SA-MP Forums

Go Back   SA-MP Forums > Search Forums

Showing results 1 to 25 of 96
Search took 0.01 seconds.
Search: Posts Made By: CantBeJohn
Forum: General 02/11/2019, 01:47 PM
Replies: 1,037
Views: 286,213
Posted By CantBeJohn
Re: Is it still worth it?

I thought I posted it at some point here but could 0.3.9 have SetPlayerAttachedObject's (https://wiki.sa-mp.com/wiki/SetPlayerAttachedObject) limit increased? Maybe double it and have it be 20 slots?...
Forum: Scripting Help 02/11/2019, 01:23 PM
Replies: 10
Views: 366
Posted By CantBeJohn
Re: FCNPC Crashing server.

Don't use FCNPC_Create under OnGameModeInIt. There's currently a bug so it will never call FCNPC_OnCreate, I reported the issue in the github and Freaksken looked into it with some further testing,...
Forum: General 30/10/2019, 02:19 PM
Replies: 1,037
Views: 286,213
Posted By CantBeJohn
Re: Is it still worth it?

If 0.3.DL is going to be sidelined, could it at the very least receive all the improvement updates the main branch receives (in the future) such as bug fixes/limit increases or is that out of the...
Forum: Includes 09/07/2019, 08:24 PM
Replies: 112
Views: 21,536
Posted By CantBeJohn
Re: Easy MySQL - Simplifying the usage of MySQL queries!

Great. Can we talk about how these still use the "%e" specifier using normal format instead of mysql_format still though?

SQL::DeleteRowEx2
SQL::GetStringEntryEx2
SQL::t_GetStringEntryEx2...
Forum: Screenshots and Videos 09/07/2019, 01:46 AM
Replies: 12
Views: 2,170
Posted By CantBeJohn
Re: Cyberpunk RP: Official Server Trailer and Photos

Server is already closed. Such a shame seeing unique projects simply wither away.

Especially in this case . . . that was extremely quick.
Forum: Server Support 12/03/2019, 08:04 PM
Replies: 14,463
Views: 1,757,311
Posted By CantBeJohn
Re: Looking for scripters/helpers? Post here!

Still looking, message me on the forums if you do not have discord.
Forum: Server Support 10/03/2019, 09:43 PM
Replies: 14,463
Views: 1,757,311
Posted By CantBeJohn
Re: Looking for scripters/helpers? Post here!

I'm currently looking for individual(s) that'd be interested in mapping for a potential Prison Roleplay server I've got in mind. Keep in mind that this will not be like all of the other prison...
Forum: Server Support 11/02/2019, 01:20 AM
Replies: 15
Views: 1,144
Posted By CantBeJohn
Re: All players get disconnected

I had a similar issue with Ubuntu and switching to Debian Jessie made it completely vanish.
Forum: Discussion 01/01/2019, 04:49 AM
Replies: 7
Views: 1,110
Posted By CantBeJohn
Re: Serious Discussion about TIMERS!

To add to what ****** means; pTask is a thing with y_timers. So, use y_timers.
Forum: Discussion 01/01/2019, 01:03 AM
Replies: 7
Views: 1,110
Posted By CantBeJohn
Re: Serious Discussion about TIMERS!

So uh, you're looking to do this?:

new
p_timername[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
p_timername[playerid] = SetTimerEx(. . .); // Your SetTimerEx here, SetTimerEx returns...
Forum: Scripting Help 28/12/2018, 06:02 PM
Replies: 9
Views: 389
Posted By CantBeJohn
Re: Issue with 3DTextLabel that's ment to vanish with a timer.

I feel like you're over complicating things for no reason. It looks like you're manually trying to keep track of 3D Text IDS when Create3DText already returns it's corresponding ID.

