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Search: Posts Made By: KinderClans
Forum: Scripting Help 16/11/2018, 08:48 PM
Replies: 7
Views: 232
Posted By KinderClans
Re: Help with the trailer

You're right. That's not a default Pawn callback.
Forum: Scripting Help 16/11/2018, 08:45 PM
Replies: 4
Views: 230
Posted By KinderClans
Re: SA-MP librarys.

do
print 'Not possible sorry'
end
Forum: Screenshots and Videos 15/11/2018, 01:30 PM
Replies: 4
Views: 886
Posted By KinderClans
Re: Old West Roleplay [ Heavy Roleplay ] How we communicate in the Old West

Excuse me but i can't see anything special here...just some dialogs with hidden inputtext, however i like the concept.
Forum: Scripting Help 12/11/2018, 09:55 PM
Replies: 1
Views: 125
Posted By KinderClans
Command

Can someone tell me why this command doesn't work in the way it should? Basically, if i create a faction, it's ID is 1, but if i create another one, it's ID is again 1 and replaces the first faction....
Forum: Everything and Nothing 12/11/2018, 09:21 PM
Replies: 11
Views: 782
Posted By KinderClans
Re: RIP Stan Lee.

Rest in Spider Man.
Forum: Scripting Help 11/11/2018, 09:57 PM
Replies: 6
Views: 250
Posted By KinderClans
Re: My gamemode disappeared from nothing when compiling

Method 1:Check C:\ folder, happened to me once and idk why i found it there.

Method 2: If you have the .amx file you can try to decompile it with AmxDecompiler or something like that.

Method 3:...
Forum: Scripting Help 10/11/2018, 03:17 PM
Replies: 6
Views: 316
Posted By KinderClans
Re: Foreach

The includes i'm using are this:

https://github.com/pawn-lang/YSI-Includes/tree/5.x

Are those recent enough?

I'm not using any "years old" version...
Forum: Scripting Help 10/11/2018, 02:21 PM
Replies: 6
Views: 316
Posted By KinderClans
Re: Foreach

It works.
Forum: Scripting Help 10/11/2018, 01:21 PM
Replies: 6
Views: 316
Posted By KinderClans
Re: Foreach

It's what i'm using...the Kar's version.
Forum: Scripting Help 10/11/2018, 01:09 PM
Replies: 6
Views: 316
Posted By KinderClans
Foreach

I'm having some problems compiling a new.pwn.



Includes:



What's wrong?
Forum: Scripting Help 09/11/2018, 10:45 AM
Replies: 5
Views: 383
Posted By KinderClans
Re: [Order] Police System

This is so pathethic...
Forum: General 09/11/2018, 10:42 AM
Replies: 10
Views: 1,384
Posted By KinderClans
Re: A new server about Havana, Cuba

Say hello to my little friend
Forum: Scripting Help 07/11/2018, 09:38 PM
Replies: 9
Views: 380
Posted By KinderClans
Re: IsPlayerFacingVehicle - my math sucks

https://i.kym-cdn.com/entries/icons/mobile/000/009/993/tumblr_m0wb2xz9Yh1r08e3p.jpg
Forum: Filterscripts 07/11/2018, 09:10 PM
Replies: 20
[FilterScript] Dynamic MySQL GPS System
Views: 3,017
Posted By KinderClans
Re: Dynamic MySQL GPS System

Finally a human readable code, good job!

Would be good also a dynamic MySQL faction system.
Forum: Scripting Help 07/11/2018, 01:49 PM
Replies: 1
Views: 195
Posted By KinderClans
Convert

I need some help to convert this MySQL R39 code to R41-4, i can't figure out how to make it work.


cache_get_field_content(f, "salaries_string", query, dbHandle, 256);
...
Forum: Scripting Help 07/11/2018, 08:27 AM
Replies: 3
Views: 142
Posted By KinderClans
Re: Player not receiving prompt

Never seen so many checks even in Airport Security TV show.
Forum: Client Support 06/11/2018, 08:35 PM
Replies: 5
Views: 584
Posted By KinderClans
Re: KERNELBASE.dll

Possible solutions:

1): Go to Control Panel > Display > Settings > Advanced > Troubleshoot and try changing your hardware acceleration.

2): Open command prompt as Administrator, type SFC...
Forum: Scripting Help 04/11/2018, 09:02 PM
Replies: 3
Views: 183
Posted By KinderClans
Re: [MySQL] SQL Query

I guess it's to give a random number when a player register? Well, you're wasting a query for nothing. IMHO you can just do:

Player[playerid][PhoneNumber] = random(90000) + 12345;

In your...
Forum: Scripting Help 04/11/2018, 05:03 PM
Replies: 9
Views: 484
Posted By KinderClans
Forum: Scripting Help 04/11/2018, 05:01 PM
Replies: 11
Views: 262
Posted By KinderClans
Re: OnPlayerDisconnect problems

PlayerTextDrawDestroy(playerid, NameOfTheTextdraw[playerid]);
Forum: Scripting Help 03/11/2018, 11:10 AM
Replies: 4
Views: 271
Posted By KinderClans
Re: server crash - OnPlayerCommandText

Use I-ZCMD instead. It's an improved version of ZCMD.

https://forum.sa-mp.com/showthread.php?t=576114

Just replace the include and you're ready to go. No need to change anything else.
Forum: Scripting Help 03/11/2018, 11:08 AM
Replies: 5
Views: 191
Posted By KinderClans
Re: How to freeze a car

https://vk.com/android.samp
Forum: Scripting Help 02/11/2018, 08:33 PM
Replies: 6
Views: 182
Posted By KinderClans
Re: Dialog Response

if(!response) return ShowPlayerDialog(playerid, DIALOG_ADMIN_HELP, DIALOG_STYLE_LIST, "Commands","Server Moderator\nGame Administrator\nLead Administrator\nServer Manager","Select","Close");

Add...
Forum: Scripting Help 02/11/2018, 08:30 PM
Replies: 2
Views: 139
Posted By KinderClans
Re: Nametag

As far i know, it's not possible. You can use textlabels instead.
Forum: Filterscripts 02/11/2018, 08:22 PM
Replies: 23
Views: 3,056
Posted By KinderClans
Re: [MySQL R41-4] IP Logger (dialogs)

INSERT INTO yourtable (time_column) VALUES (NOW())

To show it:


new date[36], string[40];
cache_get_value_name(i,"time_column", date, 36);
format(string, sizeof(string), "Date: %s", date);
Showing results 1 to 25 of 500

 

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