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Forum: Scripting Help 15/08/2014, 03:01 PM
Replies: 3
Views: 711
Posted By legodude
Re: Low signal simulation in a string:

loop over the string, use random to decide change the str[i] to a .
Forum: Everything and Nothing 01/05/2014, 11:48 PM
Replies: 26
Views: 2,618
Posted By legodude
Re: Web developer

if you want to become valuable in the market, learn dotnet/c#, lots of demand at the moment
Forum: News and Updates 13/02/2014, 10:31 AM
Replies: 232
Views: 91,808
Posted By legodude
Re: SA-MP 0.3z is released!

thx kalcor, you're awesome!
Forum: Scripting Help 18/01/2014, 08:26 AM
Replies: 10
Views: 4,138
Posted By legodude
Re: SAMP 0.3z RC2 Bug OnPlayerWeaponShot -> FIRE WITH ROCKET LAUNCHER = DOESN´T WORK

i think if a hydra projectile hit you in the face, you will die, regardless if it explodes or not
Forum: Everything and Nothing 24/10/2013, 03:32 PM
Replies: 43
Views: 4,066
Posted By legodude
Re: How much do you expect to pay for SA-MP hosting?

then there's the netherlands.. http://www.speedtest.net/result/3054431007.png
Forum: Everything and Nothing 23/10/2013, 09:22 PM
Replies: 7
Views: 6,021
Posted By legodude
Re: YouTube videos are getting stuck in Chrome

try using the HTML 5 video player, you can ****** on how to enable it. it is in beta, but a ton more stable then the standard player
Forum: Discussion 06/08/2013, 10:55 AM
Replies: 19
Views: 3,437
Posted By legodude
Re: A good way to sort and present commands...

i see you declared those arrays with a ! in front of them, what does that do?
Forum: Bug Reports 06/08/2013, 10:39 AM
Replies: 30
Views: 13,920
Posted By legodude
Re: Large memory usage during SetObjectMaterial(Text)

that explains some of my crashes too. couldnt think of what was causing them.
i use a scoreboard timer to update the texture of a object.

it just blackscreens on me after an hour or so. i have to...
Forum: Discussion 23/07/2013, 11:48 AM
Replies: 27
Views: 3,886
Posted By legodude
Re: strcmp on the wiki - time for a change?

it is an easy fix on the wiki. that's what wiki's are designed for. you can just rollback edits.
the server package is the responsibility of the samp team. you could for instance make a patch, wich...
Forum: Client Support 22/07/2013, 09:28 PM
Replies: 7
Views: 2,298
Posted By legodude
Re: gta3.img file

just reinstall gta, maybe manually delete the gamefiles. it does recreate tthe gta3.img
Forum: Everything and Nothing 21/07/2013, 08:58 PM
Replies: 74
Views: 3,637
Posted By legodude
Re: Would you eat this?

does scrambled eggs with chicken filet sound bad? no,
does chicken fried in its own scrambled kids sound bad, kinda does doesnt it?
i think it looks rather tasty. after it's prepared ofcourse.
i...
Forum: Scripting Help 04/07/2013, 01:25 PM
Replies: 3
Views: 507
Posted By legodude
Re: map help

under the head 'pawno code' there are a load of createobjects. add them under OnGameModeInit
Forum: Everything and Nothing 21/06/2013, 05:25 PM
Replies: 26
Views: 9,748
Posted By legodude
Re: A custom SA-MP GUI

the 95 look is better imho too. and a heck lot faster too
Forum: Scripting Help 18/06/2013, 09:43 AM
Replies: 3
Views: 606
Posted By legodude
Re: warning 202: number of arguments does not match definition [PLEASE HELP]

some of these functions need a variable passed to them, where they store their values in. you can search the functions on the wiki, youll see how they are made up there.
Forum: Scripting Help 11/06/2013, 10:21 AM
Replies: 17
Views: 1,168
Posted By legodude
Re: Windows To Linux Help?

you sure you are usign the so files, and didnt upload the .dll?
Forum: Everything and Nothing 02/06/2013, 03:38 PM
Replies: 124
Views: 6,400
Posted By legodude
Forum: Plugin Development 28/05/2013, 09:57 AM
Replies: 48
Views: 19,944
Posted By legodude
Re: Anti Query Flood for Windows

memory hacking isn't allowed. remove your plugin link and wait for kalcor to approve it (wich it probably wont get)
Forum: Tools and Files 21/05/2013, 09:52 AM
Replies: 30
Views: 11,201
Posted By legodude
Re: HQ Image GTA Map 24064*24064 - 141mb

so awesome, my dad works with big printers. ill ask him if he can do me a poster :)
at 300 dpi the poster would be 2 meters wide!!1
so badass..
Forum: Everything and Nothing 20/05/2013, 06:06 PM
Replies: 10
Views: 1,456
Posted By legodude
Re: oculus rift idea

i browsed around a few forums too, but i didnt come across one where (At first glance) they had this idea. so i thought i'd share it..

the oculus doesnt have 2 screens, it has one screen wich...
Forum: Everything and Nothing 20/05/2013, 04:42 PM
Replies: 10
Views: 1,456
Posted By legodude
oculus rift idea

hi folks,

basically, the oculus rift is a motion sensor and a screen with a few lenses right??
if you could get a good pair of lenses (wich shouldnt be too hard), and you can create a nice...
Forum: Off topic 21/04/2013, 12:26 PM
Replies: 63
Views: 6,544
Posted By legodude
Re: Officieel Minecraft Topic

ik pex en essentials of commandbook werkte altijd primaa
Forum: Plugin Development 24/03/2013, 12:23 PM
Replies: 33
Views: 13,700
Posted By legodude
Re: imessage - fast multilanguage strings

this is very interesting, it doesnt support formatting does it?

btw ******, you may want to scale down the images on YSI.tl a little. it takes a few secs to download for me.. and you scale them...
Forum: Scripting Help 19/03/2013, 09:08 PM
Replies: 21
Views: 1,559
Posted By legodude
Re: Main() function.

do you have addplayerclass?
Forum: Everything and Nothing 30/01/2013, 03:04 PM
Replies: 27
Views: 3,083
Posted By legodude
Re: GTA V?

that is like saying ah, ill play super mario 64 in super mario galaxy, its the same guy, so why wouldnt it work.

it's a whole different engine hiddos..
Forum: Off topic 07/12/2012, 02:31 PM
Replies: 63
Views: 6,544
Posted By legodude
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