SA-MP Forums

Go Back   SA-MP Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.02 seconds.
Search: Posts Made By: DRIFT_HUNTER
Forum: Discussion 09/02/2019, 12:33 PM
Replies: 8
Views: 382
Posted By DRIFT_HUNTER
Re: Best way to make log system?

If done right, MySql will be more powerful, but file logs are way easier to rotate and backup (not that it would be hard with MySql with few queries inside a script, but it would take time and load...
Forum: Plugin Development 23/01/2019, 10:03 AM
Replies: 574
Views: 118,006
Posted By DRIFT_HUNTER
Forum: Everything and Nothing 08/01/2019, 07:42 PM
Replies: 23
Views: 1,698
Posted By DRIFT_HUNTER
Re: A* Pathfinder (3D map) in samp

Long time ago (like a year maybe even more) i modified FCNPC and ColAndreas for pathfinder prototype. What i basically did is use pathfinder plugin, and use simple coordinates like it does for...
Forum: Everything and Nothing 24/12/2018, 01:39 PM
Replies: 11
Views: 505
Posted By DRIFT_HUNTER
Re: Edge to Chromium, what do you think?

Do i need to say anything else?
Forum: SA-MP 0.3.DL 09/12/2018, 02:19 AM
Replies: 2
Views: 496
Posted By DRIFT_HUNTER
Re: vehicle attachments

Its probably script itself. Its just sees 0.3dl id's as invalid.
Forum: Discussion 16/11/2018, 01:21 AM
Replies: 17
Views: 1,065
Posted By DRIFT_HUNTER
Re: Saving players stats on changes or in timer? [MySQL]

Usually you want to save on each change, even money. But some things like online time, i would save on timer basis and call single query (well a few queries are not problem as long they are not for...
Forum: Everything and Nothing 24/10/2018, 05:12 PM
Replies: 20
Views: 1,467
Posted By DRIFT_HUNTER
Re: Just discovered VS Code

I have both VS and Sublime installed, but for 90% of things i use Sublime for simple reason, startup is blazing fast. The only reasons i like and have VS Studio is that out of the box it has better...
Forum: Everything and Nothing 10/10/2018, 04:05 PM
Replies: 30
Views: 1,528
Posted By DRIFT_HUNTER
Re: new forum font?

I through my browser failed to load font for some reason...
Forum: Includes 05/10/2018, 11:35 PM
Replies: 16
[Include] samp-account
Views: 2,441
Posted By DRIFT_HUNTER
Re: samp-account

enum PlayerData {
pAdmin,
pHide,
pKills,
pDeaths
}

new pInfo[MAX_PLAYERS][PlayerData];
If i were to guess i would say that wont work, but these is why im asking (so that i know for sure...
Forum: Scripting Help 15/09/2018, 06:44 AM
Replies: 10
Views: 904
Posted By DRIFT_HUNTER
Re: Multi-dimensional in enum

Short answer, it should not be possible to have array in enum at all.
Possible patch for your problem (i didnt test it but should work just fine)
enum fInfo
{
fID,
fName[32],
fType,...
Forum: Everything and Nothing 14/09/2018, 08:28 PM
Replies: 51
Views: 2,594
Posted By DRIFT_HUNTER
Re: Do you like the new Chrome design?

I dont really care but i like things being stable, so its a good thing i use Chromium on both Windows 7 and Mint. By the way i suggest it to everyone since everything works the same as on Chrome,...
Forum: SA-MP 0.3.DL 13/09/2018, 12:23 PM
Replies: 5
Views: 848
Posted By DRIFT_HUNTER
Re: [Request]Can anyone make this object?

Just use samp's one...If its to small or something like that scale it in blender...
Forum: Plugin Development 02/06/2018, 03:48 PM
Replies: 40
Views: 8,819
Posted By DRIFT_HUNTER
Re: UUID4 - Universal Unique Identifiers

1 question

Does it somehow keep track of generated/used uuid's or you are relaying on its "random" huge size to stay unique?
Forum: Everything and Nothing 14/02/2018, 09:16 PM
Replies: 13
Views: 1,012
Posted By DRIFT_HUNTER
Re: Who know this kind of forum software?

Ask on FluxBB support forums...
Forum: Plugin Development 06/02/2018, 06:47 PM
Replies: 574
Views: 118,006
Posted By DRIFT_HUNTER
Re: ColAndreas - Collision Detection

How about using Low Poly vehicle model for vehicle collision?
Forum: Everything and Nothing 29/01/2018, 02:25 PM
Replies: 31
Views: 2,039
Posted By DRIFT_HUNTER
Re: What scripting program are you using?

Sublime Text 3 for almost everything, but lately trying to move to Visual Code as it has nice intellisense and its way easier to find and install plugins you need. But i wont be dumping sublime...
Forum: Everything and Nothing 17/01/2018, 07:38 PM
Replies: 9
Views: 616
Posted By DRIFT_HUNTER
Re: Vehicles names

Well you can always read them from that array and output to some file...that's about 10 lines of code
Forum: Everything and Nothing 17/01/2018, 07:13 PM
Replies: 9
Views: 616
Posted By DRIFT_HUNTER
Re: Vehicles names

check fsdebug.pwn in filterscripts
Forum: Discussion 14/01/2018, 12:26 AM
Replies: 790
Views: 160,758
Posted By DRIFT_HUNTER
Re: Today I learned - Share your newly found knowledge!

Only few people here use versioning, and even less that use it the right way.
Forum: SA-MP 0.3.DL 11/01/2018, 06:18 PM
Replies: 9
Views: 933
Posted By DRIFT_HUNTER
Re: Problem with white texture on object

Texture sizes are wrong. They must be power of two. 64,128,256,512,etc...
Examples:
64x64
256x256
128x64
256x128
Forum: Scripting Help 11/01/2018, 01:45 PM
Replies: 3
Views: 292
Posted By DRIFT_HUNTER
Re: tp player in front of vehicle instead of vehicle in front of player.

enum Directions
{
FRONT,
LEFT,
RIGHT,
BEHIND,
}

stock GetXYRelativeToPos(&Float:x, &Float:y, Float:z, Float:a, Float:distance, Directions:direction = FRONT)
{
Forum: SA-MP 0.3.DL 08/01/2018, 03:17 PM
Replies: 25
Views: 2,843
Posted By DRIFT_HUNTER
Re: Copyright. (Maps, models, etc.)

Thats all bullshit. Kalcor himself released VC conversion to SA for samp. That is VC rip to start with so just dont rip other servers and i guess it will all be fine. After all half of GTA mods are...
Forum: Everything and Nothing 08/01/2018, 12:47 PM
Replies: 11
Views: 2,427
Posted By DRIFT_HUNTER
Re: Loaded AMX viewer

I guess plugin itself would be able to access any part of samp's server memory (including other plugins) because it would be loaded into process itself and since you will use c++ you can always...
Forum: SA-MP 0.3.DL 05/01/2018, 02:54 PM
Replies: 3
Views: 685
Posted By DRIFT_HUNTER
Re: how to use kdff, command line, with space and hyphen( - )?

Seems like a bug in kdff, @Kalcor should check these.
Forum: SA-MP 0.3.DL 05/01/2018, 02:52 PM
Replies: 12
Views: 2,297
Posted By DRIFT_HUNTER
Re: SA-MP New Object 0.3.8 Texture bug

Try converting your polygons to triangles and compressing your textures in TXD Workshop. Also if that does not work, try chaning vertex color in kdff
Showing results 1 to 25 of 500

 

All times are GMT. The time now is 08:10 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.