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Search: Posts Made By: [HUN]Gamestar
Forum: Includes 20/06/2010, 09:39 AM
Replies: 12
Views: 2,325
Posted By [HUN]Gamestar
Forum: Client Support 17/06/2010, 11:53 AM
Replies: 4
Views: 2,090
Posted By [HUN]Gamestar
Re: Connected. Joining Game.... FREEZE (SCREENSHOT INCLUDED)

Offtopic:


To...76.241.59.146:7780? XD (check image)

Ontopic:
try delete San Andreas mods...
Forum: Plugin Development 16/06/2010, 10:57 PM
Replies: 29
Views: 19,343
Posted By [HUN]Gamestar
Forum: Everything and Nothing 15/06/2010, 08:55 PM
Replies: 1,219
Views: 127,394
Posted By [HUN]Gamestar
Re: what country do you live in?

http://astro.u-szeged.hu/ismeret/Hold1.jpg


anyway

http://www.epuletdekor.hu/images/Magyarorszag.jpg
Forum: Includes 10/06/2010, 09:22 PM
Replies: 18
Views: 5,000
Posted By [HUN]Gamestar
Forum: Filterscripts 31/05/2010, 05:01 PM
Replies: 30
Views: 10,178
Posted By [HUN]Gamestar
Re: iTranslate - Translate Text from/in every language !!!

really nice..amazing...thanks.

Windows version?
Forum: Plugin Development 29/05/2010, 09:18 PM
Replies: 173
[Plugin] GVar Plugin
Views: 78,610
Posted By [HUN]Gamestar
Forum: Plugin Development 29/05/2010, 04:10 PM
Replies: 173
[Plugin] GVar Plugin
Views: 78,610
Posted By [HUN]Gamestar
Forum: Plugin Development 29/05/2010, 03:34 PM
Replies: 173
[Plugin] GVar Plugin
Views: 78,610
Posted By [HUN]Gamestar
Forum: General 04/04/2010, 08:54 PM
Replies: 4,033
Views: 871,008
Posted By [HUN]Gamestar
Re: Suggestions For Future Sa:MP Versions.

DisableSaveCommand(interiorid, disable);


disable=false/true/ 0/1
Forum: General 04/04/2010, 01:43 PM
Replies: 4,033
Views: 871,008
Posted By [HUN]Gamestar
Re: Suggestions For Future Sa:MP Versions.

Suggestion:
DisableSAVECommand(1);
Forum: Help Archive 04/04/2010, 08:04 AM
Replies: 13
Views: 6,927
Posted By [HUN]Gamestar
Re: strtok vs sscanf

Try this.

COMMAND:heal(playerid, params[])
{
......
}


COMMAND:heal(playerid, params[])
{
Forum: Filterscripts 03/04/2010, 01:52 PM
Replies: 39
[FilterScript] [FS] Its Just Business
Views: 12,936
Posted By [HUN]Gamestar
Forum: Help Archive 02/04/2010, 03:55 PM
Replies: 5
Views: 1,277
Posted By [HUN]Gamestar
Forum: Plugin Development 29/03/2010, 05:26 PM
Replies: 815
[Plugin] IRC Plugin
Views: 283,828
Posted By [HUN]Gamestar
Forum: Plugin Development 28/03/2010, 04:39 PM
Replies: 1,016
Views: 278,707
Posted By [HUN]Gamestar
Forum: General 26/03/2010, 08:42 PM
Replies: 4,033
Views: 871,008
Posted By [HUN]Gamestar
Forum: Filterscripts 24/03/2010, 09:08 PM
Replies: 418
Views: 105,104
Posted By [HUN]Gamestar
Re: [FS] gAdmin 1.2.1 | 102 (+25) Commands | MYSQL & IRC Support | Update: 1.3.10

Add to profile:

VIP 1/0

#define COLOR_SAVE_MODE
#define COLOR_LOAD_MODE

#define DISCONNECT_POS_LOAD

Color=r|g|b|a
Forum: Plugin Development 24/03/2010, 08:58 PM
Replies: 1,016
Views: 278,707
Posted By [HUN]Gamestar
Re: [REL]SAMP-MySQL v0.15 - SAMP 0.3 supported!!! corrected version uploaded...

File not found: LIBMYSQL.dll

[20:53:41] Loading plugin: libmysql
[20:53:41] Plugin does not conform to architecture.
[20:53:41] Failed.
[20:53:41] Loading plugin: sampmysql
[20:53:46] ...
Forum: Filterscripts 23/03/2010, 10:26 PM
Replies: 116
Views: 90,265
Posted By [HUN]Gamestar
Re: [FS] Real Clock Speedometer

Really nice work, man :o
Forum: Filterscripts 23/03/2010, 10:21 PM
Replies: 4,010
Views: 2,151,555
Posted By [HUN]Gamestar
Re: Useful Functions

Nice, good work. But I don't understand why you returned i < v_end, can you explain it to me please?
[/quote]

Function fixed, please delete in your quoute.

A: Simple logical condition.

new...
Forum: Filterscripts 23/03/2010, 09:53 PM
Replies: 4,010
Views: 2,151,555
Posted By [HUN]Gamestar
Re: Useful Functions

stock bool:IsAnyPlayerInVehicle(vehicleid)
{
new
v_end = GetMaxPlayers(),
i;
for(i = 0; i < v_end; i++) if(IsPlayerConnected(i) && GetPlayerVehicleID(i) == vehicleid) break;
return i <...
Forum: Includes 21/03/2010, 07:05 PM
Replies: 18
Views: 5,000
Posted By [HUN]Gamestar
Forum: Filterscripts 21/03/2010, 12:17 AM
Replies: 4,010
Views: 2,151,555
Posted By [HUN]Gamestar
Re: Useful Functions

#define ConvertVelocityToKMH(%1,%2,%3) floatround(floatround(floatpower((%1*%1)+(%2*%2)+(%3*%3),0.5)*100)*2.0)
Forum: General 20/03/2010, 11:38 PM
Replies: 4,033
Views: 871,008
Posted By [HUN]Gamestar
Re: Suggestions For Future Sa:MP Versions.

Reconnect

ReconnectPlayer(playerid);
GetPlayerReconnectCount(playerid);

OnPlayerReconnect(playerid);

---
Disconnect
Showing results 1 to 25 of 137

 

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