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Search: Posts Made By: Dice_
Forum: Scripting Help 04/07/2018, 10:43 AM
Replies: 3
Views: 157
Posted By Dice_
Re: Optimize this code

The wiki only provides number so I'm confused how to do it with strings.
Forum: Scripting Help 04/07/2018, 10:34 AM
Replies: 3
Views: 157
Posted By Dice_
Optimize this code

how do I optimize this code to reduce lines and makes more understandable?

if(GetVehicleEngineType(modelid) == 'H')
{
format(typestr, 16, "Human Powered");
}
else...
Forum: Filterscripts 09/06/2018, 07:27 AM
Replies: 16
Views: 4,871
Posted By Dice_
Re: Magic Wand (Extended Weapon)

Can somebody reupload the latest version ?
Forum: Maps 21/05/2018, 08:57 AM
Replies: 13
Views: 1,739
Posted By Dice_
Re: Two drift tracks

What are those?

object = CreateObject(19481,-4008.0520,965.8820,41.5560,0.0000,0.0000,0.0000);
SetObjectMaterial(object, 0, ACCESS, "130", "arial", 0x64);
object =...
Forum: Includes 16/05/2018, 04:01 AM
Replies: 818
Views: 131,010
Posted By Dice_
Re: weapon-config.inc - Damage system with many features

How do I modify health bar color with this include?
Forum: Includes 15/05/2018, 12:58 PM
Replies: 33
Views: 6,125
Posted By Dice_
Re: samp-compat: Backwards and forward compatibility libraries between server-client (Old IsClient03DL)

You may want to add the link to your git repos in the main thread,as not all people here is using sampctl
Forum: SA-MP 0.3.DL 13/05/2018, 12:04 AM
Replies: 199
Views: 2,596,735
Posted By Dice_
Re: SA-MP 0.3.DL R1 Release

Because this version is not in the homepage..
Forum: Scripting Help 12/05/2018, 04:12 AM
Replies: 19
Views: 464
Posted By Dice_
Re: Dialog Length error

That means you have to fix those 962 warnings..
It's not that hard
Forum: Scripting Help 12/05/2018, 04:10 AM
Replies: 8
Views: 271
Posted By Dice_
Re: Clothes system crashing my server

Compile your scripts with -d3 and post the last server log here when crashed.


and.. why are you still using dini? SQL is better option.
Forum: Scripting Help 08/05/2018, 10:17 AM
Replies: 8
Views: 204
Posted By Dice_
Re: Cant login or server stops when connecting to a registered account

Make sure the folder name "UserPath" is right,linux is case-sensitive.
Forum: Plugin Development 03/05/2018, 03:40 AM
Replies: 986
Views: 154,982
Posted By Dice_
Re: [WIP] SA-MP+ - Adding new features to SA-MP

Sorry for bump,
Can someone compile this plugin with latest SAMPGDK ? I don't have a compiler for C/C++ and currently in metered connection.
Forum: Scripting Help 02/05/2018, 11:23 PM
Replies: 7
Views: 282
Posted By Dice_
Re: A Command!

I suggest that do not check them based on skins.
Forum: Scripting Help 02/05/2018, 03:11 PM
Replies: 3
Views: 162
Posted By Dice_
Re: Saving 0.3.7-DL player skins

You don't need to change anything as far as I know,just include them and test it.
Forum: Scripting Help 02/05/2018, 02:36 PM
Replies: 3
Views: 162
Posted By Dice_
Re: Saving 0.3.7-DL player skins

Use this include http://forum.sa-mp.com/showthread.php?p=3978829
Forum: Scripting Help 02/05/2018, 11:25 AM
Replies: 4
Views: 321
Posted By Dice_
Re: Dialog not showed correctly

I've test the includes with Grandlarc gamemode and it works fine.
The thing is,it's not just /stats cmd,it's all cmd with msgbox dialogs.

my includes:

// @Credits: SA-MP team
#include...
Forum: Includes 01/05/2018, 11:22 PM
Replies: 818
Views: 131,010
Posted By Dice_
Forum: Scripting Help 01/05/2018, 01:52 PM
Replies: 4
Views: 321
Posted By Dice_
Re: Dialog not showed correctly

The image above is when I'm using your version of easyDialog while the error is when I revert back to Emmet's one.
TABLIST_HEADERS is working fine
Forum: Scripting Help 01/05/2018, 02:29 AM
Replies: 4
Views: 321
Posted By Dice_
va_formatex is not implemented?

Dialog:stats(playerid, response, listitem, inputtext[])
{
if(response)
{
new id = g_SelectedOption[playerid];
if(!IsPlayerConnected(id) || !IsPlayer(id, loggedin))
return 1;

new...
Forum: Plugin Development 29/04/2018, 12:45 PM
Replies: 1,772
Views: 270,836
Posted By Dice_
Re: YSF - kurta999's version

can you show me how to do it? I clearly have no idea,sorry.
Forum: Plugin Development 29/04/2018, 11:35 AM
Replies: 1,772
Views: 270,836
Posted By Dice_
Re: YSF - kurta999's version

Is it possible to change server version shown in samp.exe ?
Forum: Includes 29/04/2018, 04:10 AM
Replies: 12
Views: 2,518
Posted By Dice_
Re: zlang - GVar per player lang system

Sorry for bump,

is this possible with formatex.inc ?
lets say i want to make message with %p format
Forum: Includes 29/04/2018, 02:31 AM
Replies: 30
Views: 5,291
Posted By Dice_
Re: actor_plus Useful functions/callbacks for actors

Pawn compiler 3.10.6 Copyright (c) 1997-2006, ITB CompuPhase

pawno\include\actor_plus.inc(422) : warning 213: tag mismatch
pawno\include\actor_plus.inc(424) : warning 213: tag...
Forum: Plugin Development 29/04/2018, 01:47 AM
Replies: 3,636
Views: 558,111
Posted By Dice_
Re: FCNPC - Fully Controllable NPC

v0.3.7-R2, (C)2005-2015 SA-MP Team

[08:44:48]
[08:44:48] Server Plugins
[08:44:48] --------------
[08:44:48] Loading plugin: crashdetect
[08:44:48] CrashDetect v4.18.1 is OK.
[08:44:48] ...
Forum: Maps 28/04/2018, 01:01 PM
Replies: 25
Views: 17,030
Posted By Dice_
Re: Blocking Garages Realistically (well, something like that)/

Is it possible to block garage for specific player?

I have a custom vehicle attachment system and everytime they enter modshops,they and players near them crashed.
Forum: Plugin Development 26/04/2018, 11:51 AM
Replies: 30
[Plugin] PawnPlus
Views: 8,204
Posted By Dice_
Re: PawnPlus

Interesting.
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