SA-MP Forums

Go Back   SA-MP Forums > Search Forums

Showing results 1 to 25 of 280
Search took 0.01 seconds.
Search: Posts Made By: FuNkYTheGreat
Forum: Scripting Help 06/05/2018, 05:15 AM
Replies: 5
Views: 156
Posted By FuNkYTheGreat
Re: password ?

CheckPassword(string[])
{
for(new i = strlen(string); i > 0; i--)
if(!('A' <= string[i] <= 'Z') && !('a' <= string[i] <= 'z') && !('0' <= string[i] <= '9')) return false;

return...
Forum: Scripting Help 05/05/2018, 07:56 AM
Replies: 5
Views: 200
Posted By FuNkYTheGreat
Re: actor problem

Change that wall (in which actor is falling down) to CreateObject not CreateDynamicObject, so it would be streamed everytime, And actor wont fall.
Forum: Gamemode Scripts 27/04/2018, 07:01 PM
Replies: 90
Views: 40,255
Posted By FuNkYTheGreat
Re: [MySQL/SQLite] Advance Login & Register System (base script)

https://pastebin.com/AhGN8gEN
Here's a mirror link for kickbanfix.inc, For all those who still needs this.
Forum: Scripting Help 02/04/2018, 11:58 AM
Replies: 8
Views: 258
Posted By FuNkYTheGreat
Re: No message in /wt

Here's the fix code, You were using " , " instead of " ; "

public RadioBroadCast(playerid, color, string[])
{
new MiscString[256], Float: aaaPositions[3] , String[256];
foreach(Player, i)
{...
Forum: Scripting Help 01/04/2018, 01:27 PM
Replies: 8
Views: 258
Posted By FuNkYTheGreat
Re: No message in /wt

Nope,
As of my knowledge as it's only 1 params, Cause you only need text after /wt..
So isnull will work same as sscanf and isnull will work faster..
Forum: Scripting Help 01/04/2018, 05:39 AM
Replies: 8
Views: 258
Posted By FuNkYTheGreat
Re: No message in /wt

public RadioBroadCast(playerid, color, string[])
{
new MiscString[256], Float: aaaPositions[3];
new String[256],
foreach(Player, i)
{
if(PlayerInfo[i][pRadioFreq] ==...
Forum: Filterscripts 01/04/2018, 05:31 AM
Replies: 19
Views: 9,173
Posted By FuNkYTheGreat
Re: FuNk V.I.P System +30 Commands/Dini

:P It was my first filterscript tho, It's outdated and very un optimized..
But if someone want to use it or take it's commands/features then go ahead!
Forum: Scripting Help 29/03/2018, 12:46 PM
Replies: 3
Views: 186
Posted By FuNkYTheGreat
Re: Object ids

https://dev.prineside.com/en/gtasa_samp_model_id/model/751-sm_scrb_column1/
https://dev.prineside.com/en/gtasa_samp_model_id/model/750-sm_scrb_column2/...
Forum: Scripting Help 28/03/2018, 11:26 AM
Replies: 2
Views: 123
Posted By FuNkYTheGreat
Re: Function not found.

Try downloading latest sscanf include from here http://forum.sa-mp.com/showthread.php?t=602923 ,
Replace it's sscanf.dll to your plugins folder, And paste sscanf2.inc on your includes folder (Which...
Forum: Scripting Help 27/03/2018, 04:25 PM
Replies: 7
Views: 155
Posted By FuNkYTheGreat
Re: problem with dialog skin

Show us the code in which you are showing this dialog, I think that it's a problem in showing..
Forum: Scripting Help 25/03/2018, 05:57 PM
Replies: 4
Views: 177
Posted By FuNkYTheGreat
Re: Kick Command Bugs.

NVM Identified it from the topic..

MutePlayer(playerid, iGivedBy, iTime, szReason[])
{
if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid, COLOR_GREY, "Този играч не е в...
Forum: Scripting Help 25/03/2018, 05:33 PM
Replies: 10
Views: 311
Posted By FuNkYTheGreat
Re: Icon

Hm, That's because 100 range is not enough to cover the whole sa, Replace 100.0 with 9999.0 (or above) Now where ever you goes you'll see it..

