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Forum: Scripting Help 19/03/2017, 09:20 PM
Replies: 3
Views: 309
Posted By SpaceRP
Re: Question

??????
Forum: Scripting Help 19/03/2017, 01:56 AM
Replies: 3
Views: 309
Posted By SpaceRP
Question

Do you recommend using Nex-AC? And how fit into my gamemode?
Forum: Scripting Help 18/03/2017, 02:12 PM
Replies: 7
Views: 352
Posted By SpaceRP
Re: Dialog

Bump
Forum: Scripting Help 17/03/2017, 12:53 PM
Replies: 3
Views: 374
Posted By SpaceRP
Re: Expiry

(33534) : warning 213: tag mismatch

CMD:vip(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pVip] < 1) return SCM(playerid, COLOR_WHITE, "Error!");
...
Forum: Scripting Help 17/03/2017, 12:33 PM
Replies: 3
Views: 374
Posted By SpaceRP
Expiry

How to create VIP info command, where will write expiry vip

Float:pVipTime,

Set vip time

new viptime = gettime() + (mounth * 2592000);
PlayerInfo[giveplayerid][pVipTime] = viptime;
Forum: Scripting Help 13/03/2017, 11:01 PM
Replies: 1
Views: 276
Posted By SpaceRP
Radar

How to hide radar/minimap for players?
Forum: Scripting Help 09/03/2017, 01:38 AM
Replies: 1
Views: 441
Posted By SpaceRP
Questions

Who is code optimization

stock ShowEvents(playerid)
{
if(EventID == 0)
{
new string[467], str1[208], str2[217], str3[35];
format(str1, sizeof(str1),...
Forum: Scripting Help 08/03/2017, 03:48 PM
Replies: 7
Views: 352
Posted By SpaceRP
Re: Dialog

No function ???
Forum: Scripting Help 08/03/2017, 12:38 PM
Replies: 7
Views: 352
Posted By SpaceRP
Re: Dialog

Not functioning, my password is 123123 and enter password current 123123 and asks for a new password, I press empty dialog with out New password is 23123
Forum: Scripting Help 08/03/2017, 12:02 PM
Replies: 7
Views: 352
Posted By SpaceRP
Question Dialog

CMD:changepass(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
ShowPlayerDialog(playerid, 335, DIALOG_STYLE_PASSWORD, "Password", "Write current password", "Ok", Eexit");
}...
Forum: Scripting Help 05/03/2017, 07:19 PM
Replies: 4
Views: 266
Posted By SpaceRP
Re: Question

means the same whether you use fopen/fwrite or y_ini
Forum: Scripting Help 05/03/2017, 06:57 PM
Replies: 4
Views: 266
Posted By SpaceRP
Re: Question

default methods (fopen/fwrite) or y_ini? which is fast?
Forum: Scripting Help 05/03/2017, 06:35 PM
Replies: 4
Views: 266
Posted By SpaceRP
Question Question

Do you is better for permanent ban system usim y_ini or fopen - fwrite?
Forum: Scripting Help 05/03/2017, 11:27 AM
Replies: 2
Views: 220
Posted By SpaceRP
Question Questions

What is better to use gettime() or gettickcount() and why?
Forum: Scripting Help 04/03/2017, 10:14 PM
Replies: 1
Views: 323
Posted By SpaceRP
Flowers Death

http://www.youtube.com/watch?v=oyS16mYdlmc

How to fix??
Spawn toy with me once in a grove street and that sometimes a cigar once the bottle.
Forum: Scripting Help 02/03/2017, 11:17 AM
Replies: 3
Views: 1,164
Posted By SpaceRP
Forum: Scripting Help 01/03/2017, 10:36 PM
Replies: 3
Views: 1,164
Posted By SpaceRP
Question Anti CP Teleports

Do you some has idea how create anti checkpoint teleport? :confused:
Forum: Scripting Help 23/02/2017, 09:34 AM
Replies: 11
Views: 970
Posted By SpaceRP
Re: Crashdetect

4.15 version
Forum: Scripting Help 22/02/2017, 06:28 PM
Replies: 11
Views: 970
Posted By SpaceRP
Forum: Scripting Help 22/02/2017, 12:32 PM
Replies: 11
Views: 970
Posted By SpaceRP
Re: Crashdetect

I now delete all IsPlayerConnected below foreach

Timer:TeenMinute[600000]()
{
foreach(Player, i) { SaveAcc(i); }
SaveServerInfo();
SaveTop();
return 1;
}
Forum: Scripting Help 22/02/2017, 02:35 AM
Replies: 11
Views: 970
Posted By SpaceRP
Re: Crashdetect

Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

Header size: 32532 bytes
Code size: 5615992 bytes
Data size: 12230636 bytes
Stack/heap size: ...
Forum: Scripting Help 21/02/2017, 10:37 AM
Replies: 11
Views: 970
Posted By SpaceRP
Forum: Scripting Help 20/02/2017, 07:20 PM
Replies: 11
Views: 970
Posted By SpaceRP
Re: Crashdetect

Not functioning pawno -d3 -O
Forum: Scripting Help 20/02/2017, 06:19 PM
Replies: 11
Views: 970
Posted By SpaceRP
Crashdetect

[15:47:12] [debug] Server crashed while executing SSS.amx
[15:47:12] [debug] AMX backtrace:
[15:47:12] [debug] #0 00000033 in ?? (50, 0, 12656716) from SSS.amx
[15:47:12] [debug] #1 000117ec in ??...
Forum: Scripting Help 19/02/2017, 01:02 PM
Replies: 0
Views: 239
Posted By SpaceRP
Exclamation Helpp

GameMod was before the YSI 1.03 and now want to transfer, or in any other YSI being transported 3.09 or 4.0 to compile and go after 20 seconds out that almost amx is 0KB, while in other modes, like...
Showing results 1 to 25 of 62

 

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