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Forum: Filterscripts 10/07/2019, 08:41 AM
Replies: 51
Views: 27,158
Posted By memorex2018
Re: GTA's Vehicle Spawns (1040 vehicle spawn locations)

Since the file is no longer can anyone tell me where the car locations are stored in the actual GTASA game folder?
please :)

I guess SAMP is dead :( RIP :( ..Off to create a GTAV server then :)...
Forum: Filterscripts 03/07/2019, 09:56 PM
Replies: 89
Views: 42,163
Posted By memorex2018
Re: Fusez's Map Editor (Version 3) [Dynamic Categories] [Improved] [Best of Version 1&2 Combined]

dumb question (again) how do i load the maps into a server filterscript ? im lost lol
Forum: Filterscripts 26/06/2019, 11:36 PM
Replies: 19
Views: 16,106
Posted By memorex2018
Re: Mega Event System [different System]

Any tutorials for this guys ? I cant see how you can make so many different events :(
Forum: Filterscripts 26/06/2019, 07:44 AM
Replies: 11
Views: 4,894
Posted By memorex2018
Re: Dynamic tuning garage system

I dont get how to add different tuning modes ,like wheels and respray etc ?

I type /tune and only get one menu ?
do I need like seperate garages for each tuning part ?that seems a long way round...
Forum: Filterscripts 26/06/2019, 06:54 AM
Replies: 8
[FilterScript] SaveTuning
Views: 7,590
Posted By memorex2018
Re: SaveTuning

is there a /tune command that goes with this ? I cant seem to find one ? please :)
Forum: Scripting Help 25/06/2019, 12:42 PM
Replies: 15
Views: 1,083
Posted By memorex2018
Re: How to get all cars like in Single Player

Update this is the 800 car version :) and populated everywhere :0
Forum: Scripting Help 25/06/2019, 12:04 PM
Replies: 13
Views: 243
Posted By memorex2018
Cool Re: How can I add these lines at start and end of data ?

The Sublime text editor seems perfect but when I drag the code I want to insert before and after every line it just goes over the numbers ? im on idiot mode lol .can you give me a clue ?
I dont want...
Forum: Scripting Help 25/06/2019, 11:52 AM
Replies: 13
Views: 243
Posted By memorex2018
Re: How can I add these lines at start and end of data ?

Please explain how to change

401,980.4366,1093.9319,10.5999,267.2229,74,74 into
AddStaticVehicle(401,980.4366,1093.9319,10.5999,267.2229,74,74);

multiple times :) <...
Forum: Filterscripts 25/06/2019, 11:19 AM
Replies: 51
Views: 27,158
Posted By memorex2018
Re: GTA's Vehicle Spawns (1040 vehicle spawn locations)

is there one you could point me to please that spawns cars everywhere :) .A lot dont seem to put any in main cities for some reason :( EDIT 800 here:) ) but still not city filling :(
Forum: Scripting Help 25/06/2019, 02:32 AM
Replies: 15
Views: 1,083
Posted By memorex2018
Re: How to get all cars like in Single Player

Finally got em in and Well the cities are bare lol ,doing it myself by hand ,spent a whole day with this lol
Forum: Scripting Help 25/06/2019, 02:06 AM
Replies: 15
Views: 1,083
Posted By memorex2018
Re: How to get all cars like in Single Player

doing it manually since noone can get the GL ca#rs in ther GMs :(
Forum: Scripting Help 25/06/2019, 01:46 AM
Replies: 15
Views: 1,083
Posted By memorex2018
Re: How to get all cars like in Single Player

Thank you sooooo much I #its obvious when you say it :0 Long Month lol THANK YOU :)
Forum: Scripting Help 24/06/2019, 10:38 PM
Replies: 15
Views: 1,083
Posted By memorex2018
Re: How to get all cars like in Single Player

public OnGameModeInit( )
{
// SPECIAL
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
total_vehicles_from_files +=...
Forum: Filterscripts 24/06/2019, 10:35 PM
Replies: 51
Views: 27,158
Posted By memorex2018
Re: GTA's Vehicle Spawns (1040 vehicle spawn locations)

yeah I NEED this lol I dont want to convert ALL those vehicles by hand :( I have the txt.file But i need to convert the contents to addstaticvehicle ( 26316351651625) 1080 times XD
Forum: Scripting Help 24/06/2019, 10:23 PM
Replies: 13
Views: 243
Posted By memorex2018
Re: How can I add these lines at start and end of data ?