Fixed code.
AirportZone[i][E_CAPTURE_ZONE_CP] =...
Forum: Scripting Help 25/03/2018, 12:49 PM
Replies: 10
Views: 311
Posted By FuNkYTheGreat
Re: Icon

https://i.imgur.com/Dfkxy2v.png
I tried it in 0 , 0 , 0 coords and it's working fine, The code that i used.
CreateDynamicMapIcon(0, 0,0, 5, 0, -1 , -1 , -1 ,100.0, MAPICON_GLOBAL);
Try doing it...
Forum: Scripting Help 25/03/2018, 12:24 PM
Replies: 10
Views: 311
Posted By FuNkYTheGreat
Re: Icon

Nope, fallenGirl you're wrong!
@Hunud
You did a problem in it's parameters, You've added MAPICON_GLOBAL instead of playerid and other params.
Fixed code.
AirportZone[i][AP_ZONE_CP] =...
Forum: Filterscripts 24/03/2018, 05:58 PM
Replies: 18
Views: 7,239
Posted By FuNkYTheGreat
Re: Dynamic Material Text System [fMat]

Thank you.
I've updated this filterscript to v2.0 with some more features/bug fixes, Few pictures of new feature

Version v2.0 - UPDATED

- Added material index, Now you can change any index of...
Forum: General 16/02/2018, 01:49 PM
Replies: 16
Views: 1,361
Posted By FuNkYTheGreat
Re: [Guide] How to gain reputation ?

Also add this way to gain reputation! It's very helpful..
Forum: Filterscripts 16/02/2018, 10:59 AM
Replies: 18
Views: 7,239
Posted By FuNkYTheGreat
Re: Dynamic Material Text System [fMat]

You can use this one to make dynamic flag..
First create a material using /createmat, Then /editmat, Set's it background color to No color, change Font to Webdings and then click on change text and...
Forum: Filterscripts 01/01/2018, 05:30 AM
Replies: 9
Views: 3,447
Posted By FuNkYTheGreat
Re: Easy Attach: Simplifying Player and Vehicle Attachments.

The pastebin link is bugged and the other Download link you've provided isn't allowed, It's prohibited here, You better provide a Mediafire , solidfire or other websites download link instead of...
Forum: Filterscripts 31/12/2017, 02:15 PM
Replies: 18
Views: 7,239
Posted By FuNkYTheGreat
Re: Dynamic Material Text System [fMat]

I tried it on my local host and it's still working fine.. Make sure your streamer plugin version is same as your streamer include version and also add nativechecker to your server.cfg and see if...
Forum: Filterscripts 07/12/2017, 08:26 AM
Replies: 64
Views: 21,377
Posted By FuNkYTheGreat
Re: Fusez's Map Editor (Version 2)

The problem isn't in his Gamemode the problem is that he's not loading the sscanf plugin
plugins sscanf
Add this to your server.cfg and also don't forgot to add sscanf plugin which is same as the...
Forum: Scripting Help 03/12/2017, 04:45 PM
Replies: 9
Views: 473
Posted By FuNkYTheGreat
Re: Robbing system checkpoints

The upper code isn't very good it's just like useless..

Try doing this:
- Create per shop var like " bshot[3] "
- Then create them on game mode init.
- Now in Onplayerenterdynamiccheckpoint,...
Forum: Scripting Help 03/12/2017, 02:21 PM
Replies: 3
Views: 164
Posted By FuNkYTheGreat
Re: filterscript dialogs wont respond on clicking

Your filterscript might contain return 1; in ondialogresponse, Make sure it's return 0;

That's a common problem in Filterscript
Forum: Scripting Help 03/12/2017, 09:44 AM
Replies: 7
Views: 310
Posted By FuNkYTheGreat
Re: [QUESTION]Music

forward Request*******2Mp3( playerid, response_code, data[ ] );
public Request*******2Mp3( playerid, response_code, data[ ] )
{

if( response_code == 200 )
{
new
...
Forum: Scripting Help 03/12/2017, 07:23 AM
Replies: 7
Views: 310
Posted By FuNkYTheGreat
Re: [QUESTION]Music

http://forum.sa-mp.com/showthread.php?t=640346

Try my SA Tube, Copy the method i'm using, In that you don't need to download anything just enter the Link and enjoy !
Forum: Scripting Help 03/12/2017, 03:30 AM
Replies: 10
Views: 498
Posted By FuNkYTheGreat
Re: GetPlayerName from inputtext (listitem)

Nope that's not correct, When i was a newb i thought the same.


It's useless,

Well firstly i thought that only DIALOG_STLYE_INPUT returns the inputtext but after examining scripts , creating...
Showing results 1 to 25 of 280

 

All times are GMT. The time now is 06:38 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.