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Forum: Plugin Development 24/06/2020, 07:31 AM
Replies: 260
[Plugin] Pawn.RakNet
Views: 120,480
Posted By Tamer
Re: Pawn.RakNet

Hello, thanks for the plugin.

What would be the best way to intercept and prevent knife-cut-throat sync for a specific player?
Forum: Includes 20/06/2020, 07:29 AM
Replies: 1,360
Views: 342,161
Posted By Tamer
Re: Nex-AC - Anticheat system

I see, you have your point as well. Maybe there's a work around for this but it doesn't come to my mind right now.

Though as I said, this will break scripts which use EXTRA_ID.
Forum: Includes 20/06/2020, 07:16 AM
Replies: 1,360
Views: 342,161
Posted By Tamer
Re: Nex-AC - Anticheat system

It is not a good idea to use Streamer_SetIntData EXTRA_ID for pickups. Because for scripts which utilize this function, you will get conflicts. Even worse, an array out of bounds error. I recommend...
Forum: Scripting Help 17/05/2020, 03:06 PM
Replies: 5
Views: 299
Posted By Tamer
Re: Slice's weapon-config.inc warnings

You should update your SKY plugin and include.

Also,



This code is supposed to be under GameModeInit or FilterScriptInit.
Forum: Everything and Nothing 04/03/2019, 05:40 PM
Replies: 28
Views: 1,680
Posted By Tamer
Re: Personality Type

I am an INFJ, which is a very difficult thing to live with. I never feel complete or partly in my own self because I am always drowning in my thoughts and I've never felt compatible to this society....
Forum: Plugin Development 02/01/2019, 01:27 PM
Replies: 35
Views: 15,234
Posted By Tamer
Re: AntiAimbot - Artifical Intelligence

Very nice, back in the day I had the thought of building an AI based aimbot detector for my server, however I wasn't literate on machine learning and neural networks and now my server is closed. If...
Forum: Includes 16/08/2017, 10:37 AM
Replies: 852
Views: 192,030
Posted By Tamer
Re: weapon-config.inc - Damage system with many features

There's no need for you to code anything. The script prevents health hack by default. Re-read the main post again.
Forum: General 13/04/2017, 08:45 PM
Replies: 14
Views: 2,968
Posted By Tamer
Re: New aimbot detector [WIP]

If you make a PAWN script that can be plugged in and used at our gamemodes to give you the necessary data, I can provide you hours of data of aimbotting users and legit players.
Forum: Includes 09/04/2017, 07:05 AM
Replies: 852
Views: 192,030
Posted By Tamer
Re: weapon-config.inc - Damage system with many features

Sometimes players can not deal damage to enemy vehicles for some reason. When I enable passenger damage and the player goes to the passenger seat, damage is done, also if we enable unoccupied vehicle...
Forum: Plugin Development 05/04/2017, 08:12 PM
Replies: 263
Views: 106,680
Posted By Tamer
Re: Performance profiler

This plugin used to show execution times for all functions but now it's just the main callbacks, what am I doing wrong?
Forum: Plugin Development 03/04/2017, 05:21 PM
Replies: 5,554
[Plugin] Streamer Plugin
Views: 3,327,887
Posted By Tamer
Re: Streamer Plugin

After updating the plugin from 2_7_5_1 I am facing issues like these:

https://imgur.com/a/YXnLv

https://imgur.com/a/KnGnI

The objects are loading quite late. I am not sure why this is...
Forum: Scripting Help 29/03/2017, 07:53 AM
Replies: 10
Views: 700
Posted By Tamer
Re: /sethp, /setarmour not working

! sign means NOT.

For example 1 != 2 one is NOT equal to two.

if(!IsPlayerConnected) if IsPlayer NOT connected.
Forum: Plugin Development 23/03/2017, 09:42 PM
Replies: 5,554
[Plugin] Streamer Plugin
Views: 3,327,887
Posted By Tamer
Re: Streamer Plugin

Plugin works on Linux but not on Windows, what can be the reason? The plugin loads fine without any errors but ingame the streamed items do not appear.

Edit: Nevermind, changing the plugin load...
Forum: General 28/08/2016, 07:49 AM
Replies: 34
Views: 3,562
Posted By Tamer
Re: Why SA-MP is so addictive?

SA-MP is a 3rd world drug which is created by 1st world people.
Forum: Everything and Nothing 17/07/2016, 08:39 AM
Replies: 25
Views: 2,413
Posted By Tamer
Re: Turkish coup d'etat

The coup was staged, they just used it as an excuse to arrest soldiers which were opposing Erdogan and his party. Those people could possibly form a coup if they wanted. But they had no intention to...
Forum: Scripting Help 16/02/2016, 07:13 PM
Replies: 8
Views: 905
Posted By Tamer
Re: Money hackers

One more point, I said that because using a variable is also tricky but the "playerid" part is also another tricky part.

Because at commands and such, which are specifically for a target player,...
Forum: Scripting Help 16/02/2016, 05:46 PM
Replies: 8
Views: 905
Posted By Tamer
Re: Money hackers

Just make a function such as Player_GetMoney and make it return the PlayerMoney variable.
Forum: General 15/02/2016, 08:59 PM
Replies: 6
Views: 743
Posted By Tamer
Re: Should there be another thread about Name Changing?

Thread is in the wrong section.

Apart from that, when it is beta testers which would take care of such requests, what is the point of making a thread? It's nothing different than PM'ing a beta...
Forum: Scripting Help 15/02/2016, 08:15 PM
Replies: 8
Views: 905
Posted By Tamer
Re: Money hackers

Get the scripter here then and make him read what Vince said.
Forum: Everything and Nothing 15/02/2016, 06:51 PM
Replies: 170
Views: 12,655
Posted By Tamer
Re: Countries Of SA-MP Forum Members

Are you still there or did you move somewhere else?
Forum: Scripting Help 15/02/2016, 06:46 PM
Replies: 12
Views: 1,037
Posted By Tamer
Re: SaveAccount taking too long time

The compiler made by ZeeX fixes many compiler issues. It is not an adjustment, it is a fixed and updated version of the compiler which is very useful.
Forum: Scripting Help 12/02/2016, 10:51 PM
Replies: 12
Views: 1,037
Posted By Tamer
Re: SaveAccount taking too long time

I strongly advice optimizing that code. You should do what Vince and the other guys said.I just want to state that what they said is correct and that is how it is supposed to be done.

However,...
Forum: Scripting Help 05/02/2016, 05:53 PM
Replies: 12
Views: 1,303
Posted By Tamer
Re: (Mapping) retexturing GTA sa objectes

There is an option at the map editor to reset angles.
Forum: Scripting Help 04/02/2016, 09:47 PM
Replies: 12
Views: 1,303
Posted By Tamer
Re: (Mapping) retexturing GTA sa objectes

If your concern is object count, It won't matter. Because there are scripters here which have like 100,000 objects and those servers run with no issue. Also, I don't think there are more than 5000...
Forum: Scripting Help 04/02/2016, 01:58 PM
Replies: 12
Views: 1,303
Posted By Tamer
Re: (Mapping) retexturing GTA sa objectes

You can't remove all the roads. The client will crash.
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