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Forum: General 22/09/2017, 12:55 PM
Replies: 134
Views: 127,463
Posted By Kalcor
Re: SA-MP 0.3.7-R2 client (testing)

The new sound IDs will just do nothing on the old client. If it's really important for your server, you could do something like:


public OnPlayerConnect(playerid)
{
new ClientVersion[32];...
Forum: General 21/09/2017, 10:16 AM
Replies: 134
Views: 127,463
Posted By Kalcor
Re: SA-MP 0.3.7-R2 client (testing)

Those files haven't changed. Windows must have a file lock on them. Just press Ignore.



I'm not seeing the problem:
installer:...
Forum: General 21/09/2017, 09:09 AM
Replies: 134
Views: 127,463
Posted By Kalcor
Re: SA-MP 0.3.7-R2 client (testing)

I would say either you have iptables rules filtering the query packet structure, or OVH game firewall might filter it.
Forum: General 21/09/2017, 06:54 AM
Replies: 134
Views: 127,463
Posted By Kalcor
Re: SA-MP 0.3.7-R2 client (testing)

The internet list (proper one) might make a comeback for 0.3.7-R2. I'll have to see how many bad servers are on there. For now it's disabled.
Forum: General 21/09/2017, 01:37 AM
Replies: 134
Views: 127,463
Posted By Kalcor
Post SA-MP 0.3.7-R2 client (now released)

SA-MP 0.3.7-R2

This is a pre-release of the optional client update 0.3.7-R2, which addresses a problem with the server browser where it was vulnerable to an IP spoofing attack. Servers could send...
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