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Search: Posts Made By: Kasis
Forum: SA-MP 0.3.DL 05/01/2019, 10:30 AM
Replies: 6
Views: 521
Posted By Kasis
Re: Help, Models without textures!

did you generate cols? and save the .dff ?
Forum: Bug Reports 28/12/2018, 06:31 PM
Replies: 1
Views: 945
Posted By Kasis
0.3DL transparency bug

So yeah would be nice if added objects have fixed transperancy bugs. Basically if you set object transparrent in 3ds max sa-mp will return mirror see thru effect. As far i understand it has to do...
Forum: Screenshots and Videos 25/12/2018, 11:16 PM
Replies: 5
Views: 398
Posted By Kasis
Re: Xmass Mall (Training Server)

Nice! Merry Christmas!
Forum: SA-MP 0.3.DL 25/12/2018, 11:14 PM
Replies: 6
Views: 404
Posted By Kasis
Re: File weight

winrar or lower polygons in 3ds max for .dff file and use small texture sizes for .txd
I would suggest just to use winrar
Forum: Model Releases 07/12/2018, 10:16 PM
Replies: 13
Views: 1,637
Posted By Kasis
Re: Grove & Ballas Skin Recolors

lulz amount of asslick is appreciated LMAO

Other than that i like midle line of em n shit. Good job tho!!
Forum: SA-MP 0.3.DL 07/12/2018, 10:11 PM
Replies: 5
Views: 933
Posted By Kasis
Re: fehler beim Model

just remove existing data from your C:\Users\USER\Documents\GTA San Andreas User Files\SAMP\cache
and try again
Forum: SA-MP 0.3.DL 07/12/2018, 10:02 PM
Replies: 2
Views: 466
Posted By Kasis
vehicle attachments

so yeah, I am having some troubles using Texture Studio(Pottus) to spawn 0.3dl object to vehicle. They just simply doesnt appear?
The problem and question is, if there any other tool or fix for it?...
Forum: SA-MP 0.3.DL 16/11/2018, 10:14 PM
Replies: 10
Views: 916
Posted By Kasis
Re: Railway line

No. Because even native samp mapped railway objects doesnt support it.
Forum: Model Releases 07/11/2018, 03:20 PM
Replies: 110
Views: 41,312
Posted By Kasis
Re: Basics of exporting from blender to SA-MP

I have attached picture with steps how to generate collisions and how to save them, also your model.
Forum: Model Releases 06/11/2018, 07:11 PM
Replies: 110
Views: 41,312
Posted By Kasis
Re: Basics of exporting from blender to SA-MP

did u save ur .dff after attaching cols?
Forum: SA-MP 0.3.DL 21/10/2018, 12:09 PM
Replies: 7
Views: 970
Posted By Kasis
Re: Model color

you can adjust it with kdffgui
Forum: Screenshots and Videos 28/09/2018, 06:49 PM
Replies: 5
Views: 525
Posted By Kasis
Re: [MAP][BIG]Autodrome

Very interesting, good job!
Forum: Everything and Nothing 21/09/2018, 08:19 PM
Replies: 5
Views: 300
Posted By Kasis
Re: Fusez's Map Editor

not sure how it works in fuzes map editor, but like in texture studio you can get original game object ids as labels on em. Select it, dublicate and remove original one and you will be able to edit.
Forum: General 21/09/2018, 08:03 PM
Replies: 207
Views: 54,957
Posted By Kasis
Re: Screenshots & Videos

dont, its dope as it is.
Forum: SA-MP 0.3.DL 12/09/2018, 02:07 PM
Replies: 5
Views: 801
Posted By Kasis
Re: [Request]Can anyone make this object?

holly smokes, just look at those objects prices wtf lol.

anyways bro if back on topic, yes, somebody can make one for you.
Actually i have pretty good idea how to make one. If you interested, i...
Forum: SA-MP 0.3.DL 10/09/2018, 11:52 AM
Replies: 4
Views: 8,504
Posted By Kasis
Re: [HELP] Night light for object in Blender

Not sure, but i think you can do it with kdff gui.
Forum: SA-MP 0.3.DL 17/08/2018, 09:30 AM
Replies: 4
Views: 998
Posted By Kasis
Re: question mark object in server, kdff or 3ds max is normal object

Not really, it starts from -1000

Anyways @Knapek14, I fixed your object. Now it works in game and has collisions.
Check attachments for download.
Forum: Client Support 15/08/2018, 03:49 PM
Replies: 7
Views: 1,116
Posted By Kasis
Re: SAMP "broken"?

Are you trying to play it thru tetris? Jokes aside sounds like its your connection issue, slow internet.
Forum: SA-MP 0.3.DL 15/08/2018, 01:18 PM
Replies: 5
Views: 635
Posted By Kasis
Re: Problem with textures?

After you apply textures and uv map them, make sure to apply it properly, i guess. Check image.
Forum: SA-MP 0.3.DL 14/08/2018, 06:10 PM
Replies: 5
Views: 635
Posted By Kasis
Re: Problem with textures?

Well, check if your textures sizes are correct, like 256x256 or 512x512. Basically anything that devides by 2.
Forum: SA-MP 0.3.DL 29/07/2018, 09:34 AM
Replies: 12
Views: 3,977
Posted By Kasis
Re: SAMP 0.3DL UPDATING MODELS DOESNT DOWNLOAD!

Nevermind if the problem is with every server.
Forum: SA-MP 0.3.DL 28/07/2018, 08:29 AM
Replies: 12
Views: 3,977
Posted By Kasis
Re: SAMP 0.3DL UPDATING MODELS DOESNT DOWNLOAD!

Is your Artconfig file properly set up?
Forum: SA-MP 0.3.DL 27/07/2018, 10:16 AM
Replies: 12
Views: 3,977
Posted By Kasis
Re: SAMP 0.3DL UPDATING MODELS DOESNT DOWNLOAD!

Try clearing catche @ C:\Users\User\Documents\GTA San Andreas User Files\SAMP\cache
Forum: SA-MP 0.3.DL 27/07/2018, 10:11 AM
Replies: 2
Views: 600
Posted By Kasis
Re: MODEL WITHOUT COLLISION DL

after you generate collisions, option becomes available to save it on .dff. Just right next to .dff file location withit you apply new generated collisions on file.
Forum: SA-MP 0.3.DL 22/07/2018, 08:48 AM
Replies: 4
Views: 664
Posted By Kasis
Re: ADD COLLISION TO DFF

dont forget to save the col on dff after generating it
Showing results 1 to 25 of 391

 

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