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Search: Posts Made By: ArTisT
Forum: Help Archive 22/06/2010, 11:35 AM
Replies: 6
Views: 1,520
Posted By ArTisT
Re: /buycar cmd on levels

ye

999 = u dont own any car
Forum: Help Archive 22/06/2010, 11:29 AM
Replies: 6
Views: 1,520
Posted By ArTisT
Re: /buycar cmd on levels

yo i dont mean this.. Now you can buy 3 vehicles if your level 5.. but i want if you level 5 u can only buy 1 vehicle if ur lvl 10 u can buy ur 2nd vehicle etc..
Forum: Help Archive 22/06/2010, 10:51 AM
Replies: 6
Views: 1,520
Posted By ArTisT
Re: /buycar cmd on levels

None can help ?

Now that lvl 5 goes for all.. if they are lvl 5 then can buy 3 cars. but i wan't example with lvl 5 they can buy 1 car lvl 10 2nd car lvl 15 3rd car etc...
Forum: Help Archive 21/06/2010, 06:34 PM
Replies: 6
Views: 1,520
Posted By ArTisT
/buycar cmd on levels

I want that example till level 10 he can buy 1 vehicle after he reaches lvl 15 he should be able to buy his 2nd vehcile etc... how to do it ?

So with lvl 10 = i can only buy 1 vehicle
With lvl 15...
Forum: Help Archive 20/06/2010, 06:41 PM
Replies: 1
Views: 696
Posted By ArTisT
[Question] Arrays

How can i know if my arrays are good or not ? :-[
Forum: Help Archive 16/06/2010, 01:46 PM
Replies: 7
Views: 1,034
Posted By ArTisT
Re: Random weapons on mission [FIXED]

nice ty

i tried it get 1 warning ;)
Forum: Help Archive 16/06/2010, 01:13 PM
Replies: 7
Views: 1,034
Posted By ArTisT
Re: Random weapons on mission

yo thanks i get now 3x same warning

C:\Dokumente und Einstellungen\Ab\Desktop\Project\SERVER\LA\gamemodes\la.pwn(44003) : warning 219: local variable "i" shadows a variable at a preceding level
...
Forum: Help Archive 16/06/2010, 01:06 PM
Replies: 7
Views: 1,034
Posted By ArTisT
Re: Random weapons on mission

ty for help

but i get this errors
Forum: Help Archive 16/06/2010, 12:55 PM
Replies: 7
Views: 1,034
Posted By ArTisT
Random weapons on mission [FIXED]

It gives to all different weapons if they join to the mission. I want that it should give to all the same weapons.

- fixed.. thanks to DJDhan
Forum: Help Archive 15/06/2010, 04:48 PM
Replies: 0
Views: 764
Posted By ArTisT
[HELP]DM Timer

I want that ppl can use that cmd every 30 mins like a mini mission how can i do it ?
Forum: Help Archive 10/06/2010, 02:06 PM
Replies: 0
Views: 694
Posted By ArTisT
How can i make "this" to a command

Example if someone enter a car he types /vehinfo and gets info about CarInfo[newcar][cDescription],CarInfo[newcar][cValue]
Forum: Help Archive 31/05/2010, 12:44 PM
Replies: 3
Views: 962
Posted By ArTisT
Re: 2 timers into one

ye thanks.. so 2 things running in 1 timer its better like now instead have 2 timers ?
Forum: Help Archive 31/05/2010, 12:18 PM
Replies: 3
Views: 962
Posted By ArTisT
2 timers into one

1. Timer



2. Timer



I want to set that 2nd code to 1st so they should run together with that 1st timer
Forum: Help Archive 29/05/2010, 02:05 PM
Replies: 3
Views: 808
Posted By ArTisT
Forum: Help Archive 29/05/2010, 01:59 PM
Replies: 3
Views: 808
Posted By ArTisT
Question about timer

If i use something wich have to do with a timer example like this "http://forum.sa-mp.com/index.php?topic=176490.0" (it changes every 2secs the textdraw) would it make any problems with my server...
Forum: Help Archive 28/05/2010, 01:31 PM
Replies: 5
Views: 1,777
Posted By ArTisT
Re: Pawno warning

Yo ok thanks guys
Forum: Help Archive 28/05/2010, 12:59 PM
Replies: 5
Views: 1,777
Posted By ArTisT
Pawno warning

I get this error



If i remove that line "#define MAX_PICKUPS 90" the warning goes away but will it make any problems in my gm then ?
Forum: Help Archive 26/05/2010, 09:05 PM
Replies: 3
Views: 2,129
Posted By ArTisT
Forum: Help Archive 26/05/2010, 08:59 PM
Replies: 3
Views: 2,129
Posted By ArTisT
IsPlayerInRangeOfPoint - PlayerToPoint

IsPlayerInRangeOfPoint - PlayerToPoint are they the same ?

If yes should i change all my PlayerToPoint to IsPlayerInRangeOfPoint because its new ?
Forum: Help Archive 26/05/2010, 08:45 PM
Replies: 0
Views: 1,427
Posted By ArTisT
Load playerid to load for all

I want change this to this: (removed playerid)


What i need to put here: GetName(playerid)

Info: It's a carownership code (half) wich loads the vehcile only if the player join and i want to...
Forum: Filterscripts 17/05/2010, 02:16 PM
Replies: 95
Views: 13,685
Posted By ArTisT
Re: [HowTo] Convert Public Enemy LS to 0.3 & PEN1 Questions

found a bug deathmatch mission is bugged too u dont spawn right after u died
Forum: Gamemode Scripts 16/05/2010, 07:21 PM
Replies: 230
Views: 52,655
Posted By ArTisT
Forum: Help Archive 12/05/2010, 04:15 PM
Replies: 4
Views: 1,220
Posted By ArTisT
Re: Car Lock abusing

ty for links

hmm whats wrong i checked the links didnt found anything how it can help me..
Forum: Help Archive 12/05/2010, 02:56 PM
Replies: 4
Views: 1,220
Posted By ArTisT
Re: Car Lock abusing

gamemod nobodys know the bug only 2 persons ^^
Forum: Help Archive 12/05/2010, 02:51 PM
Replies: 4
Views: 1,220
Posted By ArTisT
Car Lock abusing

There aint any problems with locking cars the cmd works fine.. but... theres a bug if you press F then wait 1sec and press F more times u can enter the cars.. anyone has an idea ?
Showing results 1 to 25 of 99

 

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