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Search: Posts Made By: junkbuster
Forum: Scripting Help 24/04/2012, 08:50 PM
Replies: 5
Views: 2,655
Posted By junkbuster
Respuesta: Bug onplayerlogin

OnPlayerLogin not is a callback from SA-MP.
Forum: Scripting Help 06/04/2012, 05:55 AM
Replies: 1
Views: 882
Posted By junkbuster
Objects Dissapear

I've been testing the new objects and the objects like Police Armor, Police Lights (0.3d), Police Shades, Hat, Etc dissapeared is it a bug?

Object ID:
*19142
*19138, 19139, 19140
*18646
Forum: Scripting Help 06/04/2012, 02:33 AM
Replies: 5
Views: 815
Posted By junkbuster
Respuesta: Re: [CODE] Name restrictions - help please

Do you have idea of identifying if the name has numbers?
Forum: Scripting Help 09/03/2012, 07:41 PM
Replies: 34
Views: 7,276
Posted By junkbuster
Respuesta: [BUG] Bottle or cigarette

Confirmed...
But...
This bug is very old. :mad:
Forum: Scripting Help 08/03/2012, 06:41 PM
Replies: 13
Views: 1,501
Posted By junkbuster
Respuesta: Change to y_ini ( Help )

Click HERE! (http://forum.sa-mp.com/showthread.php?t=244223) :D
Forum: Scripting Help 08/03/2012, 06:54 AM
Replies: 0
Views: 518
Posted By junkbuster
Why this error?

Using Crash Detect Plugin:
[debug] Server crashed while executing ZCnoMySQL.amx
[debug] Backtrace (most recent call first):
[debug] #0 ()+0x8 at \Desktop\GameMode\pawno\include\float.inc:108
...
Forum: Scripting Help 08/03/2012, 04:43 AM
Replies: 1
Views: 1,008
Posted By junkbuster
Respuesta: [HELP]: y_timers

RESOLVED.

Solution
Forum: Scripting Help 07/03/2012, 07:15 AM
Replies: 1
Views: 1,008
Posted By junkbuster
Angry [HELP]: y_timers

warning 218: old style prototypes used with optional semicolumns

Line:

task SaveAccounts[300000]()

Each task gives that warning.

And if I put "Timer:SaveAccounts" - pawncc.exe does not...
Forum: Scripting Help 06/03/2012, 05:48 PM
Replies: 1,163
Views: 490,833
Posted By junkbuster
Respuesta: SA-MP 0.3e RC client/server

exactly that types from problems?

In this version will be fixed the query attacks?
Forum: Filterscripts 27/02/2012, 06:02 PM
Replies: 5
[FilterScript] [IH] Interiors Houses EN
Views: 3,889
Posted By junkbuster
Respuesta: [IH] Interiors Houses EN

With dialog and teleports.
Forum: Filterscripts 27/02/2012, 04:50 AM
Replies: 5
[FilterScript] [IH] Interiors Houses EN
Views: 3,889
Posted By junkbuster
[IH] Interiors Houses EN

Interiors Houses

The title says it all, a FS that helps go to each interior houses of GTA SA.

Credits:

* Thiadmer - PAWN.
* Kye/Kalcor - SA:MP.
* SA:MP Team.
* Junkbuster - FilterScript...
Forum: Plugin Development 09/02/2012, 02:12 AM
Replies: 75
Views: 27,513
Posted By junkbuster
Respuesta: BASS Spectrum Analyzer [v0.1]

Perfect release, I have always been waiting for something like this, excelent job.
Forum: General 08/02/2012, 03:43 PM
Replies: 28
Poll: Hosted list
Views: 8,384
Posted By junkbuster
Respuesta: Hosted list

I agree with you Zhao.
I think that should be limited, you're right in that aspect.
Forum: Scripting Help 03/02/2012, 12:46 PM
Replies: 23
Views: 2,187
Posted By junkbuster
Respuesta: [QUESTION]

For example a command using zcmd.

CMD:buycrack(playerid, params[])
{
if(IsPlayerInRangeOfPoint(playerid,2.0, x, y, z) ) // Your coordinates
{
SendClientMessage(playerid, "You have...
Forum: Scripting Help 03/02/2012, 12:24 PM
Replies: 4
Views: 916
Posted By junkbuster
Respuesta: textd

What the hell means "teksdrav"? O.o
Forum: Scripting Help 03/02/2012, 12:22 PM
Replies: 23
Views: 2,187
Posted By junkbuster
Respuesta: [QUESTION]

IsPlayerInRangeOfPoint (http://wiki.sa-mp.com/wiki/IsPlayerInRangeOfPoint)

About this?
Forum: Scripting Help 03/02/2012, 07:22 AM
Replies: 9
Views: 1,571
Posted By junkbuster
Respuesta: OnPlayerUpdate

Updated for example, health, armor, position, rotation, vehicles (mods, color, animation), the client will send information to the server and the server will call the OnPlayerUpdate.
Forum: Scripting Help 03/02/2012, 07:12 AM
Replies: 4
Views: 1,147
Posted By junkbuster
Forum: Scripting Help 03/02/2012, 04:03 AM
Replies: 5
Views: 816
Posted By junkbuster
Respuesta: Need help getting Object Location

you're using this?

GetObjectPos()
Forum: Scripting Help 03/02/2012, 03:58 AM
Replies: 4
Views: 1,147
Posted By junkbuster
Respuesta: Player enter vehicles

new VehicleNames[212][] =
{
{"Landstalker"},{"Bravura"},{"Buffalo"},{"Linerunner"},{"Perrenial"},{"Sentinel"},...
Forum: Scripting Help 03/02/2012, 03:40 AM
Replies: 5
Views: 1,137
Posted By junkbuster
Respuesta: Help with /makeadmin

You have that define "level".

new level;
Forum: Server Support 10/01/2012, 05:11 AM
Replies: 11
Views: 7,058
Posted By junkbuster
Respuesta: Exploit SA-MP - Query Flood

Yes, I knew, a script may not stop attacks.
Forum: Server Support 09/01/2012, 10:26 PM
Replies: 11
Views: 7,058
Posted By junkbuster
Respuesta: Re: Exploit SA-MP - Query Flood

Perfect.. If you find a reference or something about that FilterScript, let me know.
Forum: Server Support 09/01/2012, 07:05 PM
Replies: 11
Views: 7,058
Posted By junkbuster
Respuesta: Exploit SA-MP - Query Flood

how do i get a Dos autobanner?
Forum: Server Support 08/01/2012, 09:33 PM
Replies: 11
Views: 7,058
Posted By junkbuster
Respuesta: Exploit SA-MP - Query Flood

Well, they continue to attack the query with thousands of IP's is impossible to ban them.

I think that are a exploit SA-MP Query, the packages entering have same information like a normal user...
Showing results 1 to 25 of 68

 

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