Something like...
Forum: Scripting Help 11/12/2018, 06:54 PM
Replies: 8
Views: 409
Posted By CantBeJohn
Re: Updating BlueG's MySQL R34 to R38

Check this topic (https://forum.sa-mp.com/showthread.php?t=616103&highlight=mysql) out.
Forum: Server Support 24/11/2018, 09:10 PM
Replies: 2
Views: 463
Posted By CantBeJohn
Re: Question for optimization and protection

On the contrary, I'm sure plenty of people still use Dini. However, not the old Dini. There's an improved version provided by Gammix, which I recommend you update to. You wouldn't have to change...
Forum: Server Support 24/11/2018, 10:00 AM
Replies: 10
Views: 1,219
Posted By CantBeJohn
Re: Players getting crashed

Probably because most people don't have the answer to your question.

If you truly wanted answers to your problem, you'd have definitely looked around first. Here are some related topics with...
Forum: Includes 22/11/2018, 12:19 AM
Replies: 5
Views: 2,489
Posted By CantBeJohn
Re: Hash-map implementation in PAWN

If you check the wiki (https://github.com/BigETI/pawn-map/wiki) there's an example for every function.
Forum: Includes 21/11/2018, 06:47 PM
Replies: 5
Views: 2,489
Posted By CantBeJohn
Re: Hash-map implementation in PAWN

I've been using this for a while now and found it quite useful. Never noticed how this seemingly got no attention (despite the fact I'm sure I'm not the only one who has put this to use) and figured...
Forum: Scripting Help 20/11/2018, 10:15 AM
Replies: 6
Views: 428
Posted By CantBeJohn
Re: Script not responding

Show the code that executes after logging in. As well as OnPlayerRequestSpawn/OnPlayerRequestClass.

Have you confirmed that your "script stopped responding" (in other words, your server; which can...
Forum: General 20/11/2018, 09:09 AM
Replies: 124
Views: 33,203
Posted By CantBeJohn
Re: Dear server owners (fake players)

This should probably be stickied. (at least temporarily while it's relevant; aka prior to finishing the process)
Forum: Screenshots and Videos 18/11/2018, 04:30 AM
Replies: 21
Views: 2,471
Posted By CantBeJohn
Re: Animated Actor - Beta Version

You don't have to create it again nor delete it. You just have to re-stream the actor for players. Meaning, you could just just set the actor under ground a pretty good amount and instantly set them...
Forum: Scripting Help 17/11/2018, 12:26 PM
Replies: 17
Views: 642
Posted By CantBeJohn
Re: Problem with a... variable? /goto command

Just to clarify, that's not right either and sounds misleading. "u" is explicitly for Usernames/IDs.
Forum: Screenshots and Videos 17/11/2018, 06:11 AM
Replies: 21
Views: 2,471
Posted By CantBeJohn
Re: Animated Actor - Beta Version

That's not true. It can be done on 0.3.7 as well.
Forum: Scripting Help 17/11/2018, 06:05 AM
Replies: 6
Views: 223
Posted By CantBeJohn
Re: Error in server log

The SA:MP Wiki gives an example how, here: https://wiki.sa-mp.com/wiki/OnPlayerDeath

Otherwise, instead of how it's done in the wiki. You can use "if(IsPlayerConnected(killerid))" to check if...
Forum: Includes 16/11/2018, 10:45 PM
Replies: 97
Views: 62,046
Posted By CantBeJohn
Re: [INC]Screen Fader -- Supports color-to-color fades!

Here's an up-to-date alternative:

https://forum.sa-mp.com/showthread.php?t=659337
Forum: Includes 09/11/2018, 07:24 PM
Replies: 567
Views: 140,903
Posted By CantBeJohn
Re: PreviewModelDialog.inc - SAMP looking like dialog for preview models list

Yes, there is. If you went to GitHub > releases, you'd see them.

Here: https://github.com/BigETI/pawn-memory/releases
Forum: Includes 06/11/2018, 04:08 AM
Replies: 34
Views: 9,073
Posted By CantBeJohn
Re: actor_plus Useful functions/callbacks for actors

You should update this include for the latest Streamer which changes it's tags.
Showing results 1 to 25 of 96

 

All times are GMT. The time now is 11:53 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.