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Search: Posts Made By: Gammix
Forum: Everything and Nothing 11/12/2018, 04:11 AM
Replies: 14
Views: 637
Posted By Gammix
My recent SAMP experience

So i decided to visit back SAMP servers. I decided to randomly pick servers with 20 or more players, first it was very hard to find servers with players!
But anyways i ended up playing servers i...
Forum: Includes 10/12/2018, 11:37 PM
Replies: 8
Views: 463
Posted By Gammix
Re: Polygonal Boundaries

Streamer already have "CreateDynamicPolygon", so what would be left for him to do, all his include will be, showing and hiding textdraw under streamer's OnPlayerEnter/LeaveDynamicArea callback.
Forum: Tools and Files 10/12/2018, 10:01 PM
Replies: 16
Views: 732
Posted By Gammix
Forum: Includes 10/12/2018, 06:00 PM
Replies: 8
Views: 463
Posted By Gammix
Re: Polygonal Boundaries

Why not hook OnPlayerUpdate?

https://forum.sa-mp.com/showthread.php?t=574534
Forum: Includes 20/11/2018, 06:39 PM
Replies: 98
Views: 58,345
Posted By Gammix
Re: [INC]Screen Fader -- Supports color-to-color fades!

https://forum.sa-mp.com/showthread.php?t=644785
Forum: Everything and Nothing 13/11/2018, 09:18 PM
Replies: 49
Views: 1,170
Posted By Gammix
Forum: Discussion 12/11/2018, 11:56 PM
Replies: 17
Views: 755
Posted By Gammix
Re: Saving players stats on changes or in timer? [MySQL]

Now, instead of saving player data only when player disconnects, why not save it whenever the player DIES.

I mean, in most servers, player's data is significantly changed when they die (maybe not...
Forum: Scripting Help 12/11/2018, 11:29 PM
Replies: 8
Views: 196
Posted By Gammix
Re: Day started

https://wiki.sa-mp.com/wiki/Gettime


#define HOURS_TO_SECONDS(%0) (%0 * 3600) // hour to seconds convertor

new serverTimestamp;
new serverUpdateTimer;

public OnGameModeInit() {
...
Forum: Scripting Help 12/11/2018, 11:20 PM
Replies: 4
Views: 104
Posted By Gammix
Re: Which option to use?

If your entries are small in number, say only 5-10 entries, i would use the second option.

But if you have more entries or the number of entries may change in future, option one looks more ideal...
Forum: Scripting Help 12/11/2018, 11:17 PM
Replies: 1
Views: 87
Posted By Gammix
Re: Command

First, you should end your command till here:
ShowPlayerDialog(playerid,DIALOG_FACTION_COLOR,DIALOG_STYLE_LIST,"Faction...
Forum: Tutorials 09/11/2018, 01:08 AM
Replies: 8
Views: 1,011
Posted By Gammix
Forum: Everything and Nothing 08/11/2018, 03:26 PM
Replies: 38
Views: 1,697
Posted By Gammix
Re: What is the point?

Hell, my first server was Kitten's Zombie mod on a free host and i got upto 20-25 players. And i didn't even had a website lol.

I called that success for me, back then i wanted to players to join...
Forum: Scripting Help 31/10/2018, 05:26 AM
Replies: 19
Views: 295
Posted By Gammix
Re: ShowPlayerDialog enum

Update ypur compiler to zeex's compiler.
Forum: Includes 24/10/2018, 05:53 PM
Replies: 5
Views: 692
Posted By Gammix
Re: TextDraw String Width

I'd love to see an example code as well.

Maybe a implement a textdraw message box which only fits the text, dynamically and not a static sized box.
Forum: Filterscripts 20/10/2018, 05:45 PM
Replies: 24
[FilterScript] MySQL Clan System
Views: 4,098
Posted By Gammix
Re: MySQL Clan System

playerClanID holds the clan ID player is in, it's saved and loaded everytime a player connects/disconnects.

You can use this variable to access clan data in your command, if have done a similar...
Forum: Plugin Development 16/10/2018, 10:44 PM
Replies: 10
Views: 1,475
Posted By Gammix
Re: Long Function Names

Now i no longer have to create abbreviations while hooking function names like OnPlayerClickPlayerTextDraw etc.

++rep;
Forum: Filterscripts 16/10/2018, 07:50 PM
Replies: 24
[FilterScript] MySQL Clan System
Views: 4,098
Posted By Gammix
Re: MySQL Clan System

You might have the latest version i.e. v4.7.*, in 4.7 those functions are removed and are integrated within ShowPlayerDialog. There is a detail about how to use it in include's thread.

If you want...
Forum: General 09/10/2018, 10:53 PM
Replies: 11
Views: 686
Posted By Gammix
Re: What're the best ways to advertise your SA-MP Server?

Post an adv. in Server Advertisements and in your signature.

That's the best and only way to advertise your server.
Forum: Filterscripts 09/10/2018, 10:46 PM
Replies: 22
Views: 4,579
Posted By Gammix
Re: Advanced Spectating Filterscript

Updated!
- Added command /camera you can use to move your mouse to rotate camera while spectating.
- Fixed player info updating (under OnPlayerUpdate).
Forum: Includes 09/10/2018, 08:07 PM
Replies: 7
Views: 821
Posted By Gammix
Re: pause.inc (Check for players pause/AFK status.)

When player is in class selection they don't call OnPlayerUpdaye, so that will be a false detection in this case.
Forum: Filterscripts 09/10/2018, 08:05 PM
Replies: 166
Views: 41,669
Posted By Gammix
Re: GAdmin v2 - Integrated form with many new features (0.3.7 R2-1+ only)

This admin system is outdated.
I might update it in future but for now either you update it yourself or use something else.
Forum: Scripting Help 07/10/2018, 06:35 AM
Replies: 7
Views: 165
Posted By Gammix
Re: Engine

Because "true" and "false" are already defined as part of boolean!
Forum: Includes 06/10/2018, 09:26 PM
Replies: 16
[Include] samp-account
Views: 1,940
Posted By Gammix
Re: samp-account

I really like the idea and i'd love to see some benchmarks, i know it's going to be slower than direct SQL queries but i want to see how much slower.

And if it performs out pretty well, you could...
Forum: Everything and Nothing 03/10/2018, 10:01 AM
Replies: 47
Views: 2,997
Posted By Gammix
Re: After Scripting

I still haven't learnt everything or reached perfection that i get bored out of programming.
Forum: Includes 02/10/2018, 10:33 PM
Replies: 528
Views: 109,596
Posted By Gammix
Re: Dialogs include - Adding new styles to SAMP GUI

Yes, v4.7.2 (which was recently posted on GitHub) has the fix.


Not lot of people upgraded to 0.3DL but other than that, i don't have time to implement it!
Showing results 1 to 25 of 500

 

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