsmile
ReturnUser fail.

Hey, it dont work. Nothing shows up.

if (strcmp("/aclear", cmdtext, true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 1336)
{
tmp =...
Forum: Help Archive 14/03/2010, 02:44 PM
Replies: 2
Views: 1,075
Posted By Justsmile
Re: GangZoneShowForPlayer

thx, i fixxed.
Forum: Help Archive 14/03/2010, 02:26 PM
Replies: 2
Views: 1,075
Posted By Justsmile
GangZoneShowForPlayer

Hey there,
i've got a GangZone Problem. I load the Coordiantes from a file, works fine. But they don't will be shown all. Just a few. I put this code under OnPlayerSpawn.

for(new z = 0; z <...
Forum: Help Archive 31/01/2010, 07:47 PM
Replies: 1
Views: 967
Posted By Justsmile
a_samp

Hi,

when i changed max_players in a_samp. Not all of my cars spawn, why?
Forum: Help Archive 31/01/2010, 04:27 PM
Replies: 13
Views: 1,253
Posted By Justsmile
Re: One Player Bug.

thanks for Reply.
Forum: Help Archive 31/01/2010, 04:18 PM
Replies: 13
Views: 1,253
Posted By Justsmile
Re: One Player Bug.

Nein, nehmen wir an es fahren 3 Leute 3 verschiedene Autos. Aber nur bei Spieler eins, wird der Textdraw geupdatet mit dem Tankinhalt. Alle anderen haben zum Beispiel nur 60/60 stehen. Jedoch wenn...
Forum: Help Archive 31/01/2010, 04:10 PM
Replies: 13
Views: 1,253
Posted By Justsmile
Re: One Player Bug.

Nein, nur für den Fahrer, der Textdraw wird angezeigt, aber er wird nicht geuüpdatet, nur für einen Spieler.

No, only for the driver who textdraw appears, but he will not geuüpdatet, except for...
Forum: Help Archive 31/01/2010, 04:02 PM
Replies: 13
Views: 1,253
Posted By Justsmile
Re: One Player Bug.

ich weiß aber es sind alle im Vehicle, der Textdraw wird aber nur für eine Person aktualisiert. jeder player hat einen eiogenen Textdraw.

know but they are all in the vehicle, the textdraw it's...
Forum: Help Archive 31/01/2010, 03:55 PM
Replies: 13
Views: 1,253
Posted By Justsmile
Re: One Player Bug.

Ja, nur die Person die als erstes / als einzigstes im Auto ist wird abgezogen und angezeigt. Bei anderen wiirds abgeozegen aber nicht angezeigt :D

Only the person who gets first in / only one in...
Forum: Help Archive 31/01/2010, 03:26 PM
Replies: 13
Views: 1,253
Posted By Justsmile
One Player Bug.

Hey,

only one Player get the minus of "Tank", why?


public CheckGas()
{
new string[256];
for(new i = 0; i < MAX_PLAYERS; i++)
{
Forum: Help Archive 28/01/2010, 09:29 AM
Replies: 5
Views: 1,025
Posted By Justsmile
Re: Return a float.

Thanks for help, but how to do in this callback?=
public GetPlayerVehicleVerbrauch(playerid)
{
new vv = GetVehicleModel(GetPlayerVehicleID(playerid));
new Float: needs;
needs = 1.0;
if(vv...
Forum: Help Archive 28/01/2010, 09:18 AM
Replies: 5
Views: 1,025
Posted By Justsmile
Return a float.

Is it possible to return a float:?
like
return 0.2;?
Forum: Help Archive 28/01/2010, 08:21 AM
Replies: 3
Views: 914
Posted By Justsmile
Re: Split float.

spawncar_gas[vehicle] -= 0.5;
format(string, sizeof(string), "~r~Tank: %.1f/%d", spawncar_gas[vehicle], spawncar_maxgas[vehicle]);
TextDrawSetString(fueldraw, string);
return 1;...
Forum: Help Archive 28/01/2010, 08:07 AM
Replies: 3
Views: 914
Posted By Justsmile
Split float.

Hey

i have a little question. How can i round a float. I check car health and i want o get somehting like 200.5 and not 200.500000000 how can i round the float?
Forum: Help Archive 26/01/2010, 12:13 PM
Replies: 6
Views: 1,576
Posted By Justsmile
Re: NPC Animation?

Yes, but just while recording.
Forum: Help Archive 26/01/2010, 11:19 AM
Replies: 2
Views: 832
Posted By Justsmile
Gangzone question.

Hey there !
I have created one gang zones which will be loaded from gangzone.cfg. But it only show the zone at Los Santos docks, what could be false?
Forum: Help Archive 23/01/2010, 05:45 PM
Replies: 8
Views: 984
Posted By Justsmile
Re: Error.

Ok, now it is like you dont spawn right, and no commands work.
Forum: Help Archive 23/01/2010, 05:41 PM
Replies: 8
Views: 984
Posted By Justsmile
Re: Error.

But what Position, cause OnPlayerSpawn is defined.^^
Forum: Help Archive 23/01/2010, 05:38 PM
Replies: 8
Views: 984
Posted By Justsmile
Re: Error.

Ok, I understand.
Forum: Help Archive 23/01/2010, 05:35 PM
Replies: 8
Views: 984
Posted By Justsmile
Re: Error.

What do you mean?
Forum: Help Archive 23/01/2010, 05:25 PM
Replies: 8
Views: 984
Posted By Justsmile
Re: Error.

I don't know why it is moved, it is serverside error not scripting.
Showing results 1 to 25 of 211

 

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