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 Showing results 1 to 25 of 25 Search took 0.00 seconds. Search: Posts Made By: KinxpIn
 Forum: Scripting Help 21/05/2019, 10:22 PM Replies: 8 Views: 238 Posted By KinxpIn Re: How to grouping? 10 pcs equals 1 box Ohhhh.... that's very useful... Thank you guys for the solution :)
 Forum: Scripting Help 21/05/2019, 03:13 PM Replies: 8 Views: 238 Posted By KinxpIn Re: How to grouping? 10 pcs equals 1 box So, CratePoints[0][CrateStock] += PlayerInfo[playerid][pWheat][0] / 10; ??? That means I have to limit if players want to sell carrots, at least 10 seeds must be in order for the crater...
 Forum: Scripting Help 21/05/2019, 02:25 PM Replies: 8 Views: 238 Posted By KinxpIn Re: How to grouping? 10 pcs equals 1 box You don't know what I mean right? Try reading again :(
 Forum: Scripting Help 21/05/2019, 07:11 AM Replies: 8 Views: 238 Posted By KinxpIn Re: How to grouping? 10 pcs equals 1 box Help please :(
 Forum: Scripting Help 21/05/2019, 12:45 AM Replies: 8 Views: 238 Posted By KinxpIn Re: How to grouping? 10 pcs equals 1 box //enum data: enum E_CratePoint { Float: crateX, Float: crateY, Float: crateZ, CrateStock, Text3D: cratepointText //CratePointID
 Forum: Scripting Help 21/05/2019, 12:42 AM Replies: 8 Views: 238 Posted By KinxpIn How to grouping? 10 pcs equals 1 box In this post, I want to ask something. So, I'm confused how to do "Grouping". I mean for example I sell 20 carrots to the warehouse. 10 carrots are 1 box. So in the warehouse there will be 2 Crates...
 Forum: Scripting Help 19/05/2019, 03:59 PM Replies: 3 Views: 208 Posted By KinxpIn Re: If you fix this you are a hero. Check mysql.log in your server/logs/plugins/mysql.log and paste it here
 Forum: Scripting Help 19/05/2019, 10:46 AM Replies: 4 Views: 161 Posted By KinxpIn Re: Run time error 4: "Array index out of bounds" This enum is for player vehicle, max player vehicles is only 5... :(
 Forum: Scripting Help 19/05/2019, 02:31 AM Replies: 4 Views: 161 Posted By KinxpIn Re: Run time error 4: "Array index out of bounds" bump, help mee guyss
 Forum: Scripting Help 19/05/2019, 01:25 AM Replies: 4 Views: 161 Posted By KinxpIn Re: Run time error 4: "Array index out of bounds" Additional: enum pvInfo { //blablablabla pvMaxCrates, pvCrates }; new PlayerVehicleInfo[MAX_PLAYERS+1][MAX_PLAYERVEHICLES][pvInfo];
 Forum: Scripting Help 19/05/2019, 01:23 AM Replies: 4 Views: 161 Posted By KinxpIn Run time error 4: "Array index out of bounds" We just go to the problem, I make the command /storecrate, when I use it I get an error at server_log.txt containing: [00:15:28] [zcmd] [B.G]: /storecrate [00:15:28] [debug] Run time error 4:...
 Forum: Scripting Help 14/05/2019, 03:02 PM Replies: 3 Views: 177 Posted By KinxpIn Re: Need Help.! Check mysql.log and error.log maybe there is something
 Forum: Scripting Help 14/05/2019, 02:48 PM Replies: 8 Views: 184 Posted By KinxpIn Re: BUG OnGameModeExit Solved. Thank you for the answers and solutions from all of you This is my GMX command: CMD:gmx(playerid, params[]) { if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdmin] >= 10) ...
 Forum: Scripting Help 14/05/2019, 02:43 PM Replies: 8 Views: 184 Posted By KinxpIn Re: BUG OnGameModeExit The point is this problem has been resolved in this way :). But if the relog system is not used, the error will still appear as before
 Forum: Scripting Help 14/05/2019, 02:41 PM Replies: 8 Views: 184 Posted By KinxpIn Re: BUG OnGameModeExit It's saving but wrong position. (maybe 0,0,0) Ok, so I have fixed this problem by making /gmx command with the relog system (banip & unbanip) before calling OnGameModeExit. so the data from the...
 Forum: Scripting Help 14/05/2019, 01:06 AM Replies: 8 Views: 184 Posted By KinxpIn Re: BUG OnGameModeExit PS: No error log in MySQL, server_log, or Crashdetect. there works as usual
 Forum: Scripting Help 14/05/2019, 12:59 AM Replies: 8 Views: 184 Posted By KinxpIn BUG OnGameModeExit Okay, so this is the problem. Inside my GM, When OnGameModeExit runs, it will call OnPlayerDisconnect, now there is a saving system for the player's data&position in OnPlayerDisconnect. When...
 Forum: Scripting Help 11/05/2019, 12:25 AM Replies: 1 Views: 111 Posted By KinxpIn [debug] Server crashed while executing HLRPEjo.amx Need a solution :'( server_log.txt [debug] Server crashed while executing HLRPEjo.amx error.log [23:04:53] [log-core] signal 11 (SIGSEGV) catched; shutting log-core down (errno: 0, signal...
 Forum: Scripting Help 21/03/2019, 10:07 AM Replies: 3 Views: 171 Posted By KinxpIn Re: [HELP] Death Bug oh, thank you for the solution ... :D I have solved this problem ... the solution is just removing setplayerhealth 0x7fffff
 Forum: Scripting Help 21/03/2019, 08:30 AM Replies: 3 Views: 171 Posted By KinxpIn Re: [HELP] Death Bug help guys?
 Forum: Scripting Help 21/03/2019, 07:10 AM Replies: 3 Views: 171 Posted By KinxpIn [HELP] Death Bug So, I want to make after the player dies, will return to the position where he died with injured status. But what happens instead is that the player is sent to the blueberry chord, and sends "You're...
 Forum: Scripting Help 31/12/2018, 06:41 PM Replies: 4 Views: 246 Posted By KinxpIn Re: undefined symbol. But, in this case isn't it if "fname = CheckPlayerFactName(playerid);" The fname should match the faction name right? (SAPD, SAMD, etc) I can just use "if", but I'm trying to use the "switch"...
 Forum: Scripting Help 31/12/2018, 06:14 PM Replies: 4 Views: 246 Posted By KinxpIn Re: undefined symbol. XDDDDD
 Forum: Scripting Help 31/12/2018, 06:09 PM Replies: 4 Views: 246 Posted By KinxpIn undefined symbol. guys... what's wrong with this code? :3 CheckPlayerFactName(playerid) { new fact = pInfo[playerid][pFaction]; new none, SAPD, SAMD, SANA, SAGS; if(fact < 1) { return none;
 Forum: Scripting Help 31/12/2018, 04:59 PM Replies: 11 Views: 549 Posted By KinxpIn Re: MySQL Errors Why you insert this? `customRank`= ''' `customTag`= '' if you don't wanna fill customRank, customTag etc, just leave it (don't insert in your mysql_format)
 Showing results 1 to 25 of 25

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