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Search: Posts Made By: RedJohn
Forum: Scripting Help 08/09/2013, 12:51 PM
Replies: 18
Views: 1,128
Posted By RedJohn
Re: giveplayerid error

forward SearchCallHome(playerid);
public SearchCallHome(playerid)
{
new string[90];
new name[24];
GetPlayerName(playerid, name, sizeof(name));//error line
format(string,...
Forum: Everything and Nothing 02/09/2013, 03:09 PM
Replies: 66
Views: 3,754
Posted By RedJohn
Re: What is the most expensive thing you've ever bought?

My computer for 750 euros and my bike for 200 euros.
Forum: Scripting Help 01/09/2013, 12:19 PM
Replies: 6
Views: 507
Posted By RedJohn
Re: Setcolour command.

Then quit scripting. You can't understand how to give us your OnPlayerConnect code so how could you understand to script something.

And it's wrong section. This is scripting help not script...
Forum: Scripting Help 01/09/2013, 11:50 AM
Replies: 10
Views: 1,059
Posted By RedJohn
Re: Fuel

forward timer_fuel_lower(playerid);
public timer_fuel_lower(playerid)
{
if(isrefuelling[playerid]) continue;
new vid = GetPlayerVehicleID(playerid);
...
Forum: Scripting Help 01/09/2013, 11:33 AM
Replies: 7
Views: 588
Posted By RedJohn
Re: weather id.

Try 250.
Forum: Scripting Help 01/09/2013, 11:19 AM
Replies: 15
Views: 1,084
Posted By RedJohn
Re: RemovePlayerObject errors

Please, copy your gamemode and paste it here. No other way to help you.
Forum: Scripting Help 01/09/2013, 11:17 AM
Replies: 15
Views: 1,084
Posted By RedJohn
Re: RemovePlayerObject errors

He will replace his whole code with that removing his current code and stuff, and that will result into multiple errors.

Think.
Forum: Scripting Help 01/09/2013, 11:08 AM
Replies: 15
Views: 1,084
Posted By RedJohn
Re: RemovePlayerObject errors

OMG. Give us your OnPlayerConnect function.
Forum: Scripting Help 01/09/2013, 11:05 AM
Replies: 15
Views: 1,084
Posted By RedJohn
Re: RemovePlayerObject errors

You can't understand that? Damn.

Remove that RemoveBuildingForPlayer from OnFilterScriptInit and add it to OnPlayerConnect.

Is that hard?

http://wiki.sa-mp.com/wiki/RemoveBuildingForPlayer
Forum: Scripting Help 01/09/2013, 11:02 AM
Replies: 15
Views: 1,084
Posted By RedJohn
Re: RemovePlayerObject errors

RemoveBuildingForPlayer(playerid, 3459, 2411.7656, 623.4297, 17.2969, 0.25);
RemoveBuildingForPlayer(playerid, 3459, 2521.8906, 683.5000, 17.3203, 0.25);
RemoveBuildingForPlayer(playerid, 8596,...
Forum: Scripting Help 31/08/2013, 06:00 PM
Replies: 1
Views: 504
Posted By RedJohn
Re: Save system that saves Positions

Ask Toucan for help. :D

Filterscripts:
http://forum.sa-mp.com/showthread.php?t=154233
http://forum.sa-mp.com/showthread.php?t=229874
http://forum.sa-mp.com/showthread.php?t=95951

Tutorials:...
Forum: Scripting Help 31/08/2013, 05:51 PM
Replies: 4
Views: 765
Posted By RedJohn
Re: Choose skin and random spawn.

Download SA-MP 0.3x Linux Server (x86) (http://files.sa-mp.com/samp03xsvr_R1-2.tar.gz). Extract and go to 'gamemodes' folder. Open lvdm.pwn and you can get it from there.
Forum: Scripting Help 31/08/2013, 04:35 PM
Replies: 6
Views: 461
Posted By RedJohn
Re: Little help on ban and kick command with sscanf

Even better: http://forum.sa-mp.com/showthread.php?t=223063
Forum: Scripting Help 31/08/2013, 04:33 PM
Replies: 6
Views: 461
Posted By RedJohn
Re: Little help on ban and kick command with sscanf

You can make it using http://wiki.sa-mp.com/wiki/File_Functions.
Forum: Scripting Help 31/08/2013, 04:30 PM
Replies: 4
Views: 500
Posted By RedJohn
Re: -- /Apark and /Aimpound

You already created the same topic and you bumped 5 times in the same day. You sir are a noob.

Same topic started yesterday. (http://forum.sa-mp.com/showthread.php?t=460930)
Forum: Scripting Help 31/08/2013, 04:25 PM
Replies: 6
Views: 461
Posted By RedJohn
Re: Little help on ban and kick command with sscanf

You use s specifier for strings.

Example:
new id, reason[128];
if(sscanf(params,"us[128]", id, reason)) return SendClientMessage(playerid,-1,"Use: /ban <id> <reason>");


Is this what you...
Forum: Scripting Help 30/08/2013, 10:25 PM
Replies: 9
Views: 925
Posted By RedJohn
Re: /apark, /aimpound help.

DO NOT DOUBLE POST! READ RULES!
Forum: Scripting Help 30/08/2013, 10:17 PM
Replies: 1
Views: 324
Posted By RedJohn
Re: Sql help

You don't need local server to run SQL.

If you wan't to browser SQL Database use SQLite Database Browser (http://sourceforge.net/projects/sqlitebrowser/).
Forum: Scripting Help 30/08/2013, 10:13 PM
Replies: 2
Views: 408
Posted By RedJohn
Re: kewl question.

http://wiki.sa-mp.com/wiki/OnVehicleDeath

This callback is called when a vehicle is destroyed, either by exploding, or entering deep water.

SEARCH FOR GOD'S SAKE.
Forum: Scripting Help 30/08/2013, 09:58 PM
Replies: 9
Views: 925
Posted By RedJohn
Re: /apark, /aimpound help.

lider1241, use tags for better indentation.
Forum: Scripting Help 30/08/2013, 09:47 PM
Replies: 3
Views: 545
Posted By RedJohn
Re: help { damaged effect }

Don't add this to your gamemode. Copy this to fade.inc and copy fade.inc to your pawno/includes folder.

Then add

#include <fade>

to the top of your gamemode.
Forum: Scripting Help 30/08/2013, 09:44 PM
Replies: 9
Views: 629
Posted By RedJohn
Re: pawno help

Just to remember you:

#include <lfuncs> //DON'T ADD .INC

at the top of your script.


And try this:

lfuncs.inc at your pawno/includes.
Forum: Scripting Help 30/08/2013, 09:41 PM
Replies: 9
Views: 925
Posted By RedJohn
Re: /apark, /aimpound help.

First, you bumped 3 times in one day.

Second, what is the problem with your commands?
Forum: Scripting Help 30/08/2013, 09:24 PM
Replies: 3
Views: 603
Posted By RedJohn
Re: ZCMD Unknown Command

Don't combine different command processors, use only strcmp or use only ZCMD.
Forum: Scripting Help 30/08/2013, 09:12 PM
Replies: 3
Views: 545
Posted By RedJohn
Re: help { damaged effect }

http://pastebin.com/RrhGPAhT
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