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Search: Posts Made By: Locky_
Forum: Model Releases 14/07/2018, 01:03 PM
Replies: 219
Views: 58,819
Posted By Locky_
Re: [objects] vc2sa & lc2sa 4 samp 0.1 (0.3.DL)

I do not know if you've seen the posts, just the main one (of which you cite these bugs), but the real reason for this conversion is to show what the download feature is capable of.

But the city...
Forum: Model Releases 20/12/2017, 09:25 AM
Replies: 219
Views: 58,819
Posted By Locky_
Re: [example] vc2sa & lc2sa 4 samp 0.1 (0.3.8 RC2+)

I use a conversion that Kalcor made available. I have corrected some things and I think it is only necessary to optmize the objects so that there are not so many delays and to adjust a rotation of...
Forum: Model Releases 19/12/2017, 08:02 PM
Replies: 219
Views: 58,819
Posted By Locky_
Forum: Model Releases 16/11/2017, 12:25 PM
Replies: 219
Views: 58,819
Posted By Locky_
Re: [rel/beta] vc2sa & lc2sa 4 samp 0.1 (0.3.8 RC2+)

You are taken to another virtual world. You should adapt your vehicle creation command using SetVehicleVirtualWorld.
Forum: Model Releases 16/11/2017, 11:50 AM
Replies: 219
Views: 58,819
Posted By Locky_
Re: [rel/beta] vc2sa & lc2sa 4 samp 0.1 (0.3.8 RC2+)

The progress of this mod is incredible.
I found some minor mistakes when exploring Liberty City (I do not know if it was because after visiting Vice City, I went to Liberty City on the same server)....
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