Screw it gonna redo em one by one lol ,it was slices master list but its not around anymore and its perfect for RP servers :) Once its done (could take a while XD) Ill post the converted one here :)...
Forum: Scripting Help 24/06/2019, 09:26 PM
Replies: 13
Views: 243
Posted By memorex2018
Re: How can I add these lines at start and end of data ?

Thank you soo much :) been a long 3 weeks XD fell 30 Feet on June 1st now I have a metal Rod in my leg lol snapped my Femur in two places :) normally brain is working lol but ,well a lot of pain BUT...
Forum: Scripting Help 24/06/2019, 06:57 PM
Replies: 13
Views: 243
Posted By memorex2018
Re: How can I add these lines at start and end of data ?

wow thanks for quick reply can you elaborate on your sample please :) brains fried :( Only need to do it once btw :)
or i should say is this a filterscript ,how will I add all the numbers ,sorry Im...
Forum: Scripting Help 24/06/2019, 06:45 PM
Replies: 13
Views: 243
Posted By memorex2018
How can I add these lines at start and end of data ?

513,291.1346,2535.5850,17.3778,180.2974,21,36 ; Stuntplane
512,324.4324,2535.6506,17.5121,181.8785,89,91 ; Cropduster
476,403.6754,2456.9727,16.7825,357.7751,15,123 ; Rustler...
Forum: Filterscripts 22/06/2019, 09:40 AM
Replies: 37
[FilterScript] Dynamic Gate System
Views: 21,067
Posted By memorex2018
Re: Dynamic Gate System

may gates always return to there original SPawn position (creategate) loc when i open close ?anyone else having this issue ? and can we set the distance we can open close a gate from ?

It was...
Forum: Filterscripts 21/06/2019, 10:28 PM
Replies: 13
Views: 5,618
Posted By memorex2018
Re: Easy Load/Unload/Reload FS ingame

Thank you so obvious where do I put this lol ,im running around in circles haha long month lol :)
Forum: Scripting Help 21/06/2019, 01:24 AM
Replies: 3
Views: 146
Posted By memorex2018
None has fixed Dialog Problem yet ?

Well I dont even know if its possible BUT there are a MILLION questions on here about errors caused by DIALOGS in different filterscripts matching ,I wondered why no super scripter has created a...
Forum: Filterscripts 20/06/2019, 11:39 PM
Replies: 89
Views: 42,163
Posted By memorex2018
Re: Fusez's Map Editor (Version 3) [Dynamic Categories] [Improved] [Best of Version 1&2 Combined]

can this be made Rcon only ? for obvious reasons lol ?
Gonna just run it on home server ,create the addons and send em up online ,safest way I guess,just surprised this is a free for all once...
Forum: Filterscripts 20/06/2019, 11:17 PM
Replies: 89
Views: 42,163
Posted By memorex2018
Re: Fusez's Map Editor (Version 3) [Dynamic Categories] [Improved] [Best of Version 1&2 Combined]

Just /rcon login password and then /rcon unloadfs name, /rcon loadfs name, /rcon reloadfs name

and REMOVE the LoadUnloadFS.pwn and LoadUnloadFS.amx completely DUH and THEN it works lol hahah took...
Forum: Scripting Help 20/06/2019, 10:53 PM
Replies: 2
Views: 129
Posted By memorex2018
Re: Rcon access only to a filterscript ?

Just /rcon login password and then /rcon unloadfs name, /rcon loadfs name, /rcon reloadfs name

and REMOVE the LoadUnloadFS.pwn and LoadUnloadFS.amx completely DUH and THEN it works lol hahah took...
Forum: Filterscripts 20/06/2019, 10:40 PM
Replies: 13
Views: 5,618
Posted By memorex2018
Cool Re: Easy Load/Unload/Reload FS ingame

Im lost ,this Still lets you use loadfs etc without being RCON or Admin ? am I missing something lol ? EDIT !!!!!

Whats the point?
Just /rcon login password and then /rcon unloadfs name, /rcon...
Showing results 1 to 25 of 32

 

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