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Forum: Filterscripts 18/10/2017, 05:35 AM
Replies: 25
[FilterScript] Dynamic Street w/ sign
Views: 12,794
Posted By SetPlayerNameTag
Forum: Scripting Help 18/10/2017, 05:27 AM
Replies: 3
Views: 306
Posted By SetPlayerNameTag
make a prefix for phone system?

Like /call 524-GOV or /call 245-256-242, it ignore the "-" and string
Forum: Includes 05/10/2017, 09:10 AM
Replies: 8
Views: 2,542
Posted By SetPlayerNameTag
Forum: Scripting Help 02/10/2017, 07:54 PM
Replies: 1
Views: 254
Posted By SetPlayerNameTag
compiler problem

When I use a edited pawncc(russian guy one) to compile my script it works fine but If I use the native one, it compiles with a couple errors like XXXX function never used but in fact they are using
Forum: Scripting Help 01/10/2017, 08:57 AM
Replies: 1
Views: 242
Posted By SetPlayerNameTag
Custom Vehicle Speed?

Is it possible? Any released FS I can have a look?
Forum: Scripting Help 30/09/2017, 08:42 PM
Replies: 1
Views: 365
Posted By SetPlayerNameTag
MySQL issue.

PLUG::LoadVehicleTrunk(vehicle)
{
new row[256];
for(new count = 1; count < MAX_VEHICLE_WEAPONS; count++)
{
format(_query, sizeof(_query), "SELECT * FROM `vehweps` WHERE `vehSQL` = %d",...
Forum: Tutorials 28/09/2017, 04:50 PM
Replies: 32
[Tutorial] Choosing a compiler
Views: 13,620
Posted By SetPlayerNameTag
Re: Choosing a compiler

russian guy's one may crash ur server, it happened to my script.
Forum: Scripting Help 26/09/2017, 02:31 AM
Replies: 5
Views: 337
Posted By SetPlayerNameTag
Re: how to make the car dissapear and not respawn after 2 minutes ?

start Timer when player exit vehicle
Kill timer when player enter vehicle
Forum: Scripting Help 19/09/2017, 02:05 AM
Replies: 1
Views: 354
Posted By SetPlayerNameTag
I need some suggestion!

I'm working on a drugs creation script it's all dynamic we have 9 chemicals such as Phosphorus, ephedrine, aether.

When players have those chemicals they can buy Chemical tools such as pipe,...
Forum: Scripting Help 18/09/2017, 02:05 PM
Replies: 4
Views: 412
Posted By SetPlayerNameTag
Re: simulation in a string

Never heard about this, Could you tell me more?

EDIT: I didn't test it out in the console but in-Game it actually messes up sometimes (also I'm using ProxDetector function that including with...
Forum: Scripting Help 18/09/2017, 12:58 PM
Replies: 4
Views: 412
Posted By SetPlayerNameTag
Re: simulation in a string

It works perfect for English language, but for Chinese language it may happens some messy symbols..
Forum: Scripting Help 18/09/2017, 12:20 PM
Replies: 4
Views: 412
Posted By SetPlayerNameTag
Re: Signal tower model id?

I found, thanks.

Can you check the thread again?
Forum: Scripting Help 18/09/2017, 12:08 PM
Replies: 4
Views: 412
Posted By SetPlayerNameTag
simulation in a string

Hm.. I found the object I was looking for but I have another question

How can I simulation in a string ?

Ex: He.. llo, wher... e you.. fro..?
Forum: Scripting Help 16/09/2017, 04:11 PM
Replies: 3
Views: 428
Posted By SetPlayerNameTag
Re: parts of the vehicle

use evf or vehicleplus its more friendly
Forum: Scripting Help 15/09/2017, 10:21 AM
Replies: 3
Views: 393
Posted By SetPlayerNameTag
Re: Tag mismatch

Thank you, I just noticed it..!
Forum: Scripting Help 15/09/2017, 09:48 AM
Replies: 3
Views: 393
Posted By SetPlayerNameTag
Tag mismatch

P_CHEMICAL[playerid][Amount] Is a FLOAT

if(mysql_num_rows())
{
while(mysql_retrieve_row())
{
mysql_fetch_field_row(temp, "ID"), P_CHEMICAL[playerid][ID][id] = strval(temp);
...
Forum: Scripting Help 13/09/2017, 02:39 AM
Replies: 5
Views: 598
Posted By SetPlayerNameTag
Re: Check if the player is using Dialog

Okay.. no native function, thanks though I'll take this.
Forum: Scripting Help 13/09/2017, 12:26 AM
Replies: 5
Views: 598
Posted By SetPlayerNameTag
Check if the player is using Dialog

is there a native function to do this?
Forum: Scripting Help 09/09/2017, 02:56 AM
Replies: 6
Views: 426
Posted By SetPlayerNameTag
Re: [HELP] - OnPlayerDeath [+rep]

try this

public OnPlayerSpawn(playerid)
{
if(Died[playerid]==1)
{

if(IsPlayerInRangeOfPoint(playerid,2500,2034.6943,-1406.8729,17.1975))
{
...
Forum: Scripting Help 09/09/2017, 02:33 AM
Replies: 5
Views: 895
Posted By SetPlayerNameTag
Re: Problem position AttachDynamicObjectToVehicle

new Float:ofx, Float:ofy, Float:ofz, Float:ofaz,
Float:finalx, Float:finaly,
Float:px, Float:py, Float:pz, Float:roz;
GetVehiclePos(vehicle, px, py, pz);
...
Forum: Scripting Help 08/09/2017, 03:39 PM
Replies: 7
Views: 513
Posted By SetPlayerNameTag
Re: can someone add comma's here for me?

it also works :p, the limit is up to 10 billions.
Forum: Scripting Help 08/09/2017, 03:25 PM
Replies: 7
Views: 513
Posted By SetPlayerNameTag
Re: can someone add comma's here for me?

Try create a stock, and using switch to format it if the money is over 1m

for ex: format(string, sizeof(string), "%s", FormatMoney(BizInfo[idx][bValue]));

credits goes to Mariciuc223

stock...
Forum: Scripting Help 08/09/2017, 03:19 PM
Replies: 9
Views: 432
Posted By SetPlayerNameTag
Re: Only 4 little mistakes left

enum pInfo
{
pPass,
pCash,
pAdmin,
pScore,
pBankmoney,
pBanned,
pOrgID,
pRank
Forum: Scripting Help 08/09/2017, 03:13 PM
Replies: 4
Views: 877
Posted By SetPlayerNameTag
Re: Vehicle Collision Detection

https://www.upload.ee/image/7436327/QQ__20170908230035.jpg
try this, credits goes to my friend, souma
Forum: Scripting Help 08/09/2017, 03:10 PM
Replies: 3
Views: 596
Posted By SetPlayerNameTag
Re: mysql_log

mysql_debug(1) under onGameModeInit or mysql_error
Showing results 1 to 25 of 168

 

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