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Forum: Screenshots and Videos 14/02/2019, 07:29 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

If GTA:SA goes open source, I'll open source samp. Until that time I don't think samp is a very good open source project because it's a mod written for a proprietary game. Put simply, how could I...
Forum: Screenshots and Videos 12/02/2019, 01:47 AM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

I don't watch anything on utube unless there are no alternatives.

If there's a time to support alternative platforms, it's now. It's impossible for Googoyle or utube to come back from the hole...
Forum: Screenshots and Videos 12/02/2019, 01:00 AM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

I'm not making a moral case against utube. They can run their site however they want. I've decided to stop using them. My last upload to utube was in 2009 and SA-MP's account was closed ~2012.
...
Forum: Screenshots and Videos 11/02/2019, 08:32 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

That meme makes no sense. The screenshot is from 2010. Most of the dudes in it have either left or are idle.
Forum: Screenshots and Videos 11/02/2019, 06:38 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

Provided the video is encoded properly it should start playing/streaming automatically. Your browser needs to support the video tag.
Forum: Screenshots and Videos 11/02/2019, 06:21 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

People hurling shit at me just tells me I've been too nice. There have been so many times when I could have cashed out on this mod, sold it on to people who would have ran it in to the ground. But I...
Forum: Screenshots and Videos 11/02/2019, 05:34 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

I have backups of everything going back to the beginning of the mod. Nothing has been destroyed.

That brings up another point where old forum threads need to be pruned to keep the database running...
Forum: Screenshots and Videos 11/02/2019, 05:08 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

That's an obvious fallacy. It's better to do something than do nothing. Even if it only makes a small change.

All I've done is prevented utube links on this forum. I provided a facility to upload...
Forum: Screenshots and Videos 10/02/2019, 09:41 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

Buy a hosted listing if you want more exposure for your server and you have a community willing to split the costs. Let me worry about how the hosting for this forum is paid. The hosted tab didn't...
Forum: Screenshots and Videos 10/02/2019, 08:50 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

I started sa-mp because I wanted to play GTA with other people. I didn't have much interest in single player games. I expected the project to last about 2 years, then throw it away. But as one group...
Forum: Screenshots and Videos 10/02/2019, 08:07 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

The samp 0.2.5 trailer had 2 copyright claims against it. Rather than notify me, utube put ads on the video and sent the ad revenue to the companies claiming copyright. I was never given a chance to...
Forum: Screenshots and Videos 09/02/2019, 12:51 PM
Replies: 93
Views: 263,450
Posted By Kalcor
Re: Where to post videos? (updated 2/2019)

I've been pretty clear that I don't want utube links posted here. I shut down SA-MP's utube channel years ago. There's been nothing related to Googoyle on this forum for years.

There's enough...
Forum: Model Releases 05/02/2019, 07:15 AM
Replies: 107
Views: 41,187
Posted By Kalcor
Re: Basics of exporting from blender to SA-MP

The latest version of TXD workshop supports generating mipmaps. I'm not sure where the download is though.

edit:

Seems this is it https://www.gtagarage.com/mods/show.php?id=8320
Forum: Model Releases 07/01/2019, 10:54 AM
Replies: 126
Views: 76,764
Posted By Kalcor
Re: kdff gui (v0.2.5a) December 2018

Just use ColEditor II. For any object you can walk on, you probably want to change the col brightness anyway.

I'd be willing to develop better tools if there was more interest in modeling for DL,...
Forum: SA-MP 0.3.DL 18/12/2018, 08:53 AM
Replies: 5
Views: 11,253
Posted By Kalcor
Re: Compress error: 2

The server ran out of memory. That doesn't mean it's related to downloading. It could be a plugin with a memory leak, for example. The compression thing was just the first to notice it.

There...
Forum: Server Support 17/12/2018, 11:01 PM
Replies: 10
Views: 1,197
Posted By Kalcor
Re: Players crashing on 0.3.7

What I've seen before with the gangtags crash is an admin has the ability to create any object they want. They create one of the game's gangtags and that crashes all the players.

When a player...
Forum: Server Support 16/12/2018, 10:42 PM
Replies: 10
Views: 1,197
Posted By Kalcor
Re: Players crashing on 0.3.7

0x004AA4CB is called from CVehicle::AddExhaustParticles. My best guess is either too many vehicles is a small area with their engines on, or it's caused by vehicle mods/particle mods.

0x0049cd77...
Forum: Client Support 15/12/2018, 07:39 AM
Replies: 7
Views: 700
Posted By Kalcor
Re: Crash problems -

Do you have any animation mods?
Forum: Client Support 15/12/2018, 07:33 AM
Replies: 4
Views: 429
Posted By Kalcor
Re: Samp crashes

It does look like model 620, and it was created by the server. There could be several reasons why that would fail though: Modded file, corrupted .img file (try rebuilding it with imgtool if you...
Forum: Client Support 15/12/2018, 04:12 AM
Replies: 6
Views: 744
Posted By Kalcor
Re: Help, my SAMP sends me this error after a few minutes being on a server.

I don't think I've seen that first crash before. You got some type of map mod going on there, or a language pack mod?
Forum: SA-MP 0.3.DL 15/12/2018, 03:39 AM
Replies: 2
Views: 602
Posted By Kalcor
Re: files are not downloaded

You should attach a screenshot. It helps.
Forum: General 15/12/2018, 03:16 AM
Replies: 3
Views: 557
Posted By Kalcor
Re: Effect with AttachObject

Most of the problems you'll have with SetObjectMaterialText revolve around alpha blending. The fontcolor and backcolor parameters take ARGB values. The material will use different alpha blending...
Forum: Model Releases 14/12/2018, 08:53 AM
Replies: 126
Views: 76,764
Posted By Kalcor
Re: kdff gui (v0.2.5a) December 2018

This is one of the game's robbery houses before/after:

https://forum.sa-mp.com/files/testing/1test.png

A single directional light is better for outdoors, to simulate sunlight. Interiors are...
Forum: SA-MP 0.3.DL 13/12/2018, 12:45 PM
Replies: 9
Views: 997
Posted By Kalcor
Re: file download

For testing or a small server, you can use internal downloading through the server's port (ie 7777). For a serious server (10+ players), you should have the files and on a website. The internal...
Forum: SA-MP 0.3.DL 12/12/2018, 11:15 AM
Replies: 4
Views: 529
Posted By Kalcor
Re: help with new objects

I'm guessing you probably already solved this? You just need to double check all the file names because the server can't find the txd file.
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