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Forum: Scripting Help 05/05/2016, 02:51 PM
Replies: 6
Views: 438
Posted By CROSS_Hunter
Re: FBI recording bug

Ah...so it's about them hearing the chat in the area it was planted in?
Forum: Scripting Help 05/05/2016, 02:49 PM
Replies: 4
Views: 510
Posted By CROSS_Hunter
Re: aduty removes the player blip from radar

Oh wow I actually didn't notice he had the transparency set to 00 lmao how stupid I am..And I thought he was using SetPlayerMarkerForPlayer or ShowPlayerMarkers somewhere in the script..god..I am so...
Forum: Scripting Help 05/05/2016, 02:46 PM
Replies: 8
Views: 822
Posted By CROSS_Hunter
Re: Createvehicle problem

Can you send your OnGameModeInit if you please? will make it easier for us.
Forum: Scripting Help 05/05/2016, 02:42 PM
Replies: 4
Views: 510
Posted By CROSS_Hunter
Re: aduty removes the player blip from radar

Well, it could be the "SetPlayerColor(playerid, 0x33CC3300);" I am not so sure tho, maybe try changing the color and see the difference, but as another solution maybe you have a global timer working...
Forum: Scripting Help 05/05/2016, 02:30 PM
Replies: 2
Views: 282
Posted By CROSS_Hunter
Re: Error!!!!

Well you can follow a few steps because that constant is actually something defined in a_objects include, so that means you have an outdated server version , try re downloading the samp server...
Forum: Scripting Help 05/05/2016, 02:10 PM
Replies: 6
Views: 438
Posted By CROSS_Hunter
Re: FBI recording bug

So what do you mean hearing them while rp'ing it, is that supposed to be an admin command where he sees when people RP plant that thing?
Forum: Scripting Help 30/04/2016, 09:21 AM
Replies: 23
Views: 2,457
Posted By CROSS_Hunter
Re: Will returning 0 OnPlayerTakeDamage, stop player from being damaged?

Try foreach maybe, got no other things to think of right now just woke up D:
Forum: Scripting Help 29/04/2016, 09:38 PM
Replies: 1
Views: 290
Posted By CROSS_Hunter
Re: House sell

Ehm I don't quite understand anything from what you said? How is selling a house related to sending a message every 10 minutes, that's basically sending a spam of 100 messages if you have 100 unused...
Forum: Scripting Help 29/04/2016, 10:20 AM
Replies: 22
Views: 1,862
Posted By CROSS_Hunter
Re: Vehicles won't get damaged, any way around it?

So what exactly happens, the vehicle doesn't lose any health when it crashes or takes fire shots? I don't quite get your problem over here maybe I am just dumb but, it sounds awkward to me, mind if...
Forum: Scripting Help 29/04/2016, 10:16 AM
Replies: 7
Views: 532
Posted By CROSS_Hunter
Re: Server Unknown Command

I honestly don't see anything wrong with that command at all, as Kevin said, Object codes should be under OnGameModeInit but I also suppose you have that done too so I suggest adding this

#pragma...
Forum: Scripting Help 29/04/2016, 08:24 AM
Replies: 15
Views: 859
Posted By CROSS_Hunter
Re: OnPlayerSpawn

Anytime buddy.
Forum: Scripting Help 29/04/2016, 08:13 AM
Replies: 15
Views: 859
Posted By CROSS_Hunter
Re: OnPlayerSpawn

Well I'll give it a try here but I didn't get the exact problem so let me just give it a shot.

under OnplayerDeath


PlayerJoinedDMZone[playerid] = 1;


The setting location and weapons...
Forum: Scripting Help 29/04/2016, 07:50 AM
Replies: 23
Views: 1,912
Posted By CROSS_Hunter
Re: How Create Top Killers In TextDraw

Then simply just put it in a timer that checks on the kills regularly and updates the textdraws.
Forum: Scripting Help 27/04/2016, 08:50 PM
Replies: 6
Views: 725
Posted By CROSS_Hunter
Re: RemoveBuilding for a VirtualWord

I didn't know it's possible to change the virtual world in the RemoveBuildingForPlayer parameters..I'd say it's not possible maybe someone else has a different view or maybe I am just not thinking...
Forum: Scripting Help 27/04/2016, 08:39 PM
Replies: 8
Views: 755
Posted By CROSS_Hunter
Re: Error "i" already defined, impossible though...

Try replacing the whole thing with this and tell me if it works.

public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
if(CurrentMenuID[playerid] != 0)
{
for(new i; i...
Forum: Scripting Help 27/04/2016, 08:28 PM
Replies: 1
Views: 372
Posted By CROSS_Hunter
Re: Please help me

I don't quite understand what you mean there, if it's about renting a house, you should add under the house variables array a variable that's stored checking if that house is rented or not thus...
Forum: Scripting Help 27/04/2016, 07:29 PM
Replies: 1
Views: 608
Posted By CROSS_Hunter
Re: setname cmd

Well you shouldn't remove it and make a new one that would prolong the process. Instead I prefer renaming his .ini file from his old name into his new name which your "params" in the command are...
Forum: Scripting Help 27/04/2016, 11:27 AM
Replies: 1
Views: 488
Posted By CROSS_Hunter
Re: Player files

Ugh, nvm I turned some of my laziness into time and got this fixed myself, thanks alot for who ever viewed the topic or thought about something.
Forum: Scripting Help 27/04/2016, 10:26 AM
Replies: 1
Views: 488
Posted By CROSS_Hunter
Player files

Well basically I am working on this script and I really wanted to get done with it asap but this weird error just popped out of the blue or actually let's say I just wasn't noticing it. So basically...
Forum: Server Support 25/04/2016, 02:03 PM
Replies: 4
Views: 559
Posted By CROSS_Hunter
Gamemode issue

Basically idk how to say this but all plugins load, everything loads till the end and after all of them load for the next 40-60 seconds didn't quite calculate it but it's around that, the game mode...
Forum: Scripting Help 25/04/2016, 12:15 PM
Replies: 1
Views: 460
Posted By CROSS_Hunter
Forum: Scripting Help 24/04/2016, 09:19 PM
Replies: 1
Views: 460
Posted By CROSS_Hunter
Weird crashes o.o

Sorry, delete thread, problem solved.
Forum: Scripting Help 21/04/2016, 08:33 PM
Replies: 7
Views: 560
Posted By CROSS_Hunter
Re: Player files

That was the result

[data]
Password = 199754503
Cash = 0
Admin = 0
V.I.P = 0
Took Tutorial = 0
Score = 0
V.I.P Level = 0
Forum: Scripting Help 21/04/2016, 06:54 PM
Replies: 7
Views: 560
Posted By CROSS_Hunter
Re: Player files

The thing is, it doesn't write to the main variable it creates new ones everytime the player logs off with the correct values like:

[data]
Password = 199754503
Cash = 0
Admin = 0
V.I.P Level =...
Forum: Scripting Help 21/04/2016, 06:47 PM
Replies: 7
Views: 560
Posted By CROSS_Hunter
Re: Player files

public OnPlayerDisconnect(playerid, reason)
{
new str[128];
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);
new INI:File =...
Showing results 1 to 25 of 316

 

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