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Search: Posts Made By: Yaheli_Faro
Forum: Includes 30/03/2009, 10:14 PM
Replies: 46
Views: 11,433
Posted By Yaheli_Faro
Re: [INC]YCP - Yaheli's Checkpoint Streamer - OnPlayerUpdate CP Streamer!

That's what I did, it shows the checkpoint closest to the player if there are more then 1 ;)
Forum: Includes 30/03/2009, 06:42 PM
Replies: 46
Views: 11,433
Posted By Yaheli_Faro
Forum: Help Archive 21/03/2009, 10:29 AM
Replies: 3
Views: 722
Posted By Yaheli_Faro
Re: YCP Help

Can you please show exactly how you used the function? Also, next time post this in the YCP topic. ;)
Forum: Everything and Nothing 20/03/2009, 02:34 PM
Replies: 227
Views: 23,267
Posted By Yaheli_Faro
Re: Pets

wow Milo is huge :o

This my dog, Hugo :D

http://www.zezombia.com/upload/files/379_101_0189.JPG
Forum: Everything and Nothing 18/03/2009, 10:05 PM
Replies: 6
Views: 1,396
Posted By Yaheli_Faro
Re: Muziic

www.mtvmusic.com
Forum: Includes 14/03/2009, 08:45 PM
Replies: 46
Views: 11,433
Posted By Yaheli_Faro
Re: [INC]YCP - Yaheli's Checkpoint Streamer - OnPlayerUpdate CP Streamer!

Update!

Added SetPlayerStreamCheckpoint and DestroyPlayerStreamCheckpoint - creates a streamed checkpoint for only one player.

Link updated. ;)
Forum: General 13/03/2009, 10:16 AM
Replies: 171
Views: 18,459
Posted By Yaheli_Faro
Forum: Everything and Nothing 12/03/2009, 10:19 PM
Replies: 36
Views: 3,678
Posted By Yaheli_Faro
Re: Favorite National Anthem

National Anthem of Israel, "Hatikva" (The Hope):

http://www.youtube.com/watch?v=_IuHgBQcbKs
Forum: Includes 10/03/2009, 05:27 PM
Replies: 46
Views: 11,433
Posted By Yaheli_Faro
Re: [INC]YCP - Yaheli's Checkpoint Streamer - OnPlayerUpdate CP Streamer!

How exactly is YCP_OnPlayerUpdate gonna get called every 3000 seconds?
Forum: Includes 10/03/2009, 04:31 PM
Replies: 46
Views: 11,433
Posted By Yaheli_Faro
Re: [INC]YCP - Yaheli's Checkpoint Streamer - OnPlayerUpdate CP Streamer!

Could be :p



I recall Kye saying once in IRC that it would be more efficient to use OnPlayerUpdate for streamers if it was called every 20-30 OnPlayerUpdates.

I have looked at it. The...
Forum: Includes 10/03/2009, 04:03 PM
Replies: 46
Views: 11,433
Posted By Yaheli_Faro
Re: [INC]YCP - Yaheli's Checkpoint Streamer - OnPlayerUpdate CP Streamer!

It would be much more efficient in terms of what this modification was created for. People seem to think that a 200 player loop causes a load of lag. This is a multi player modification, so scripting...
Forum: Help Archive 10/03/2009, 03:05 PM
Replies: 4
Views: 1,055
Posted By Yaheli_Faro
Re: Animation freezes*********?? xD

ApplyAnimation(playerid,"ped","phone_talk",6.0,0,1,1,0,1000);
ApplyAnimation(playerid, animlib[], animname[], Float:fS, opt1, opt2, opt3, opt4, opt5)


Try
...
Forum: Includes 10/03/2009, 02:45 PM
Replies: 46
Views: 11,433
Posted By Yaheli_Faro
Re: [INC]YCP - Yaheli's Checkpoint Streamer - OnPlayerUpdate CP Streamer!

Why make another timer that would have to loop through 200 players even when only 1 is connected?
Forum: Includes 10/03/2009, 02:13 PM
Replies: 46
Views: 11,433
Posted By Yaheli_Faro
[INC]YCP - Yaheli's Checkpoint Streamer - OnPlayerUpdate CP Streamer!

Yaheli's Checkpoint Streamer
v1.1

_____________________________________________________________________________________________________________________________________________________

-...
Forum: General 09/03/2009, 10:20 PM
Replies: 2,044
Views: 279,097
Posted By Yaheli_Faro
Re: Make sa-mp Skinable

I'm sure being forced to look at a gray background for a few seconds must be like torture. :roll:
Forum: General 04/03/2009, 11:33 AM
Replies: 5
Views: 1,144
Posted By Yaheli_Faro
Re: Can someone?

wiki.sa-mp.com/wiki/Interiors (http://wiki.sa-mp.com/wiki/Interiors)

Search netx time :roll:
Forum: Everything and Nothing 03/03/2009, 08:39 PM
Replies: 105
Views: 10,704
Posted By Yaheli_Faro
Re: Whacky IDea - EUS

Why bump such an old topic? :|
Forum: Help Archive 01/03/2009, 05:39 PM
Replies: 5
Views: 1,021
Posted By Yaheli_Faro
Re: f**ked up register system

Set all the player's stat variables to 0 in OnPlayerConnect.
Forum: Help Archive 01/03/2009, 05:37 PM
Replies: 1
Views: 1,590
Posted By Yaheli_Faro
Re: Display 'Wasted' Text On Player Death

public OnPlayerDeath(playerid, killerid)
{
GameTextForPlayer(playerid, "WASTED!", 5000, 5);
return 1;
}
Forum: General 01/03/2009, 05:32 PM
Replies: 12
Views: 3,220
Posted By Yaheli_Faro
Re: newest samp? :P

It did.

It got removed.
[/quote]

What did it do?
Forum: Everything and Nothing 28/02/2009, 03:00 PM
Replies: 475
Views: 62,518
Posted By Yaheli_Faro
Re: what cell phone do you have?

Because cell phones in the US suck and the razor is the only affordable good phone they have.
Forum: Help Archive 27/02/2009, 11:41 PM
Replies: 10
Views: 2,975
Posted By Yaheli_Faro
Re: 9999999/999999 code crashing the gamemode?

And if I were to type "/kick 32 exsesive use of cheats (weapons)" It wouldn't allow that :roll:

put
if(strlen(cmdtext) >= 32) return 1;

Inside the code for the command itself.
Forum: Help Archive 27/02/2009, 11:20 PM
Replies: 10
Views: 2,975
Posted By Yaheli_Faro
Re: 9999999/999999 code crashing the gamemode?

It's a strval bug. just make sure the length of the string can't pass 15-20 and it should be fine. ;)
Forum: Everything and Nothing 27/02/2009, 10:10 PM
Replies: 475
Views: 62,518
Posted By Yaheli_Faro
Re: what cell phone do you have?

I like it, i have the ipod touch^^
[/quote]

lol, the best thing on the iPod touch is moving through the cover flow really fast xD
Forum: General 22/02/2009, 01:31 PM
Replies: 101
Views: 10,270
Posted By Yaheli_Faro
Re: Whats the first thing your going to do in 0.3 when its released?

Test all the new functions on my server >:D
Showing results 1 to 25 of 314

 

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