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Search: Posts Made By: raydx
Forum: Screenshots and Videos 18/07/2019, 08:33 AM
Replies: 6
Views: 441
Posted By raydx
Re: SA-MP Casino Systen

Wow! Someone wants money for his work! Are you retarded?
Forum: SA-MP 0.3.DL 04/07/2019, 02:03 PM
Replies: 1
Views: 382
Posted By raydx
Re: Logo in game

https://forum.sa-mp.com/showthread.php?t=651543
Forum: Plugin Development 13/06/2019, 06:36 AM
Replies: 220
[Plugin] Pawn.RakNet
Views: 92,760
Posted By raydx
Re: Pawn.RakNet

Yes it is. There is iVersion parameter at RPC_ClientJoin (25).
Forum: Scripting Help 29/05/2019, 08:49 AM
Replies: 5
Views: 219
Posted By raydx
Re: OnPlayerTakePhoto

Wrong condition.

if(newkeys == KEY_FIRE) > if(newkeys & KEY_FIRE)
Forum: Scripting Help 07/05/2019, 11:29 AM
Replies: 5
Views: 125
Posted By raydx
Re: Loop

Always check if vehicle is valid before using vehicleid in arrays. Most of these loops can crash your server.
Forum: SA-MP 0.3.DL 06/05/2019, 11:31 PM
Replies: 7
Views: 1,124
Posted By raydx
Re: SetObjectMaterial custom texture

Actually you can make it with 1 dff model and 20 separate textures, but still - setobjectmaterial support will be great.
Forum: Scripting Help 04/05/2019, 03:32 PM
Replies: 2
Views: 76
Posted By raydx
Re: IsPlayerLogged is not working

Set it to false under onplayerdisconnect.
Forum: Gamemode Scripts 02/05/2019, 01:48 PM
Replies: 65
Views: 37,916
Posted By raydx
Re: Advanced Roleplay Script [MySQL R39-5]

What? xD
Probably you can't even get it running.
Forum: Scripting Help 02/05/2019, 01:39 PM
Replies: 9
Views: 159
Posted By raydx
Re: Looping with foreach

Again - no. Those numbers are small.
Making that iter is a trash idea by the way.
Forum: Scripting Help 01/05/2019, 11:35 PM
Replies: 8
Views: 164
Posted By raydx
Re: Help me

strexplode with \n delimiter.

https://github.com/oscar-broman/strlib/blob/master/strlib.inc

/*
* Split a string by a given delimiter.
*
* Parameters:
* output[][] - A...
Forum: Scripting Help 01/05/2019, 11:32 PM
Replies: 9
Views: 159
Posted By raydx
Re: Looping with foreach

It won't lag, looping for 50 indexes is nothing.
I was looping for 3000 every time someone enter/exit a door, with 200+ players and it was fine.
Forum: Scripting Help 01/05/2019, 11:29 PM
Replies: 3
Views: 97
Posted By raydx
Re: How replace the Mall like LSRP ?

Check ls_mall filterscript. Should be in your filterscripts folder after downloading samp-server.
Forum: Scripting Help 27/04/2019, 09:50 AM
Replies: 2
Views: 116
Posted By raydx
Re: register and login with picture / image

0.3.DL sprite (font 4).

https://forum.sa-mp.com/showthread.php?t=651543
Forum: Scripting Help 23/04/2019, 01:05 PM
Replies: 8
Views: 149
Posted By raydx
Re: Double spawn message

SpawnPlayer(playerid); is triggering OnPlayerSpawn again.
Forum: SA-MP 0.3.DL 22/04/2019, 04:50 PM
Replies: 6
Views: 820
Posted By raydx
Re: KDFF Erro Append col to dff error: 7

Happened to me once, fixed it by exporting dff with 3ds max.
Forum: Plugin Development 22/04/2019, 04:46 PM
Replies: 220
[Plugin] Pawn.RakNet
Views: 92,760
Posted By raydx
Re: Pawn.RakNet

Yes it works.
Forum: Includes 19/04/2019, 08:02 AM
Replies: 5
Views: 980
Posted By raydx
Re: Irresistible Anticheat & Weapon Shot Sync System (Lightweight)

You've made little mistake in carwarp.pwn, it is calling rapid fire instead of car warp.


if ( p_ac_CarWarpTime[ playerid ] > server_time )
{
CallLocalFunction(...
Forum: SA-MP 0.3.DL 07/04/2019, 09:49 AM
Replies: 8
Views: 810
Posted By raydx
Re: Transparent objects?

It's alpha channel and it is possible in 0.3.DL.
Forum: Scripting Help 04/04/2019, 12:58 PM
Replies: 9
Views: 282
Posted By raydx
Re: Array index out of bounds

Just increase 999 to higher value. You need at least 1032. It's not even ysi related.
Forum: Scripting Help 03/04/2019, 04:48 PM
Replies: 9
Views: 282
Posted By raydx
Re: Array index out of bounds

Has to be related with ObjectSpawned[SpawnedObject[objects]] or SpawnedObject[objects]. Check array sizes.
Forum: Scripting Help 31/03/2019, 11:22 AM
Replies: 6
Views: 197
Posted By raydx
Re: Vehicle passenger iterator

Init only once under ongamemodeinit (without vehicleid parameter).
Forum: Scripting Help 31/03/2019, 11:03 AM
Replies: 3
Views: 191
Posted By raydx
Re: GetPlayerTargetPlayer Sniper?

Functions:

stock GetPlayerCameraTarget(playerid, &targetid, Float:sphere_range= 1.0, Float:max_dist = 500.0)
{
new Float:p1[3], Float:p2[3], Float:sc[3];
new Float:cam_pos[3],...
Forum: Scripting Help 30/03/2019, 03:48 PM
Replies: 1
Views: 76
Posted By raydx
Re: Help

You've already requested that few days ago.

https://forum.sa-mp.com/showthread.php?p=4089712
Forum: Plugin Development 28/03/2019, 01:38 PM
Replies: 5,540
[Plugin] Streamer Plugin
Views: 3,049,438
Posted By raydx
Re: Streamer Plugin

I've got weak 10 years old PC and its not crashing me. It may be mod related, check your modifications.
Forum: Plugin Development 28/03/2019, 09:45 AM
Replies: 5,540
[Plugin] Streamer Plugin
Views: 3,049,438
Posted By raydx
Re: Streamer Plugin

1. Streamer object is player object. It is rendered per player, but data is located at server too.

2. It shouldn't crash, something is wrong with your client or script. I was using huge maps, vice...
Showing results 1 to 25 of 202

 

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