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Search: Posts Made By: Uberanwar
Forum: Scripting Help 03/02/2019, 01:13 PM
Replies: 2
Views: 106
Posted By Uberanwar
Re: MySQL Error

Aight, will try. Thank you very much
Forum: Scripting Help 02/02/2019, 07:39 PM
Replies: 2
Views: 106
Posted By Uberanwar
MySQL Error

[31/01/2019 22:44:24] ** [MySQL] You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near '' at line 1
[31/01/2019...
Forum: Scripting Help 30/01/2019, 06:26 AM
Replies: 16
Views: 377
Posted By Uberanwar
Re: OnPlayerConnect not being called

I finally found the problem. I disabled mysql_log(ALL); in OnGameModeinit and it works now, pretty weird..
Forum: Scripting Help 16/01/2019, 01:16 PM
Replies: 16
Views: 377
Posted By Uberanwar
Re: OnPlayerConnect not being called

Yes. I am using the correct and the latest both client and server versions.
Forum: Scripting Help 16/01/2019, 12:59 PM
Replies: 16
Views: 377
Posted By Uberanwar
Re: OnPlayerConnect not being called

That message came a bit late.. I am not sure why.

[21:14:27] Kicking 127.0.0.1 because they didn't logon to the game.

By that^ time, which was 4 minutes before it says Invalid Client kicked,...
Forum: Scripting Help 16/01/2019, 12:29 PM
Replies: 16
Views: 377
Posted By Uberanwar
Re: OnPlayerConnect not being called

I even tried disabling other plugins. Still not working..

Here's the plugins I am currently using as of now;
mysql Whirlpool sscanf streamer
Forum: Scripting Help 16/01/2019, 12:22 PM
Replies: 16
Views: 377
Posted By Uberanwar
Re: OnPlayerConnect not being called

a) Yes, the callback isn't called. Regarding the print, I realized that and I did fix it. But still..
I even print incoming connection through OnIncomingConnection, here's what I get.

...
Forum: Scripting Help 16/01/2019, 12:01 PM
Replies: 16
Views: 377
Posted By Uberanwar
Re: OnPlayerConnect not being called

Didn't work.. I've even tried to disabling all those includes. This is so weird
Forum: Scripting Help 16/01/2019, 09:36 AM
Replies: 16
Views: 377
Posted By Uberanwar
Re: OnPlayerConnect not being called

Oh, so it could be one of my includes causing this then.. And I did run the crashdetect but it didn't found any issues. :confused::confused:
Forum: Scripting Help 16/01/2019, 03:28 AM
Replies: 16
Views: 377
Posted By Uberanwar
OnPlayerConnect not being called

I have a weird issue, my OnPlayerConnect callback is not being called when I try to connect to the server.

public OnPlayerConnect(playerid)
{
printf("player ID %i [IP/port: %s:%i]...
Forum: Everything and Nothing 13/08/2018, 06:10 AM
Replies: 17
Views: 1,464
Posted By Uberanwar
Re: What's up?

Welcome back mate. I remember I used your 0Admin filterscript in my server around 2012-2013.
Forum: Scripting Help 06/07/2018, 06:00 PM
Replies: 4
Views: 268
Posted By Uberanwar
Re: Error @ OnPlayerText crashing server

Yes I have crashdetect and that's what the plugin detect.
Forum: Scripting Help 06/07/2018, 05:28 PM
Replies: 4
Views: 268
Posted By Uberanwar
Error @ OnPlayerText crashing server

I typed a long line of text on the chat and it crashed the server.



[01:19:02] [debug] AMX backtrace:
[01:19:02] [debug] #0 0000006d in ?? (... <8 arguments>) at <unknown file>:0
[01:19:02]...
Forum: Scripting Help 06/07/2018, 08:19 AM
Replies: 14
Views: 600
Posted By Uberanwar
Re: Q: MySQL

I fixed the no active cache issue. I didn't realize there was an unused cache_get_value_ function inside OnPlayerSpawn and I've removed it now.

Right now, I am having an issue whereby the pExam...
Forum: Scripting Help 06/07/2018, 07:38 AM
Replies: 14
Views: 600
Posted By Uberanwar
Re: Q: MySQL

...

cache_get_field_int(row, const field_name[])
{
new
str[12];

cache_get_value_name(row, field_name, str, sizeof(str)); // 7262
return strval(str);
}
Forum: Scripting Help 06/07/2018, 07:29 AM
Replies: 14
Views: 600
Posted By Uberanwar
Re: Q: MySQL

No, only the 'cache_get_value_name: no active cache'.

I did compile with -d3.
Forum: Scripting Help 06/07/2018, 06:58 AM
Replies: 14
Views: 600
Posted By Uberanwar
Re: Q: MySQL

This is what I do
Forum: Includes 04/07/2018, 05:41 PM
Replies: 1,068
Views: 248,775
Posted By Uberanwar
Re: Nex-AC - Anticheat system

I got a suggestion for the next update, add an anti-unregistered animation hack.
Forum: Scripting Help 25/06/2018, 11:25 PM
Replies: 14
Views: 600
Posted By Uberanwar
Re: Q: MySQL

Alright, thank you will look into that.

How about the Exam field issue?
Forum: Scripting Help 25/06/2018, 08:58 PM
Replies: 14
Views: 600
Posted By Uberanwar
Q: MySQL

Hi, I got a question regarding MySQL, I am pretty new on this.

How can I check if a field is NULL? And how can I read an integer value from a field correctly?

I have something like this in my...
Forum: Gamemode Scripts 30/05/2018, 07:42 PM
Replies: 98
Views: 45,918
Posted By Uberanwar
Re: [MySQL/SQLite] Advance Login & Register System (base script)

What is the function of this code below?
Forum: Everything and Nothing 25/05/2018, 08:52 AM
Replies: 6
Views: 998
Posted By Uberanwar
Driver Installation Issue

I have an issue whereby a driver fails to install properly (it does not show on services.msc, apps & features, task manager, etc.). To be specific, it is the Intel Rapid Storage Technology driver for...
Forum: Scripting Help 21/05/2018, 07:54 AM
Replies: 3
Views: 254
Posted By Uberanwar
Re: Optimizing this code

Thank you very much!
Forum: Scripting Help 20/05/2018, 09:20 PM
Replies: 3
Views: 254
Posted By Uberanwar
Optimizing this code

Need help on optimizing this code which used for pos compensation.


static Float:TP_GetDistanceFromAwaiting(playerid)
{
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid, pX, pY, pZ);...
Forum: Scripting Help 16/05/2018, 06:03 PM
Replies: 0
Views: 330
Posted By Uberanwar
Unhappy [ERROR] signal 2 (SIGINT) catched; shutting log-core down

Does anyone have clue on this? Happened upon starting the server.
Showing results 1 to 25 of 500

 

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