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Search: Posts Made By: raydx
Forum: Scripting Help 09/10/2019, 05:13 PM
Replies: 2
Views: 101
Posted By raydx
Re: Iter_Remove in foreach loop problem.

You can't use iter_remove inside foreach.
Forum: Screenshots and Videos 30/09/2019, 08:30 AM
Replies: 7
Views: 389
Posted By raydx
Re: V-Rock Hotel in Las Venturas

Nice, maybe too much white at restaurant. I like the guitar fountain idea.
Forum: SA-MP 0.3.DL 02/08/2019, 02:21 PM
Replies: 3
Views: 332
Posted By raydx
Re: Liberty city [warning] Could not validate 0x224CCE70.dff

FindModelFileNameFromCRC(crc, dlfilename, sizeof(dlfilename));
Forum: Screenshots and Videos 18/07/2019, 08:33 AM
Replies: 10
Views: 1,095
Posted By raydx
Re: SA-MP Casino Systen

Wow! Someone wants money for his work! Are you retarded?
Forum: SA-MP 0.3.DL 04/07/2019, 02:03 PM
Replies: 1
Views: 639
Posted By raydx
Re: Logo in game

https://forum.sa-mp.com/showthread.php?t=651543
Forum: Plugin Development 13/06/2019, 06:36 AM
Replies: 222
[Plugin] Pawn.RakNet
Views: 97,686
Posted By raydx
Re: Pawn.RakNet

Yes it is. There is iVersion parameter at RPC_ClientJoin (25).
Forum: Scripting Help 29/05/2019, 08:49 AM
Replies: 5
Views: 257
Posted By raydx
Re: OnPlayerTakePhoto

Wrong condition.

if(newkeys == KEY_FIRE) > if(newkeys & KEY_FIRE)
Forum: Scripting Help 07/05/2019, 11:29 AM
Replies: 5
Views: 140
Posted By raydx
Re: Loop

Always check if vehicle is valid before using vehicleid in arrays. Most of these loops can crash your server.
Forum: SA-MP 0.3.DL 06/05/2019, 11:31 PM
Replies: 7
Views: 1,314
Posted By raydx
Re: SetObjectMaterial custom texture

Actually you can make it with 1 dff model and 20 separate textures, but still - setobjectmaterial support will be great.
Forum: Scripting Help 04/05/2019, 03:32 PM
Replies: 2
Views: 590
Posted By raydx
Re: IsPlayerLogged is not working

Set it to false under onplayerdisconnect.
Forum: Gamemode Scripts 02/05/2019, 01:48 PM
Replies: 65
Views: 39,827
Posted By raydx
Re: Advanced Roleplay Script [MySQL R39-5]

What? xD
Probably you can't even get it running.
Forum: Scripting Help 02/05/2019, 01:39 PM
Replies: 9
Views: 197
Posted By raydx
Re: Looping with foreach

Again - no. Those numbers are small.
Making that iter is a trash idea by the way.
Forum: Scripting Help 01/05/2019, 11:35 PM
Replies: 8
Views: 182
Posted By raydx
Re: Help me

strexplode with \n delimiter.

https://github.com/oscar-broman/strlib/blob/master/strlib.inc

/*
* Split a string by a given delimiter.
*
* Parameters:
* output[][] - A...
Forum: Scripting Help 01/05/2019, 11:32 PM
Replies: 9
Views: 197
Posted By raydx
Re: Looping with foreach

It won't lag, looping for 50 indexes is nothing.
I was looping for 3000 every time someone enter/exit a door, with 200+ players and it was fine.
Forum: Scripting Help 01/05/2019, 11:29 PM
Replies: 3
Views: 114
Posted By raydx
Re: How replace the Mall like LSRP ?

Check ls_mall filterscript. Should be in your filterscripts folder after downloading samp-server.
Forum: Scripting Help 27/04/2019, 09:50 AM
Replies: 2
Views: 176
Posted By raydx
Re: register and login with picture / image

0.3.DL sprite (font 4).

https://forum.sa-mp.com/showthread.php?t=651543
Forum: Scripting Help 23/04/2019, 01:05 PM
Replies: 8
Views: 179
Posted By raydx
Re: Double spawn message

SpawnPlayer(playerid); is triggering OnPlayerSpawn again.
Forum: SA-MP 0.3.DL 22/04/2019, 04:50 PM
Replies: 6
Views: 911
Posted By raydx
Re: KDFF Erro Append col to dff error: 7

Happened to me once, fixed it by exporting dff with 3ds max.
Forum: Plugin Development 22/04/2019, 04:46 PM
Replies: 222
[Plugin] Pawn.RakNet
Views: 97,686
Posted By raydx
Re: Pawn.RakNet

Yes it works.
Forum: Includes 19/04/2019, 08:02 AM
Replies: 5
Views: 1,269
Posted By raydx
Re: Irresistible Anticheat & Weapon Shot Sync System (Lightweight)

You've made little mistake in carwarp.pwn, it is calling rapid fire instead of car warp.


if ( p_ac_CarWarpTime[ playerid ] > server_time )
{
CallLocalFunction(...
Forum: SA-MP 0.3.DL 07/04/2019, 09:49 AM
Replies: 8
Views: 898
Posted By raydx
Re: Transparent objects?

It's alpha channel and it is possible in 0.3.DL.
Forum: Scripting Help 04/04/2019, 12:58 PM
Replies: 9
Views: 296
Posted By raydx
Re: Array index out of bounds

Just increase 999 to higher value. You need at least 1032. It's not even ysi related.
Forum: Scripting Help 03/04/2019, 04:48 PM
Replies: 9
Views: 296
Posted By raydx
Re: Array index out of bounds

Has to be related with ObjectSpawned[SpawnedObject[objects]] or SpawnedObject[objects]. Check array sizes.
Forum: Scripting Help 31/03/2019, 11:22 AM
Replies: 6
Views: 209
Posted By raydx
Re: Vehicle passenger iterator

Init only once under ongamemodeinit (without vehicleid parameter).
Forum: Scripting Help 31/03/2019, 11:03 AM
Replies: 3
Views: 208
Posted By raydx
Re: GetPlayerTargetPlayer Sniper?

Functions:

stock GetPlayerCameraTarget(playerid, &targetid, Float:sphere_range= 1.0, Float:max_dist = 500.0)
{
new Float:p1[3], Float:p2[3], Float:sc[3];
new Float:cam_pos[3],...
Showing results 1 to 25 of 205

 

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