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Search: Posts Made By: Carxi
Forum: General 21/06/2015, 06:08 PM
Replies: 15
Views: 2,600
Posted By Carxi
Re: Copyright Script / Gamemode SA:MP

Thanks I was just asking...
Forum: General 21/06/2015, 12:15 PM
Replies: 15
Views: 2,600
Posted By Carxi
Re: Copyright Script / Gamemode SA:MP

If I recreate his own system from 0 and put it on my server , is not copyright infringement ?

EX: /carsign present on LS-RP or other server and I put it on my server, is violation of copyright?
Forum: General 21/06/2015, 11:57 AM
Replies: 15
Views: 2,600
Posted By Carxi
Copyright Script / Gamemode SA:MP

Hello!

If I want to get ideas on script present in the other server where It says copyright and take one script making it from scratch and redoing them as though with some diversity possible or is...
Forum: Scripting Help 11/04/2014, 02:16 PM
Replies: 0
Views: 275
Posted By Carxi
Forum: Scripting Help 10/04/2014, 04:35 PM
Replies: 0
Views: 389
Posted By Carxi
3DTextLabel System Death (reason, hit)

Hi, i like to add one simple 3DTextLabel over player head when he died. In this 3DTextLabel the other player can see (Reason - Hit) (Ex. Frank_DeBlasio | Reason: | Hit: | Acctually in Death System )...
Forum: Scripting Help 09/04/2014, 05:57 PM
Replies: 5
Views: 1,483
Posted By Carxi
Re: Server Shutting Down

Check the database data!
Forum: Scripting Help 30/03/2014, 07:36 PM
Replies: 9
Views: 630
Posted By Carxi
SendClientMessage

When I enter the server I do not see the message, but I am immediately kicked
if(!dini_Exists(player))
{
SendClientMessage(playerid,COLOR_OOC,"You are not whitelisted.");
Kick(playerid);
}
Forum: Scripting Help 29/03/2014, 11:17 AM
Replies: 8
Views: 418
Posted By Carxi
Forum: Scripting Help 29/03/2014, 11:13 AM
Replies: 3
Views: 788
Posted By Carxi
Re: Weed Smoke

Is correct?
if(weed[playerid] > 0)
{

if(newkeys == KEY_FIRE)
{
weed[playerid] ++;
ApplyAnimation(playerid, "GANGS", "smkcig_prtl",4.1,0,1,1,0,0);
new...
Forum: Scripting Help 29/03/2014, 11:06 AM
Replies: 7
Views: 534
Posted By Carxi
Re: Object destroying

Try to move new objectOne, objectTwo; above
if( GTMODE[ GetPlayerVehicleID( playerid ) ] == false )
{
Forum: Server Support 29/03/2014, 11:04 AM
Replies: 14,909
Views: 1,917,986
Posted By Carxi
Re: Looking for scripters/helpers? Post here!

I like to realize this script: http://forum.sa-mp.com/showthread.php?t=503383
Forum: Scripting Help 29/03/2014, 11:02 AM
Replies: 8
Views: 418
Posted By Carxi
Re: Help with server, it ain't gonna run.

You don't have this plugins: nativechecker.so
http://forum.sa-mp.com/showthread.php?t=249226
Forum: Scripting Help 29/03/2014, 11:00 AM
Replies: 7
Views: 534
Posted By Carxi
Re: Object destroying

COMMAND:troll(playerid,params[])
{
if( ADMIN[playerid] == 4 )
{

if( GTMODE[ GetPlayerVehicleID( playerid ) ] == false )
{
GTMODE[ GetPlayerVehicleID( playerid ) ] = true;
...
Forum: Scripting Help 29/03/2014, 10:56 AM
Replies: 3
Views: 788
Posted By Carxi
Weed Smoke

I've found the cigarette object 3027 but i like to have the smoke animation witouth the default cigarette.
Look the video for understand my request!
http://www.youtube.com/watch?v=LSYcAQp_2gU
Forum: Scripting Help 29/03/2014, 09:56 AM
Replies: 3
Views: 929
Posted By Carxi
Re: Cigarette Object

Fix'ed.
The object is: 3027 - weed (smoked)
Forum: Scripting Help 29/03/2014, 09:51 AM
Replies: 3
Views: 929
Posted By Carxi
Re: Cigarette Object

If you look better is different from the default.
It is not a mod.
Forum: Scripting Help 29/03/2014, 12:01 AM
Replies: 3
Views: 929
Posted By Carxi
Cigarette Object

You now this object? http://www.youtube.com/watch?v=LSYcAQp_2gU
Forum: Scripting Help 28/03/2014, 10:58 AM
Replies: 4
Views: 737
Posted By Carxi
Forum: Scripting Help 28/03/2014, 12:05 AM
Replies: 4
Views: 737
Posted By Carxi
Re: Gettime

stock GatherDrug(playerid,slot)
{

if(DrugInfo[slot][dTime] < 604800)
{

switch(DrugInfo[slot][dType])
{

case DRUG_WEED:
Forum: Scripting Help 27/03/2014, 11:38 PM
Replies: 4
Views: 737
Posted By Carxi
Gettime

I don't understand this code, anyone can help me?
if((gettime() - DrugInfo[i][dTime]) > (3600 * 48))
if(DrugInfo[slot][dTime] < 604800)
Forum: Scripting Help 27/03/2014, 02:00 PM
Replies: 1
Views: 333
Posted By Carxi
Animation seat problem

I've the create the command for seat applyanimation:
ApplyAnimation(playerid,"PED","SEAT_idle", 4.0, 1, 0, 0, 0, 0);
But when the player speak the SEAT Animation disappears, i can't leave the PED...
Forum: Scripting Help 27/03/2014, 01:57 PM
Replies: 13
Views: 1,160
Posted By Carxi
Forum: Scripting Help 26/03/2014, 11:08 PM
Replies: 13
Views: 1,160
Posted By Carxi
Re: TogglePlayerControllable - Death System

This is my OnPlayerTakeDamage
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{

if(issuerid != INVALID_PLAYER_ID && IsPlayerConnectedEx(issuerid))
{

...
Forum: Scripting Help 26/03/2014, 08:45 PM
Replies: 13
Views: 1,160
Posted By Carxi
Re: TogglePlayerControllable - Death System

Is possible in OnPlayerKeyStateChange?
Forum: Scripting Help 26/03/2014, 07:56 PM
Replies: 13
Views: 1,160
Posted By Carxi
Re: TogglePlayerControllable - Death System

Okay, when i kill the player whit my hands, he lose hp.
But when i kill with the guns he don't lose hp.
Showing results 1 to 25 of 48

 

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