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Search: Posts Made By: Sasino97
Forum: Scripting Help 21/03/2019, 08:28 PM
Replies: 4
Views: 65
Posted By Sasino97
Re: strval inputtext

Strval returns an integer, so you should change %s to %d
Forum: Screenshots and Videos 14/03/2019, 09:59 AM
Replies: 3
Views: 420
Posted By Sasino97
Talking Re: [Showcase/Map] One-Line LS Metro station

Cool, especially the departures board: I think I will take the metro to Tokyo ;)
Forum: Screenshots and Videos 14/03/2019, 09:46 AM
Replies: 3
Views: 321
Posted By Sasino97
Re: Videos, tips and tricks for flying well

Hehe GTA:SA glitches, only very few people know them all.
I know of a guy who can fly through the whole LS tunnel (the one that connects Rodeo with Flint County)
Forum: Screenshots and Videos 14/03/2019, 09:44 AM
Replies: 19
Views: 713
Posted By Sasino97
Wink Re: Heist: The Bank Job in SA-MP

Oh, my bad.
Ok, it's amazingly well done. Good job
Forum: Screenshots and Videos 14/03/2019, 09:40 AM
Replies: 4
Views: 348
Posted By Sasino97
Re: Kiki - SAMP Edition

Lol, his nickname is Abbott, like the company that makes lab equipments.
Forum: Screenshots and Videos 14/03/2019, 09:37 AM
Replies: 19
Views: 713
Posted By Sasino97
Re: Heist: The Bank Job in SA-MP

Mh, how can we give you an opinion with just one screenshot?
By the way, I think that your server needs more focus on beginners: it's very difficult to play as a beginner when you don't have money...
Forum: Plugin Development 13/03/2019, 08:40 PM
Replies: 406
Views: 81,556
Posted By Sasino97
Re: SampSharp - Write gamemodes in .NET

Yes, after writing that post I continued reading the documentation and I am now even more convinced to use it for my next project. After reading the documentation it seems actually really simple to...
Forum: Scripting Help 13/03/2019, 08:14 PM
Replies: 34
Views: 2,344
Posted By Sasino97
Re: Textdraw selectable box

I am sorry for reviving this ancient post, but I have the duty to, since I may have found a possible solution. This is not a direct answer to the problem of the OP, rather it's a general advise for...
Forum: Plugin Development 13/03/2019, 10:15 AM
Replies: 406
Views: 81,556
Posted By Sasino97
Thumbs up Re: SampSharp - Write gamemodes in .NET

Still I am amazed that it is going on. It would be truly a waste to let it go.
I had used it in the past just to see how it was, but I never actually developed a full project.
Now I found out that...
Forum: Plugin Development 05/03/2019, 08:26 PM
Replies: 406
Views: 81,556
Posted By Sasino97
Thumbs up Re: SampSharp - Write gamemodes in .NET

I am amazed that this project is still being developed :D
Keep up :D
Forum: General 02/03/2019, 11:32 PM
Replies: 59
Views: 1,033,141
Posted By Sasino97
Re: A Masterlist/Internet List Alternative - Open Source and available for all to use!

Guys, I just found out this and I think it's great.
But two things must be done:


a new Community SA-MP Launcher which fetches the servers from this great list, and ignores the SA-MP "Hosted"...
Forum: General 02/03/2019, 11:11 PM
Replies: 5
Views: 622
Posted By Sasino97
Re: Internet/Hosted Tab

I agree with this solution.

Alternatively, if Kalcor does not want to, I suggest that we make a community SA-MP Launcher, a community master server and a community announce that announces the...
Forum: Screenshots and Videos 26/12/2018, 11:09 PM
Replies: 14
Views: 1,069
Posted By Sasino97
Re: [Map]Bunker Entrance(Speed Mapping)

OMG, the vault door. I've never seen something like that in SA-MP.
Forum: Includes 07/12/2018, 04:39 PM
Replies: 11
Views: 1,735
Posted By Sasino97
Re: Yet another INI/key-value reader/writer

I always used Slick's (SII) and it always worked fine, but I now like this API more because of the use of a reference parameter, leaving the return value for error codes.
Forum: Maps 07/12/2018, 04:36 PM
Replies: 6
Views: 679
Posted By Sasino97
Forum: Model Releases 07/12/2018, 04:24 PM
Replies: 4
Views: 1,408
Posted By Sasino97
Forum: Discussion 03/12/2018, 03:30 PM
Replies: 6
Views: 2,869
Posted By Sasino97
Re: New hooks (stocks, natives, improved publics)

Explicit chaining looks good, but in that case I would substitute the word hook with the word override, this eliminates the code readers' wrong assumption about recursion.
Forum: General 28/11/2018, 10:26 AM
Replies: 25
Views: 10,502
Posted By Sasino97
Re: Why F.C.N.P.C plugin was banned ?

I think Kalcor is dismounting the SA-MP community with his own hands.

FC-NPC? Really?
Forum: Tools and Files 28/11/2018, 10:16 AM
Replies: 13
Views: 2,569
Posted By Sasino97
Re: [In Development] A New Powerful Scene Editor

Thanks, your ideas are highly appreciated.





Thanks for the support. Although, I hope someone can join me in the development since I have small time to continue it.
Forum: Tools and Files 13/11/2018, 08:51 AM
Replies: 13
Views: 2,569
Posted By Sasino97
Re: [In Development] A New Powerful Scene Editor

That is a cool thing. I thought about it, and it could be done like the following:

CMD:something(playerid, params[])
{
Scene.SetProperty(scene, objGate1, "Health", 50);
new health =...
Forum: Tools and Files 12/11/2018, 02:23 PM
Replies: 3
Views: 446
Posted By Sasino97
Forum: Tools and Files 12/11/2018, 02:12 PM
Replies: 13
Views: 2,569
Posted By Sasino97
[In Development] A New Powerful Scene Editor

SceneEditor
By
https://image.ibb.co/cLdEmy/logo_sasinosoft_200px.png

Introduction
Hello there, I hope you are doing fine. Good news for SA-MP mappers: In my spare time I am working on a new...
Forum: Filterscripts 12/11/2018, 10:29 AM
Replies: 4
[FilterScript] Sistema de politica v1.0
Views: 971
Posted By Sasino97
Re: Sistema de politica v1.0

I must also point out that the forum rules require all software posted here to be open source, while instead you only uploaded compiled .AMX files.
Forum: General 12/11/2018, 10:24 AM
Replies: 11
Views: 1,252
Posted By Sasino97
Re: A new server about Havana, Cuba

Hello,
I could do all the programming stuff.
Contact me if you are interested.
My mother is Cuban by the way.
Forum: Includes 12/11/2018, 09:08 AM
Replies: 8
Views: 2,007
Posted By Sasino97
Re: variadic.inc - Variadic functions in PAWN

Hello,
I want to do something like the following:

stock Event_Fire(Event: event, const fmt[], {Float, _}:...)
{
for (new i = 0; i < callbackCount[event]; i++)
{
...
Showing results 1 to 25 of 500

 

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