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Forum: Screenshots and Videos 03/04/2020, 06:39 PM
Replies: 8
Views: 487
Posted By Uberanwar
Re: Make San Andreas pretty again: Sun, grass and drawdistance mods

How do you install the Draw distance mod along with the additional files you provided? Just copy both of those files into the game folder directly?
Forum: General 03/04/2020, 06:37 PM
Replies: 16
Views: 1,155
Posted By Uberanwar
Forum: Screenshots and Videos 26/03/2020, 04:52 PM
Replies: 8
Views: 487
Posted By Uberanwar
Re: Make San Andreas pretty again: Sun, grass and drawdistance mods

Thanks for sharing, gonna try these out!

Additionally, I use ps2shads.asi (https://gtaforums.com/topic/751552-relsa-low-quality-shadows-on-every-visual-fx-quality-setting/). If you were to use...
Forum: Includes 26/03/2020, 08:22 AM
Replies: 1,270
Views: 311,265
Posted By Uberanwar
Re: Nex-AC - Anticheat system

I am curious, could the codes under OnPlayerUpdate be moved to timers for performance improvements? Is it really necessary to be placed under OPU instead of timers? Consdering that OPU is called, on...
Forum: Scripting Help 26/03/2020, 08:19 AM
Replies: 1
Views: 38
Posted By Uberanwar
Using VectorSize?

stock IsObjectInSphere(objectid,Float:x,Float:y,Float:z,Float:radius2)
{
new Float:x1,Float:y1,Float:z1,Float:tmpdis;
GetObjectPos(objectid,x1,y1,z1);
tmpdis =...
Forum: Scripting Help 25/03/2020, 06:41 AM
Replies: 10
Views: 5,936
Posted By Uberanwar
Re: First character - lower to Upper

How do I detect, after we entered symbols, it will change the first letter to uppercase? Because merely using text[0] = toupper(text[0]); only changes from this "hi. how are you? are you good?" to...
Forum: Server Support 18/03/2020, 03:31 PM
Replies: 1
Views: 156
Posted By Uberanwar
SA-MP on CentOS 8?

Has any server owners tried hosting their servers on CentOS 8? Any issues?
Forum: Maps 18/03/2020, 10:02 AM
Replies: 3
Views: 567
Posted By Uberanwar
Re: Idlewood exterior/remove alhambra

What ENB are you using? The map looks nice, good job btw!
Forum: Includes 08/03/2020, 05:26 PM
Replies: 5
[Include] Model Sizes SQL
Views: 585
Posted By Uberanwar
Re: Model Sizes SQL

Does this have better performance or something?
Forum: Includes 08/03/2020, 03:39 AM
Replies: 8
[Include] Optidraw
Views: 978
Posted By Uberanwar
Re: Optidraw

Well done! Just tried it out yesterday, works flawlessly.
Forum: Includes 07/03/2020, 04:19 AM
Replies: 8
[Include] Optidraw
Views: 978
Posted By Uberanwar
Re: Optidraw

What are the benefits of using this include?
Forum: Includes 18/02/2020, 03:39 PM
Replies: 1,270
Views: 311,265
Posted By Uberanwar
Re: Nex-AC - Anticheat system

What would be the best punishment for ammo hack? Set to previous ammo?
Forum: Includes 18/02/2020, 10:15 AM
Replies: 42
Views: 11,595
Posted By Uberanwar
Re: projectile.inc - PeppeAC's physics modified and simpler version

Does this support custom objects done w/ streamer plugin? For instance, if I were to use the weapon drop script, will it work on such case?
Forum: Scripting Help 03/02/2020, 06:55 AM
Replies: 34
Views: 1,376
Posted By Uberanwar
Re: Detect when player enter/leave pickup

I got a question. In my case, I don't rely on pickups (or checkpoints). For my entrance/exit system, I check if player is in range of point or not. How do I eliminate looping in such case?

By the...
Forum: Scripting Help 03/02/2020, 05:10 AM
Replies: 5
Views: 191
Posted By Uberanwar
Re: Server optimization

You can use JIT plugin to further optimize your script.
Forum: Scripting Help 31/01/2020, 07:12 AM
Replies: 5
Views: 259
Posted By Uberanwar
Re: easyDialog.inc exceed heap size

How do you estimate the size? Based on what exactly are the estimations, to set pragma dynamic value?
Forum: Includes 27/01/2020, 03:39 AM
Replies: 1,270
Views: 311,265
Posted By Uberanwar
Re: Nex-AC - Anticheat system

Does Nex-AC protect against Silent Aim hack, besides Full Aim and Pro Aim?
Forum: Scripting Help 24/01/2020, 09:06 AM
Replies: 1
Views: 128
Posted By Uberanwar
Re: Animation

ApplyAnimation(playerid, "PED", "endchat_03", 4.1, 0, 0, 0, 0, 0, 1);
ApplyAnimation(playerid, "KISSING", "gfwave2", 4.1, 0, 0, 0, 0, 0, 1);
ApplyAnimationEx(playerid, "ON_LOOKERS", "wave_loop",...
Forum: Scripting Help 23/01/2020, 02:14 AM
Replies: 6
Views: 272
Posted By Uberanwar
Re: [CreateDynamic3DTextLabel] Mixing Each Other

Add a check whether text label is valid or not before destroying/creating it. If it is valid, then destroy. If otherwise, then create.

Make sure to destroy text label when vehicle is destroyed...
Forum: Client Support 17/12/2019, 02:26 AM
Replies: 10
Views: 2,082
Posted By Uberanwar
Re: Servers don't show online players

What is the purpose of doing so?
Forum: Filterscripts 14/12/2019, 09:00 AM
Replies: 5
[FilterScript] Zombie [FCNPC] [A.I]
Views: 1,399
Posted By Uberanwar
Re: Zombie [FCNPC] [A.I]

It seems like they will fly if the target is flying.
Forum: Plugin Development 05/11/2019, 05:55 AM
Replies: 160
Views: 69,063
Posted By Uberanwar
Re: SKY - Slice's fork of kurta999's fork of YSF

Hey, yes I posted the issue on GitHub page.
Forum: Includes 05/11/2019, 03:48 AM
Replies: 1,270
Views: 311,265
Posted By Uberanwar
Re: Nex-AC - Anticheat system

I set it to NO_TEAM
Forum: Includes 04/11/2019, 06:10 AM
Replies: 1,270
Views: 311,265
Posted By Uberanwar
Re: Nex-AC - Anticheat system

Yes, I did, it's turned on in the settings.

https://www.youtube.com/watch?v=iFM86E30Lx0 (onfoot)
https://www.youtube.com/watch?v=GYI-AI36i3c (vehicle)
Forum: Scripting Help 03/11/2019, 06:52 PM
Replies: 9
Views: 456
Posted By Uberanwar
Re: Bike up arrow spam

Thank you for the replies.
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