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Search: Posts Made By: Kaperstone
Forum: General 10/09/2018, 05:37 PM
Replies: 201
Views: 59,253
Posted By Kaperstone
Re: Screenshots & Videos

That SA:MP is closed source.

Single dev. vs many that know how to co-operate and utilize the power of Git.
Gסogle "mta github" and you will find the source of the mod.



Single dev that has...
Forum: Plugin Development 12/08/2018, 05:55 AM
Replies: 312
Views: 130,862
Posted By Kaperstone
Re: Socket plugin (v0.2b released)

Send chat from in-game to your website in real time, send location from in-game to your server and using this info you can create a real-time map.
you can create real-time real-estate or something...
Forum: Plugin Development 15/07/2018, 07:25 AM
Replies: 159
Views: 64,856
Posted By Kaperstone
Forum: Tools and Files 29/05/2018, 11:37 AM
Replies: 27
[Tool/Web/Other] Pawn Syntax for Atom
Views: 15,424
Posted By Kaperstone
Re: Pawn Syntax for Atom

https://atom.io/packages/build

The tutorial was basically using this package.

Open in Atom the project root (where the server03svr and all the gamemodes/filterscripts/scriptfiles folders are)...
Forum: Plugin Development 28/05/2018, 12:21 AM
Replies: 36
Views: 18,014
Posted By Kaperstone
Re: PAWN memory access plugin

MEM_new_arr
Can I save enums and/or multi dimensional arrays?



What you're looking for then, are bits and packed strings

Packed strings: http://forum.sa-mp.com/showthread.php?t=480529 (be...
Forum: Plugin Development 22/05/2018, 08:44 PM
Replies: 135
Views: 46,435
Posted By Kaperstone
Forum: Scripting Help 21/05/2018, 04:42 AM
Replies: 1
Views: 246
Posted By Kaperstone
Re: Help Me

You can find many tutorials that teach you how to create one the tutorials board
http://forum.sa-mp.com/forumdisplay.php?f=70

Some tutorials based on different ways you can store user data
y_ini...
Forum: Includes 17/05/2018, 10:59 PM
Replies: 845
Views: 169,336
Posted By Kaperstone
Forum: Everything and Nothing 13/05/2018, 07:16 PM
Replies: 28
Views: 3,672
Posted By Kaperstone
Re: Why is SAMP community like

Because JS can be evil on untrusted websites, especially if you're on a non-ssl website like forum.sa-mp.com.


Advised to turn off JS on these forums and in general where https:// isn't...
Forum: Includes 12/05/2018, 10:31 AM
Replies: 845
Views: 169,336
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

s_DamageArmour is the error
https://github.com/f0Re3t/samp-weapon-config/blob/master/weapon-config.inc#L644
There is no weaponid=55

What weapon did you use?
Forum: Includes 12/05/2018, 10:16 AM
Replies: 845
Views: 169,336
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

inside the conditional on line 4668 there is the error.

be sure that if you use issuerid, then you check if its equal to INVALID_PLAYER_ID before using it in an array or function.
issuerid=65535...
Forum: Everything and Nothing 11/05/2018, 07:42 AM
Replies: 28
Views: 3,672
Posted By Kaperstone
Re: Why is SAMP community like

So, mediafire isn't covered in advertisements?
Forum: Includes 08/05/2018, 05:46 PM
Replies: 845
Views: 169,336
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

It it?
http://forum.sa-mp.com/showpost.php?p=4001276&postcount=137
Forum: Plugin Development 06/05/2018, 05:55 AM
Replies: 463
[Plugin] Pawn.CMD
Views: 141,616
Posted By Kaperstone
Re: Pawn.CMD

What version of JIT do you use.
Forum: Plugin Development 05/05/2018, 12:37 PM
Replies: 463
[Plugin] Pawn.CMD
Views: 141,616
Posted By Kaperstone
Re: Pawn.CMD

Unfortunately, this plugin is incompatible with JIT, as if you use this with JIT, the commands mess up
https://www.youtube.com/watch?v=IddjXcBm8j4


Will it be possible to make it compatible?
Forum: Includes 04/05/2018, 02:54 AM
Replies: 845
Views: 169,336
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

For the first time I've looked into that file, mind explodes.
Forum: Includes 03/05/2018, 09:43 AM
Replies: 845
Views: 169,336
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

Why did you switch on the conditionals to floatcmp?
Ain't it does the same and actually faster without it?
Forum: Everything and Nothing 29/04/2018, 11:37 PM
Replies: 25
Views: 3,453
Posted By Kaperstone
Forum: Server Support 28/04/2018, 03:46 PM
Replies: 17
Views: 7,225
Posted By Kaperstone
Re: SA:MP Exploit?/Freeze problem/Flood?/Ghost Bug

Maybe if Horizon, RCMP or BARP will experience this as well, maybe something will finally move :)
Forum: Plugin Development 26/04/2018, 07:58 PM
Replies: 34
[Plugin] PawnPlus
Views: 12,696
Posted By Kaperstone
Re: PawnPlus

Don't understand the thread stuff

So the server will still work as fine, but the AMX script (the gamemode) behind it will stop working until the block will finish computing.
So it works in...
Forum: Everything and Nothing 23/04/2018, 12:29 PM
Replies: 6
Views: 1,178
Posted By Kaperstone
Re: Some advice for an "old school" PHP-MySQL dev wanting to go on with new web stuff.

imo, you won't need the new technology unless you're planning on real time applications.
PHP is sufficient for UCP and I think even an overkill to learn NodeJS or Go just to improve a generic UCP,...
Forum: Plugin Development 19/04/2018, 04:46 PM
Replies: 1,013
Views: 493,799
Posted By Kaperstone
Re: [REL] SA:MP MySQL Plugin 2.1.1 - Released (1/25/2011

When the plugin was last developed, Windows 10 did not even exist.
Forum: Everything and Nothing 18/04/2018, 01:57 PM
Replies: 3
Views: 582
Posted By Kaperstone
Re: Langauges

Because Pawno and SAMP charset is ascii
https://en.wikipedia.org/wiki/ASCII

You can write in Latin and afaik in Cyrillic as well.
Forum: General 06/04/2018, 11:39 AM
Replies: 20
Views: 3,968
Posted By Kaperstone
Re: Most wanted maps

Really like your maps, I hope to see maps other than RP.
Forum: General 06/04/2018, 06:07 AM
Replies: 6
Views: 1,577
Posted By Kaperstone
Re: Any Sydney SAMP players?

Must be from Sydney so you could come to beat him up if he doesn't pay his part?
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