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Forum: Server Support 09/11/2013, 08:00 AM
Replies: 12
Views: 1,522
Posted By leong124
Re: New versions of plugins

I can see the download button.

Edit:
a_conio.inc

/*** by JesterX */
#define Colour_Snow (0xFFFAFAFF)
#define Colour_GhostWhite (0xF8F8FFFF)
#define Colour_WhiteSmoke ...
Forum: Tools and Files 09/11/2013, 01:48 AM
Replies: 132
[Tool/Web/Other] Zeex's PAWN Compiler Patches
Views: 50,159
Posted By leong124
Re: Zeex's PAWN Compiler Patches

Does it crash for any scripts?
Forum: Server Support 09/11/2013, 01:42 AM
Replies: 12
Views: 1,522
Posted By leong124
Re: New versions of plugins

I searched "a_conio" in ****** and find that this (http://rghost.net/47205477) package includes the file.
Forum: Client Support 09/11/2013, 01:36 AM
Replies: 5
Views: 658
Posted By leong124
Re: SA-MP problem

****** usually helps you:
http://forum.sa-mp.com/showthread.php?t=248357
http://gtapolicemods.com/showthread.php?8367-CLEO-ELM-Support

It should be gta_sa.exe's problem that you are possibly...
Forum: Scripting Help 08/11/2013, 09:53 AM
Replies: 6
Views: 627
Posted By leong124
Re: Difference of Plane001-Plane009?

So using an in-game editor will be the best (I am actually making one with streamer plugin support and material(text) edition lol).
Forum: Scripting Help 08/11/2013, 09:36 AM
Replies: 6
Views: 627
Posted By leong124
Re: Difference of Plane001-Plane009?

I mean how can you place them at the right place? Using EditObject?
Forum: Scripting Help 08/11/2013, 09:15 AM
Replies: 6
Views: 627
Posted By leong124
Re: Difference of Plane001-Plane009?

Thanks for the hint, I'll try to add them in server and check their sizes.
One more thing, how can you easily map it? Using an in-game editor only?
Forum: Scripting Help 08/11/2013, 08:43 AM
Replies: 6
Views: 627
Posted By leong124
Difference of Plane001-Plane009?

What's the difference between the objects from Plane001 to Plane009 (ID 19475 - 19483)?
I know they are used for SetObjectMaterialText but I can't see their sizes. It's also hard to position/map...
Forum: Bug Reports 07/11/2013, 08:13 PM
Replies: 11
Views: 5,079
Posted By leong124
Re: Changing nickname with hacks

Yeah, I have faced this problem before.
Forum: General 07/11/2013, 12:26 PM
Replies: 13
Views: 1,363
Posted By leong124
Re: Wiki voodoo?

Coding problem of browser?
Forum: Bug Reports 07/11/2013, 02:20 AM
Replies: 10
Views: 3,340
Posted By leong124
Re: Total Respect

So he is requesting for disabling this feature through SA:MP, because SA:MP is a mod that tries to add/modify features in SA (if I'm correct). I believe this feature isn't related to the game engine...
Forum: Server Support 07/11/2013, 02:16 AM
Replies: 4
Views: 930
Posted By leong124
Re: Two New Exploits

You can add an array to check if the player slot is used in your script. If someone try to connect with an used player ID, ban him.



Can they spawn even if I return 0 in OnPlayerRequestSpawn?...
Forum: Plugin Development 06/11/2013, 05:22 PM
Replies: 5,758
[Plugin] Streamer Plugin
Views: 2,859,194
Posted By leong124
Re: AW: Streamer Plugin

I don't have any problem. I add my objects in a filterscript and some other callbacks that will remove the objects after some time by script. I have objects added outside...
Forum: Bug Reports 06/11/2013, 05:16 PM
Replies: 10
Views: 3,340
Posted By leong124
Re: Total Respect

Confirmed for a really long time (at least years).
Forum: Bug Reports 06/11/2013, 05:01 PM
Replies: 12
Views: 2,503
Posted By leong124
Re: Object surfing

I remember we can jump to the top of the LS office's lift in older versions. The bug has been there for a long time and there is still no fix/workaround.

I think of an idea that you store the...
Forum: Plugin Development 05/11/2013, 09:06 AM
Replies: 82
Views: 20,185
Posted By leong124
Forum: Plugin Development 04/11/2013, 04:33 AM
Replies: 82
Views: 20,185
Posted By leong124
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2

I'm a bit interested on how you find those memory addresses.
Forum: Bug Reports 04/11/2013, 04:05 AM
Replies: 5
Views: 1,717
Posted By leong124
Re: Samp map construction bug

Simply open a new file using the editor, and then open all your 5 .col files and extract them all. Finally import them into your newly opened file and save it. Of cource you have to put this file...
Forum: Filterscripts 03/11/2013, 04:12 PM
Replies: 38
[FilterScript] Clock speedometer
Views: 12,406
Posted By leong124
Re: Clock speedometer

You are so creative to use the preview model function to add those lines. I've never thought of this.
Forum: Tools and Files 03/11/2013, 03:58 PM
Replies: 132
[Tool/Web/Other] Zeex's PAWN Compiler Patches
Views: 50,159
Posted By leong124
Zeex's PAWN Compiler Patches

Zeex's PAWN Compiler Patches

Introduction
This is a tool that fixes several PAWN compiler bugs and crashes that is made by Zeex. He removed the direct download link and we have to compile the...
Forum: Bug Reports 03/11/2013, 02:32 PM
Replies: 5
Views: 1,717
Posted By leong124
Re: Samp map construction bug

It's probably because you haven't combine all the .col files into 1 collision archive, causing the SA engine to load more than 255 .col files and cause errors.
Forum: Bug Reports 02/11/2013, 06:47 AM
Replies: 3
Views: 641
Posted By leong124
Re: Bugs

1) It has been there for a very long time and still doesn't seem to be fixed.
2) You mean there are some places with no collision?
3) It does hide the dialog for me.
Forum: Includes 30/10/2013, 01:53 AM
Replies: 236
Views: 63,646
Posted By leong124
Re: [alpha] Objects Physics - Handle objects collisions and more.

I know it can stream infinite number of objects. What I mean is what Pottus said. You also need something like gvar to handle infinite number of objects for this include, so I suggest Peppe to add...
Forum: Includes 29/10/2013, 11:32 AM
Replies: 236
Views: 63,646
Posted By leong124
Re: [alpha] Objects Physics - Handle objects collisions and more.

It'll be great if this can support streamer plugin (infinite objects).
Forum: Plugin Development 26/10/2013, 08:46 AM
Replies: 5,758
[Plugin] Streamer Plugin
Views: 2,859,194
Posted By leong124
Re: Streamer Plugin

Reading packets are the way for skilled people lol. Normally scripters just got their amx/pwn file leaked (possibly because they give it to a untrustworthy person) to let others know the code....
Showing results 1 to 25 of 500

 

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