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Search: Posts Made By: Riddick94
Forum: Includes 10/04/2019, 05:39 AM
Replies: 8
Views: 1,247
Posted By Riddick94
Re: multi-weapon2.inc - Multi-weapon switch system with a lot of features

Configurable data should be allowed to change from the text file (*.ini configuration file) located in scriptfiles folder. Not from the code itself. There may still be people that don't know how to...
Forum: Scripting Help 13/03/2019, 08:52 AM
Replies: 7
Views: 966
Posted By Riddick94
Re: Onplayerweaponshot bug

What? I'm trying to understand what's your point. Let me break it up into few steps scenario and say if I'm right or wrong:

1) You are standing with your character on the custom created dynamic...
Forum: Includes 02/03/2019, 07:02 AM
Replies: 25
Views: 4,430
Posted By Riddick94
Re: TextDraw Streamer* - No more textdraw limits!

Stupid answer:

This is not hiding, this is showing the quantity.
Forum: Includes 25/02/2019, 07:30 PM
Replies: 25
Views: 4,430
Posted By Riddick94
Re: TextDraw Streamer* - No more textdraw limits!

You could have said that back a year ago, but not when I have decided to work on it from scratch again last year January, doing it all logically.

Older version of my gamemode, was using only...
Forum: Includes 25/02/2019, 05:30 PM
Replies: 25
Views: 4,430
Posted By Riddick94
Re: TextDraw Streamer* - No more textdraw limits!

https://i.imgur.com/9BaF3CC.png

I'm at the limit nearly. I could be over the limit already, if I didn't switch onto global tds with arrays.
Forum: Maps 15/02/2019, 11:28 AM
Replies: 10
Views: 2,846
Posted By Riddick94
Re: Pershing Square - LSPD Building Remap and Umbrella Corp

@Hayran_Tavares, your mapping looks really decent. Are you up for mapping in certain project and purposes?
Forum: Filterscripts 11/02/2019, 05:28 AM
Replies: 1,170
Sticky: Useful Snippets
Views: 605,384
Posted By Riddick94
Re: Useful Snippets

https://en.wikipedia.org/wiki/Snippet_(programming)



Explain me how's your a snippet?
Forum: Bug Reports 21/12/2018, 11:26 AM
Replies: 1
Views: 2,085
Posted By Riddick94
Post SetSpawnInfo and some other funcs

Hello,

Since Kalcor has decided to be more active at forums recently, I have decided to report two of the many bugs.

---
#1
One of the messages from 2010:

In short - weapon's clip size...
Forum: Scripting Help 20/11/2018, 05:21 AM
Replies: 3
Views: 256
Posted By Riddick94
Re: Problem OnGameModeExit

Those commands don't call OnGameModeExit callback. Ctrl + C (which is for closing Windows Console shortcut) does.



But using GMX should call it too. So maybe your code is wrong. Would have to...
Forum: Scripting Help 16/11/2018, 11:15 AM
Replies: 2
Views: 233
Posted By Riddick94
Re: if a player are facing a player

https://i.imgur.com/FhpBh7l.png
Forum: General 13/11/2018, 11:03 AM
Replies: 8
Views: 1,814
Posted By Riddick94
Re: What Happen To The Last Of Us (Sa-MP)

I am willing to bump this thread just to clarify something..

The project has begun back in 2014 December when I was living back in the UK on my own, where days were rainy and boring as hell.

I...
Forum: Filterscripts 09/11/2018, 08:41 AM
Replies: 1,170
Sticky: Useful Snippets
Views: 605,384
Posted By Riddick94
Re: Useful Snippets

Animations data: LIBRARY | NAME | INDEX

Data
https://pastebin.com/raw/eqrJX5KD

I wanted to put that up on wiki page, but apparently people are unable to login to wiki.

----
I was looking...
Forum: Scripting Help 30/10/2018, 10:22 AM
Replies: 8
Views: 301
Posted By Riddick94
Re: Dynamic textlabel

Don't listen to @TheToretto.

First of all - what you trying to achieve is not going to be dynamic at all. But if I would go for the solution like the user above did, then there's a simpler...
Forum: Scripting Help 26/10/2018, 09:46 AM
Replies: 5
Views: 548
Posted By Riddick94
Forum: Scripting Help 26/10/2018, 09:44 AM
Replies: 10
Views: 1,870
Posted By Riddick94
Re: GPS / RADAR

GangZoneCreate(ForPlayer)
Forum: Everything and Nothing 25/10/2018, 08:03 AM
Replies: 18
Views: 1,907
Posted By Riddick94
Re: Just discovered VS Code

I personally think that VS Code is useful if you are up for modular programming.

https://i.imgur.com/2w9dhMp.png
Forum: Includes 22/10/2018, 05:22 PM
Replies: 42
Views: 13,785
Posted By Riddick94
Re: projectile.inc - PeppeAC's physics modified and simpler version

Why did you rename "StopProjectile()" to "DestroyProjectile()" while it doesn't make much sense? I had to edit include to get my things to work.

---
check PM for more, since not allowed to share...
Forum: Plugin Development 21/09/2018, 09:50 AM
Replies: 24
Views: 6,126
Posted By Riddick94
Re: Local Keys Plugin

That's neat! By the way, is client file on its way? Any ETA when it could get finished and ready for testings?

Also, are you planning onto adding `playerid` parameter for the above functions?
...
Forum: Plugin Development 31/08/2018, 07:16 AM
Replies: 24
Views: 6,126
Posted By Riddick94
Re: Local Keys Plugin

What's the status of the client plugin?
Forum: Tutorials 28/06/2018, 10:07 AM
Replies: 16
Views: 3,285
Posted By Riddick94
Re: How NOT To Store Your Users' Passwords

I was pointing out something different. The password strength. If it is too complicated for people to create a strong password and make it easier to memorize, then why the hell not ALT-TAB out of the...
Forum: Tutorials 27/06/2018, 05:22 PM
Replies: 16
Views: 3,285
Posted By Riddick94
Re: How NOT To Store Your Users' Passwords

And what do you think about KeePass password generator actually? Is that going to be in your opinion not safe as well, because "all the good crackers" are going to know the basics of character...
Forum: Filterscripts 26/05/2018, 03:37 PM
Replies: 21
Views: 24,222
Posted By Riddick94
Re: Anti-Lag/Anti-Lead/MTA-Bullet Hit Sync System v0.1 (Weapon Damages Synced)

All the players are in the same team. That's going to cause them unable to damage eachother unless you use SetPlayerHealth for custom damages purposes.

I am not too sure about the whole script if...
Forum: Scripting Help 28/11/2017, 11:17 AM
Replies: 13
Views: 861
Posted By Riddick94
Re: Help with a really big bug??

Paste your OnPlayerConnect.
Forum: Scripting Help 27/11/2017, 07:50 PM
Replies: 13
Views: 861
Posted By Riddick94
Re: Help with a really big bug??

There's a loop in the OnPlayerConnect callback with the server message to the client inside it.
Forum: Gamemode Scripts 08/08/2017, 03:12 PM
Replies: 11
Views: 3,917
Posted By Riddick94
Re: 3Run4Ever Gamemode [Parkour/Freerunning]

Are you polish?
https://i.imgur.com/bdUxKaK.png

When I saw the title of the thread - it reminded me of one of the gamemodes that I have worked on and I have also worked on 3Run4Ever at somepoint...
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