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Search: Posts Made By: AaronFarley
Forum: Scripting Help 24/09/2017, 10:16 PM
Replies: 4
Views: 390
Posted By AaronFarley
Re: explode

COMMAND:explode(playerid, params[])
{
if(pData[playerid][Admin] >= 3)
{
new bombid, type;
if(sscanf(params, "ii", bombid,type)) return SendClientMessage(playerid,...
Forum: Scripting Help 24/09/2017, 09:23 PM
Replies: 4
Views: 390
Posted By AaronFarley
Re: explode

This line is the issue
if(type < 1 || type > 13) return SendClientMessage(playerid,COLOR_RED,"Type of explosin [1 to 13]");


You have used the wronge ">" keys. What you have stated is "if type...
Forum: Scripting Help 10/08/2017, 02:51 AM
Replies: 2
Views: 286
Posted By AaronFarley
Re: help

You can make this by using -

http://wiki.sa-mp.com/wiki/SetObjectMaterialText for the text,
http://wiki.sa-mp.com/wiki/SetObjectMaterial for the "colored" backgrounds

When creating maps using...
Forum: Maps 08/04/2017, 06:07 PM
Replies: 45
Views: 20,018
Posted By AaronFarley
Re: Whetstone Port

nicely mapped. Great attention to detail. Me likey!
Forum: Maps 28/05/2016, 04:00 PM
Replies: 16
[Map] HeadQuarter
Views: 2,262
Posted By AaronFarley
Re: HeadQuarter

Veery nice.
Forum: Maps 23/04/2016, 03:42 PM
Replies: 18
Views: 3,792
Posted By AaronFarley
Re: Classy House Interior

looks pretty classy. well done
Forum: Scripting Help 27/03/2016, 02:10 PM
Replies: 1
Views: 297
Posted By AaronFarley
Re: CheckPoint is disappearing

Which checkpoint streamer are you using, if any?

Plus post a snippet of your code, it may help us :)
Forum: Scripting Help 20/03/2016, 11:57 PM
Replies: 4
Views: 2,117
Posted By AaronFarley
Re: anti- fly hack

The lack of indentation makes baby jesus cry....

Anyway, what this code does is it checks during a timer if a player is doing a certain animation in this case all of the swimming ones.

Just...
Forum: Maps 20/03/2016, 11:38 PM
Replies: 11
Views: 5,624
Posted By AaronFarley
Re: Derby Map - Eastern of LS

looking good babe
Forum: Maps 30/01/2016, 10:01 AM
Replies: 11
Views: 3,590
Posted By AaronFarley
Re: New Nice MTA Admins House In /Area51

Doesnt really suit the area, however as a stand alone map on its own island it would look great.

Although it's Area 69 in game not Area 51....
Forum: Maps 30/01/2016, 09:59 AM
Replies: 8
Views: 1,779
Posted By AaronFarley
Re: LS Beatch Side

its a bit copy + pasted, try to make each room / apartment more unique. But it looks good B)
Forum: Client Support 28/01/2016, 02:12 PM
Replies: 2
Views: 327
Posted By AaronFarley
Re: LOADING BUG

usually happens when you teleport way outside the world boundaries, you dont specify a player class on spawn/join or you set the gravity way too high. may be more but thats what i know.
Forum: Maps 28/01/2016, 02:09 PM
Replies: 6
Views: 2,947
Posted By AaronFarley
Re: Interior shaft

Wow, a uinque map.

This looks amazing.
Forum: Maps 28/01/2016, 02:04 PM
Replies: 10
Views: 3,656
Posted By AaronFarley
Re: Interior Bank

Very nice map.

well done :)
Forum: Maps 28/01/2016, 02:02 PM
Replies: 10
[Map] Land
Views: 1,794
Posted By AaronFarley
Re: Land

its alright but it could do with some variety, use different house styles to make it look less "copy pasted".

Apart from that it could be the making of something good if you were to expand it :D
Forum: General 14/11/2015, 10:50 PM
Replies: 26
Views: 2,488
Posted By AaronFarley
Re: Can this PC play SA-MP?

i had a netbook once, 1.6gh, 1gb ram intel integrated graphics. I could run it, barely.

so yours is most likely a yes. But windows 8.1 may be a problem, not 100% sure tho as i never used it
Forum: Maps 14/11/2015, 09:08 PM
Replies: 12
Views: 4,485
Posted By AaronFarley
Re: Daytona International Speedway real NASCAR RACE TRACK

love it, plus never knew the feature of the upside down railroads. I like it
Forum: Maps 04/10/2015, 11:39 AM
Replies: 11
Views: 2,336
Posted By AaronFarley
Re: [INT][PREVIEW] A51 Base

looks good but just for your information:

In GTA: San Andreas, Its Area 69. One of their many 69 jokes
Forum: Scripting Help 04/06/2015, 03:48 PM
Replies: 3
Views: 546
Posted By AaronFarley
Re: [SQL help] [Problem with server]

You mean when the bugged account is deleted, people can enter blueberry again?
Forum: Scripting Help 02/06/2015, 12:11 PM
Replies: 3
Views: 546
Posted By AaronFarley
Re: [SQL help] [Problem with server]

Doesnt sound like a problem with MySql itself but a problem with:
A)Bugged custom mapping
or
B)Something you have in blueberry exceeds the samp limits (too many objects, 3dtextdraws, ect)
Forum: Tools and Files 27/04/2015, 10:55 AM
Replies: 15
Views: 6,322
Posted By AaronFarley
Forum: Maps 25/04/2015, 01:31 PM
Replies: 13
Views: 3,075
Posted By AaronFarley
Re: Admin Island !

Ok after seeing some images here is my harsh but fair review.

Admin islands are never a good idea, they're not needed nor are they safe as players can swim / sail or even parachure into most of...
Forum: Scripting Help 25/04/2015, 11:53 AM
Replies: 4
Views: 365
Posted By AaronFarley
Re: Help On Dialog

Right, gimme one sec and I'll see what I can do for you.

Edit: This tutorial should be of much use as it goes into some detail

http://forum.sa-mp.com/showthread.php?p=1183891

But if you have...
Forum: Scripting Help 25/04/2015, 11:51 AM
Replies: 4
Views: 365
Posted By AaronFarley
Re: Help On Dialog

Simply create a dialog under "OnPlayerConnect" but depending on what login & Register system you use will depend on the code.

Example of MYSQL Login/Register from my script:

public...
Forum: Maps 20/04/2015, 11:26 AM
Replies: 20
Views: 10,343
Posted By AaronFarley
Re: BANK - [UNIQUE | TEXTURED][EXTERIOR/INERIOR]

Amazing map. Looks lovely and its just fantastic. How did you get the "Bank" text on top though?
Showing results 1 to 25 of 126

 

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